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-   -   AMX Mod X 1.8.0 Released! (https://forums.alliedmods.net/showthread.php?t=62387)

BAILOPAN 10-25-2007 23:32

AMX Mod X 1.8.0 Released!
 
I am proud to announce that AMX Mod X 1.8.0 is now released! This is a huge update, adding many features and fixing plenty of bugs.

For starters, admin and map limits are now completely dynamic. Command access flags can be changed without modifying plugin code. Plugin writers can now use dynamic arrays, and have a very powerful new "Ham Sandwich" module for hooking tons of private entity functions.

Links:
>> Downloads
>> Upgrading
>> Changelog

Plugins, as always, remain fully backwards compatible (except in one rare case for War3FT 3.0 Beta, noted in the changelog overview).

AMX Mod X 1.8.0 has been thoroughly beta tested, and has been running on over 250 servers, without complaint, for weeks. However, if you do discover a bug, please file one here rather than posting in the forums.

The web compiler will be updated in one to two weeks, followed by an announcement to notify everyone.

I would like to thank sawce, demigod and author of most additions to AMX Mod X 1.8, as well as recent promotions to the moderation/approval team: Roach, Hawk552, and Zenith77.

vvg125 10-25-2007 23:41

Re: AMX Mod X 1.8.0 Released!
 
HOLY SHIT AWESOMENESS!

EDIT: On a slightly calmer and not as hyper note, very nice job with the release.

Roach 10-25-2007 23:45

Re: AMX Mod X 1.8.0 Released!
 
Good to see this is official now!

Arion 10-26-2007 00:04

Re: AMX Mod X 1.8.0 Released!
 
Nice to see this new version released.

Freecode 10-26-2007 00:05

Re: AMX Mod X 1.8.0 Released!
 
i love pancakes.

and amxx 1.8.0 :]

dangerix 10-26-2007 00:53

Re: AMX Mod X 1.8.0 Released!
 
Good work :)

Alka 10-26-2007 01:00

Re: AMX Mod X 1.8.0 Released!
 
Quote:

Originally Posted by Roach (Post 546194)
Good to see this is official now!


aligind4h0us3 10-26-2007 01:05

Re: AMX Mod X 1.8.0 Released!
 
Very nice, thanks for the continued hard work.

FatalisDK 10-26-2007 01:10

Re: AMX Mod X 1.8.0 Released!
 
New AMXX and crysis demo on same day. Wootz?

jas0n 10-26-2007 02:52

Re: AMX Mod X 1.8.0 Released!
 
Great!!!!!! Thank you!

-hi- 10-26-2007 05:17

Re: AMX Mod X 1.8.0 Released!
 
I can't load nVault on my linux server; anyone else confirm?

Arkshine 10-26-2007 05:23

Re: AMX Mod X 1.8.0 Released!
 
Good Job.

@-hi- : It works fine for me but a friend has the same problem than you. (using nvault module from amxx 1.76d works for him )

ConnorMcLeod 10-26-2007 06:36

Re: AMX Mod X 1.8.0 Released!
 
Quote:

Originally Posted by arkshine (Post 546236)
Good Job.

Nice Job. :)

Pro Patria Finland 10-26-2007 07:02

Re: AMX Mod X 1.8.0 Released!
 
The best part really is the HamSandwich module.

Nice to see a new stable version. :)

M249-M4A1 10-26-2007 07:29

Re: AMX Mod X 1.8.0 Released!
 
Awesome! It's about time!

SeToY 10-26-2007 07:36

Re: AMX Mod X 1.8.0 Released!
 
Quote:

Originally Posted by Pro Patria Finland (Post 546256)
The best part really is the HamSandwich module.

i searched the whole forum, but i dont found anything about this Module... What is it for? Oo

NsHO 10-26-2007 07:38

Re: AMX Mod X 1.8.0 Released!
 
I think Amxmodx 1.8 has some error from cstrike_amxx.dll modules

Alka 10-26-2007 07:47

Re: AMX Mod X 1.8.0 Released!
 
