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-   -   FAQ: Sourcemod Newbies Guide (https://forums.alliedmods.net/showthread.php?t=69092)

nicatronTg 09-21-2009 22:34

Re: FAQ: Sourcemod Newbies Guide
 
Question: What exactly do you get for donating, for example, what exactly goes on in the donation forum? Is it actively posted in? Is support there generally better than the other forums?

Maxis010 09-22-2009 05:54

Re: FAQ: Sourcemod Newbies Guide
 
Quote:

Originally Posted by CrimsonGT (Post 603234)
Provided by Tesla-X4:
Q: Can I get admin commands to echo me back that they've done something or get used to trusting something happened, please?

A: Sure, but you'll have to manually edit and recompile the plugin to be able to fix that. (someone else elaborate more on this for me please

Some more A: If the command doesn't already respond then you need to open the source of the plugin that creates that command and add some code to make the command respond, something simple like this would suffice

Code:

ReplyToCommand(client, "[SM] My First Plugin Enabled");
Just make it relevant to the plugin and clear to the user



Hope this is enough elaboration...

cigs 12-02-2009 14:24

Re: FAQ: Sourcemod Newbies Guide
 
Is there a way to list all the console commands of a sm plugin?

I know sm_help can list all the sourcemod admin commands, but how can I list all plugin related commands, as some plugins have long and hard to remember commands.

I hope I'm not going to get flammed for posting here. I thought not to create a topic for a simple question like this.

EDIT: Thank you, Sillium.

Sillium 12-03-2009 01:16

Re: FAQ: Sourcemod Newbies Guide
 
Do "sm plugins list" look for the plugin number and than do
"sm cmds PLUGINNUMBER"

e.g.
Quote:

sm cmds 01
[SM] Listing 1 commands for: Advertisements
[Name] [Type] [Help]
sm_advertisement server Reload the advertisements


EL3CTR1CK 12-06-2009 05:11

Re: FAQ: Sourcemod Newbies Guide
 
hey, i also got a question.

Ur talking about .sp file.

But how and where can u compile it??

Dog_Pound 12-06-2009 12:27

Re: FAQ: Sourcemod Newbies Guide
 
You can go to this page and upload your file:
http://www.sourcemod.net/compiler.php

Or you can use your last downloaded set of folders for sourcemod and go to this folder:
\addons\sourcemod\scripting

There's a game piece symbol there called compile, you just drop your .sp file on it then after the cmd window closes (hopefully successfully), you can find the .smx file in the compiled folder in the same location.

kswift 12-06-2009 15:14

Re: FAQ: Sourcemod Newbies Guide
 
When i get the .SMX plugin and save it to the sourcemod>plugins file, what do i do next?

my server wont start when i save it in there but it will start if i move it to the disable folder?

Where do i tweak the CVARS?

I Dl'd sprint_source for CSS.

EL3CTR1CK 12-07-2009 14:56

Re: FAQ: Sourcemod Newbies Guide
 
Quote:

Originally Posted by Dog_Pound (Post 1008483)
You can go to this page and upload your file:
http://www.sourcemod.net/compiler.php

Or you can use your last downloaded set of folders for sourcemod and go to this folder:
\addons\sourcemod\scripting

There's a game piece symbol there called compile, you just drop your .sp file on it then after the cmd window closes (hopefully successfully), you can find the .smx file in the compiled folder in the same location.

but it says it cant compile it bexause there are folds in it.

-=[BG]²=-Ben_Jamin 12-17-2009 23:02

Re: FAQ: Sourcemod Newbies Guide
 
I need help installin mods i would be willing to pay for the help if anyonew is interested please let me know [email protected]

ctu 04-09-2010 22:24

Re: FAQ: Sourcemod Newbies Guide
 
Nice FAQ guide although still dose not help with what I need :P


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