Re: [Metamod] Semiclip (v2.2)
Can you add natives and forwards like this module https://forums.alliedmods.net/showthread.php?t=261852 ?
It's very useful because you can make semiclip on other entities to only one team or you can select what players can get semiclip individually instead of all team. Thanks, the best semiclip module! |
Re: [Metamod] Semiclip (v2.2)
great module thanks :)
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Re: [Metamod] Semiclip (v2.2)
Sorry to necro, but would the author be willing to make a custom version of this module that allows it to work with the new Sven Co-op 5.0? Currently trying to use it in-game causes an immediate server crash, which I'm guessing stems from the fact that it doesn't have the newest SC functions and headers. I'd do it myself but this is out of the scope of my knowledge in coding (which is close to none).
Even though it's meant for CS, this is a fantastic module that works with pretty much every HL1 mod. In Sven specifically though, it's simply amazing to not have players bumping into each other constantly on a full server lol Would love to be able to use it again. |
Re: [Metamod] Semiclip (v2.2)
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Note: Transparent effect doesn't work! |
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Can you make a linux ver? |
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Re: [Metamod] Semiclip (v2.2)
Perhaps you to install cygwin, mingw, msvc, to create a virtual machine or to keep waiting.
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Re: [Metamod] Semiclip (v2.2)
Darn.. I just recently swapped my servers over to Ubuntu too, lol
Thank you so much for doing this Anggara! I actually wasn't sure if I was going to get a response at all since this thread is pretty old now. Lol Anyway I gave it a try on my windows installation and it still seems to be crashing my game though.. maybe it's something on my end? Just thought I'd let ya know regardless Hopefully someone can convert this to Linux someday! I'd be extremely grateful :o |
Re: [Metamod] Semiclip (v2.2)
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Solokillers already compiled custom metamod-p to get it works with new engine limits. Check here. I'll try to compile linux binary in Ubuntu later... EDIT : Compiled in Ubuntu with MinGW. Untested. |
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