Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
SM 1.12-7092
Metamod 1.12.0 L4DToolZ_mo v1.0.1 [SM] Unable to load plugin "l4dinfectedbots.smx": Native "SIPool.Instance" was not found 我安装了si_pool和你提供的l4dinfectedbots多特插件,日志提 示了这个 |
Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Is there any possibility to torn back l4d1 support, or makilng l4d1 version?
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Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Can you at least support Left4Dhooks?
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Re: [L4D2] Special Infected Pool (Experimental)
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Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
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Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
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Unless Left4DHooks add a pre forward which can rewrite the result and block original calls. |
Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
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Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
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Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
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If the result of "L4D_SpawnSpecial" can not be rewitten, SIPool will only block the bot being kicked. |
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