AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   Quake Sounds (https://forums.alliedmods.net/showthread.php?t=58548)

dalto 08-08-2007 13:03

Re: SM Quake Sounds
 
Quote:

Originally Posted by Tekniqal (Post 514464)
LOL sorry i fixed them, was hoping someone would open up their file and compare. The off's were of's missing f's haha.

Oops...I fixed it in the source file so it will be updated in the next release.

Quote:

Originally Posted by Tekniqal (Post 514467)
On a side note have you noticed that when you join the server it makes you download the sounds every time? Not sure why yet... We DO use sv_pure and we have the quake directory set to allow_from_disk

That is interesting. This certainly is not the normal behavior. I have not done much testing with sv_pure enabled but can do so tonight.

jones ray 08-08-2007 16:02

Re: SM Quake Sounds
 
Hi Dalto,

Would it be possible to add a user config to allow certain weapons to play a sound. like crowbar and stunstick in hl2dm.. for humiliation! or for grenades which are named "frag" in hl2dm

Thanks

weapon_crowbar
weapon_stunstick
weapon_physcannon
weapon_frag
weapon_pistol
weapon_smg1
weapon_crossbow
weapon_shotgun
weapon_rpg missile
weapon_ar2
weapon_357
weapon_slam

dalto 08-08-2007 16:34

Re: SM Quake Sounds
 
Quote:

Originally Posted by jones ray (Post 514648)
Hi Dalto,

Would it be possible to add a user config to allow certain weapons to play a sound. like crowbar and stunstick in hl2dm.. for humiliation! or for grenades which are named "frag" in hl2dm

Thanks

weapon_crowbar
weapon_stunstick
weapon_physcannon
weapon_frag
weapon_pistol
weapon_smg1
weapon_crossbow
weapon_shotgun
weapon_rpg missile
weapon_ar2
weapon_357
weapon_slam

I am a little concerned that the configuration is overly complicated as it is. However, I have added the crowbar and stunstick to the "knife" category and the frag to the grenade category. I will need your help in testing it.

1.4.3 is attached. If it tests OK I will package it as release tonight.

tcviper 08-08-2007 16:56

Re: SM Quake Sounds
 
Sorry to mention but it keeps crashing with every new round when a player shoots a headshot first time it crashes server and i cannot find a solution except that we see it has something to do with enginesound.dll or something

dalto 08-08-2007 17:05

Re: SM Quake Sounds
 
Quote:

Originally Posted by tcviper (Post 514682)
Sorry to mention but it keeps crashing with every new round when a player shoots a headshot first time it crashes server and i cannot find a solution except that we see it has something to do with enginesound.dll or something

Quakesounds really shouldn't be crashing the server. It doesn't use any hacks or anything. Try recompiling the script with your version of Sourcemod or upgrading sourcemod.

Tekniqal 08-08-2007 18:09

Re: SM Quake Sounds
 
the repetitive downloading has stopped for me after I disabled the crc check and restarted server.

J@y-R 08-08-2007 19:03

Re: SM Quake Sounds
 
version 1.4.1 is working now good!!!!!

jones ray 08-08-2007 20:53

Re: SM Quake Sounds
 
Quote:

Originally Posted by dalto (Post 514668)
I am a little concerned that the configuration is overly complicated as it is. However, I have added the crowbar and stunstick to the "knife" category and the frag to the grenade category. I will need your help in testing it.

1.4.3 is attached. If it tests OK I will package it as release tonight.

Thanks for adding them on man,

the stunstick/crowbar work perfect!!

Cannot get the grenade sound to trigger though?

dalto 08-08-2007 21:12

Re: SM Quake Sounds
 
1 Attachment(s)
Quote:

Originally Posted by jones ray (Post 514895)
Thanks for adding them on man,

the stunstick/crowbar work perfect!!

Cannot get the grenade sound to trigger though?

fixed....(I think)

jones ray 08-08-2007 21:49

Re: SM Quake Sounds
 
Hi Dalto,

Thanks for the update... working Perfect now...

Thanks for you work man :P


All times are GMT -4. The time now is 13:16.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.