Quote:

Originally Posted by SeToY (Post 546277)
i searched the whole forum, but i dont found anything about this Module... What is it for? Oo

What? o_O... did you read the changelogs ? omg...

Quote:

Originally Posted by Changelog Amxmodx 1.8
Ham Sandwich
Ham Sandwich is a very powerful module by sawce which can hook and call virtual CBaseEntity functions on a variety of mods. For more information, see the hamsandwich.inc file.


TheLinxSWE 10-26-2007 08:18

Re: AMX Mod X 1.8.0 Released!
 
OH THIS IS SO GOOD. Gratz on the release.

NiLuJe 10-26-2007 09:15

Re: AMX Mod X 1.8.0 Released!
 
Great work, thanks! ;)

dall 10-26-2007 10:04

Re: AMX Mod X 1.8.0 Released!
 
Cool!

The Wizard 10-26-2007 10:45

Re: AMX Mod X 1.8.0 Released!
 
i have this problem when i use amxx installer
[IMG]http://img207.**************/img207/913/441gc7.th.jpg[/IMG]
what should i do?

BAILOPAN 10-26-2007 11:03

Re: AMX Mod X 1.8.0 Released!
 
File a bug report.

P34nut 10-26-2007 11:34

Re: AMX Mod X 1.8.0 Released!
 
yay Its finnaly released!

Brad 10-26-2007 11:42

Re: AMX Mod X 1.8.0 Released!
 
Good job! Nicety Sawce, nicety!

TheNewt 10-26-2007 12:06

Re: AMX Mod X 1.8.0 Released!
 
Woohoo!! Thank you to everyone on the dev team, you are awshum. :)

Podunk 10-26-2007 12:30

Re: AMX Mod X 1.8.0 Released!
 
http://bugs.alliedmods.net/index.php...ls&task_id=281
Wasn't mentioned in the changelog :cry:

other than that, :up:

XDementorX 10-26-2007 14:45

Re: AMX Mod X 1.8.0 Released!
 
YES! AWESOME!! Great work guys can't wait to try this out. :up:

Zenith77 10-26-2007 15:07

Re: AMX Mod X 1.8.0 Released!
 
Great job, lot's of sexy new coding features. Can't wait to use them.

RPG 10-26-2007 16:35

Re: AMX Mod X 1.8.0 Released!
 
Nice nice nice, thanks thanks thanks!
Waiting along for this update.
Good job team.

JayHaxor 10-26-2007 16:41

Re: AMX Mod X 1.8.0 Released!
 
Koolio, works great =D

diamond-optic 10-26-2007 19:45

Re: AMX Mod X 1.8.0 Released!
 
great work.. changelog looks awesome

cant wait to get this up and running :)

QuakerOates 10-27-2007 03:14

Re: AMX Mod X 1.8.0 Released!
 
Gj

KWo 10-27-2007 03:31

Re: AMX Mod X 1.8.0 Released!
 
Just a question to Bailopan - from that what I can see - it seems You are too much busy to work on AMX X, so the main work on 1.8.0 version sawce did. The question is - are You going to extend some of AMX X features in some future version of AMX X or You rather think only about bug-fixes version (if they will exist in 1.8.0)? The question is related to some features they were promised long time ago, but You are still too much busy to work on them.
Is possible 1.8.0 is one of the latest version of AMX X, because the main goal for You will be developing SourceMod and for AMX X there is no time (or maybe even the motivation)?

Anyaway thanks to sawce for making 1.8.0.

James 10-27-2007 05:54

Re: AMX Mod X 1.8.0 Released!
 
Nice, good job. I have one question: Per-Map Features prefix_de.cfg is overriden by maps cfg, like de_nuke.cfg right?

BigBaller 10-27-2007 06:34

Re: AMX Mod X 1.8.0 Released!
 
Quote:

Originally Posted by James (Post 546638)
Nice, good job. I have one question: Per-Map Features prefix_de.cfg is overriden by maps cfg, like de_nuke.cfg right?

I think they will work in tandem if you configure them right, because as I believe the map config is loaded before the prefix config, however this may not be the case.

