METAMOD Extended monster plugin.
1 Attachment(s)
First of all I posted this because i've seen on MANY MANY forums, that MANY MANY people (well those that had the monster plugin), wanted the Gargantua to work. So here it is, a gargantua + gman + some others working monster plugin. (This has the standard + EXTRA monsters)
I SERIOUSLY have NO idea who to give credit for this basically because: The website: www.geocities.com/monsterplugin only shows the download, I can't find the creator ANYWHERE. So all I can say is: credits to the person who did this.. And of course botman (I believe it's a modified version of his). Monster_precache.cfg // // MONSTERS - monsters that you always want to precache (for dynamic spawning) // // (just remove the comment characters at the beginning of the line for the // monsters that you always want to precache.) //agrunt //apache //barnacle //barney //bigmomma //bloater //bullsquid //controller //gargantua //gman //hassassin //headcrab //hgrunt //houndeye //ichthyosaur //islave //leech //scientist //snark //tentacle //zombie (BE AWARE: Copy these 2 entries into your monster_skill.cfg if you want to edit the stats of the barnacle (the red wall-hanging long tongue eating blob thing.) (and the tentacle: that bird-beaked thing in the corridor where you had to climb down and be silent, with the 3 of them.) // Barnacle sk_barnacle_health 10000000 // Tentacle sk_tentacle_health 180 sk_tentacle_dmg_bite 1000000 NOTE: If you get eaten by the barnacle, don't bother teleporting out. He will continue eating you and damage will go more and faster. First it's 20 hp each second. Then it's 100000 hp each 0,2 second. |
OMG Thanks you so much
Ive waited for this Who is the man 0mega is the man Edit: You are the man becuase you informed me! |
you are a a demi god
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GJ even tho you didnt do much but find a link rofl. Oh well nice job otherwise now i can abuse more :twisted:
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MonsterMod Credits: Botman
I have run this monstermod on my server 1 year soon |
win32 dlls/monster_mm.dll
linux dlls/monster_mm_i386.so The zip is missing monster_mm_i386.so and as a result can not run this plugin on my server. Please fix. |
You must release the source code
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Release ? Don't you mean compile ?
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source is aviable under : http://www.geocities.com/monsterplugin
directlink: http://www.geocities.com/monsterplug...n_src_v1.2.zip |
Why do i get this:
Code:
] meta list |
Not sure if this can be it, but did you type '<monster_mm.dll' in modules.ini ? Take away the <
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ehm... no i just forgot that the "monster_mm.dll" should be in the "czero\dlls" not "czero\addons\metamod\dlls" heh... anyway... now it works fine and this is really a great mod... :D
but do the "monsters" stay still and wait until they see someone or do they go around trying to find them? edit: i know that the path to the dll is what you type in the plugins.ini... but?? |
uhh i think i need one for linux, well my server is in linux not win
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for make so monsters spawn every time on the map when you change map Code:
an exampel on my server (maps/shipwreck_monster.cfg) Code:
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Does anybody have a linux version of this? :shock:
Or could somebody use the source and compile it for linux? |
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I working on a new MonsterMod with more monsters and bugs to Windows, Linux
new monsters I add to the new one: nihilanth mini turret turret osprey (a helicopter so it coming out military gliding down with a rope) roach sentry gun leech (fixing the bug so it not got godmode) and fix bugs with the other monsters |
Sorry guys....
Hi guys, sorry my english is not very good.... :D
I Search a module(monster.dll) for Linux Suse.....the old monster_i386.so is not compatible with Metamod 1.80 and amxmodx 1.60?! I search so long for this but i haven't found it........ I hope some people can Help me..THX |
Re: Sorry guys....
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www.planethalflife.com/botman/monster.shtml |
Thx
Ok thanks for your answer, but i need it for condition zero and it dont work with this mod or ists map specific i dont know.... italy remake ....
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Are all these monster supported for the mod?
And how do i recompile this ? And I cant dl the source either |
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Is it possible to add some extra mosnter in like from other mods? like shocker troops and robo grunt?
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maybe I can do that next version I do |
yeah man please do so, like add as much of these if possible http://www.svencoop.com/monsters.php
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but it's worth being done
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is it possible to set a no respawn for these monsters?
like i tried all ways, like setting the delay/ to 0, they still come back took out that line, they still come back. plz help. |
having problems with this were do i put the precache.cfg and the skills.cfg cause i just replaced them and i enabled the gargantua monster and wen people try to spawn a monster it says monster gargantua was not precacuhed plz help
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can someone post a link to the latest monster mod for linux?
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Can someone please help me with this. I put the monster dll in the metamod/dlls folder, the ini in cstrike folder and both precache and skill cfg files in the cstrike directory but the dll does not load
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Yes please someone post a link for monster LINUX new version it doesnt work with the new meta mod! :cry:
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Could Some One Create A Plugin That Controls This. Maybe Like
Version 3.5, The "plugin_blatt_monster" One. I Liked The Set Up Of Theirs And Want To Control This Mod Through AMXModX. :wink: I Would Do It Meh Self If I Knew How. Thanks. :cry: |
Re: METAMOD Extended monster plugin.
does this have a linux version yet?
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Re: METAMOD Extended monster plugin.
It dont exist a linux version.The current Version need many fixes/reworks to runn on linux.
I can fix it and build a linux version,but this need 1-4 weeks and i cannot say if it works. |
Re: METAMOD Extended monster plugin.
that would be great but some people only need it for tentacle btw
but thanks |
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