SourceMod 1.7.1 Released
I'm pleased to announce that SourceMod 1.7.1 has been released.
As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes. Due to some logic errors, for any plugins that were compiled with the 1.7.0 SourcePawn compiler, it is highly recommended to recompile them with the new 1.7.1 compiler. Some highlights include:
You can get SourceMod 1.7.1 from the downloads page. Some support links: Thanks to all community members that contributed, as well as the rest of the SM Dev Team. |
Re: SourceMod 1.7.1 Released
:bee:
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Re: SourceMod 1.7.1 Released
Psychonic: Being pleased to announce stuff since 08.
You need to freak out when there's good news like this. |
Re: SourceMod 1.7.1 Released
ty :bee:
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Re: SourceMod 1.7.1 Released
Hello,
I get an error with this new version of sourcemod: Quote:
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Re: SourceMod 1.7.1 Released
Thank you!
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Re: SourceMod 1.7.1 Released
Nice work!
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i am put line "#pragma newdecls required" after include's and after experiments get error..
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Note that this is nothing new, other than the transitional syntax for retagging. Before, it would have been return _:true; (which is still valid now). Quote:
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Re: SourceMod 1.7.1 Released
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okay, what about the second problem? i am download latest release from main page, and check this .inc on official repository github.com/alliedmodders, all this crap.
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Re: SourceMod 1.7.1 Released
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https://github.com/alliedmodders/sourcemod/pull/294 I will respin the release package today. Edit: that commit was in. A similar change for just sdkhooks.inc got missed as only part of the commit was meant for 1.7.1. Edit 2: I've just made a link to the updated file on the current release's download page. |
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I am found bug in checks with new view_as.. and enum i writed example for repeating mistakes.., or it features new syntax?
Code:
#include <sourcemod> |
Re: SourceMod 1.7.1 Released
I get warnings compiling on 1.7+ (didn't occur prior)
Code:
In my .inc Code:
The error I get is with SetNativeArray(2, g_ModeConfig[Mode], ModeConfig); The second argument is the error (g_ModeConfig[Mode]). http://puu.sh/hmtnX/57c53cc222.png |
Re: SourceMod 1.7.1 Released
If I recompile plugins in 171. Can I place them on 170 servers or should all servers run 171 also?
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It is still impossible to compile the old syntax with the new compiler?
I did not want to change everything .. it's a lot of work ... |
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Re: SourceMod 1.7.1 Released
:bee:
:fox: :bacon!: Just realized that GetClientAuthId works in SM 1.6.3 What other versions of SourceMod does this work in? |
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Sourcemode 1.7.1 can't connect and apply flag with group on websql
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Re: SourceMod 1.7.1 Released
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On 1.6.4 everthing works fine. Admins got their privileges as intended. If I install Sourcemod higher then 1.6.4 adminprivileges are gone. sm_admin throws "You are not an admin" error in console. If I do sm_dump_admcache everything seems to be fine. Groups are correct and Admins are correct assigned to the groups. Only thing that seems weird: Instead of STEAM_0:0:123 the admin is considered as 0:123 I do not know if that might be a Problem. Games I am having this issues: DODS, Fistful of Frags, CSS, TF2 |
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