To be safe I would define specific CVARs in de_nuke.cfg and not place the same ones in the prefix_de.cfg

James 10-27-2007 07:09

Re: AMX Mod X 1.8.0 Released!
 
I think will be situation, when I set CVARS for (example) all de_ maps, but for certain de_ maps i will need some special setup...

BigBaller 10-27-2007 07:25

Re: AMX Mod X 1.8.0 Released!
 
Code:
public delayed_load() {     new configFile[128], curMap[64], configDir[128]     get_configsdir(configDir, sizeof(configDir)-1)     get_mapname(curMap, sizeof(curMap)-1)     new i=0;         while (curMap[i] != '_' && curMap[i++] != '^0') {/*do nothing*/}         if (curMap[i]=='_')     {         // this map has a prefix         curMap[i]='^0';         formatex(configFile, sizeof(configFile)-1, "%s/maps/prefix_%s.cfg", configDir, curMap);         if (file_exists(configFile))         {             server_cmd("exec %s", configFile);         }     }     get_mapname(curMap, sizeof(curMap)-1)         formatex(configFile, sizeof(configFile)-1, "%s/maps/%s.cfg", configDir, curMap)     if (file_exists(configFile))     {         server_cmd("exec %s", configFile)     }     }

Going by what the admin.sma the code suggests that all prefix based configs are loaded before a map specific configuration.

So I would guess that if you make a map prefix config for de maps then creating a de_nuke configuration would override the prefix config in a matter of seconds later.

To test I would try using mp_timelimit ... set your server config to like 20 minutes. make a prefix_de.cfg and set it to 35 then make a de_nuke.cfg set it to 27 or something in the middle. If you have HLSW then you can most likely watch the changes just by monitoring the server, otherwise you'd have to look in the logs to see if it changed.

Alternatively you could use the log_amx scripting function of AMXX. This would make a lot easier to do cause then you dont have to try the test I mentioned above, and easier to read in the amxx logs.

Code:
public delayed_load() {     new configFile[128], curMap[64], configDir[128]     get_configsdir(configDir, sizeof(configDir)-1)     get_mapname(curMap, sizeof(curMap)-1)     new i=0;         while (curMap[i] != '_' && curMap[i++] != '^0') {/*do nothing*/}         if (curMap[i]=='_')     {         // this map has a prefix         curMap[i]='^0';         formatex(configFile, sizeof(configFile)-1, "%s/maps/prefix_%s.cfg", configDir, curMap);         if (file_exists(configFile))         {             server_cmd("exec %s", configFile);             log_amx("Prefix based configuration file loaded. File is %s", configFile); // Prefix configuration loaded and logged.         }     }     get_mapname(curMap, sizeof(curMap)-1)         formatex(configFile, sizeof(configFile)-1, "%s/maps/%s.cfg", configDir, curMap)     if (file_exists(configFile))     {         server_cmd("exec %s", configFile)         log_amx("Map based configuration file loaded. File is %s", configFile); // Map configuration loaded and logged.     }     }

Edit

And here is your answer
Quote:

L 10/27/2007 - 06:32:39: -------- Mapchange to fy_snow --------
L 10/27/2007 - 06:32:45: [admin.amxx] Prefix based configuration file loaded. File is addons/amxmodx/configs/maps/prefix_fy.cfg
L 10/27/2007 - 06:32:45: [admin.amxx] Map based configuration file loaded. File is addons/amxmodx/configs/maps/fy_snow.cfg
But what would be the case for plugin based configurations if the Devs could answer that one?

BAILOPAN 10-27-2007 12:31

Re: AMX Mod X 1.8.0 Released!
 
We will not be handling any bug reports through the forums. Please post in the bug tracker.

Prefixed map plugin files are not superseded by anything; prefix-de would be loaded after de_nuke.

vittu 10-27-2007 12:55

Re: AMX Mod X 1.8.0 Released!
 
Was this overlooked: stock const AMXX_VERSION_STR[] = "1.8.0.3660";
or are you keeping that svn form now?


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