[L4D2] Mob Spawn Timer v1.0【2024-04-25】
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spawn mob by time, and auto stop if finale stage start to prevent stage stuck.
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Re: [L4D2] Mob Spawn Timer v1.0【2024-04-25】
Hello, how are you, could you make a plugin to spawn tanks that appear in certain parts of the maps? I mean without using stripper? Why didn't I see any plugin that does that?
For example, I want 2 tanks to appear on the first map of dead center |
Re: [L4D2] Mob Spawn Timer v1.0【2024-04-25】
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Re: [L4D2] Mob Spawn Timer v1.0【2024-04-25】
Hi I'm having a problem compiling it
//// mob_timer.sp // // C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\mob_t imer.sp(72) : error 017: undefined symbol "FINALE_NONE" // 72 | if(L4D2_GetCurrentFinaleStage() != FINALE_NONE) // ------------------------------------------------^ // // C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\mob_t imer.sp(83) : error 017: undefined symbol "FINALE_NONE" // 83 | if(L4D2_GetCurrentFinaleStage() == FINALE_NONE) // ------------------------------------------------^ // // 2 Errors. // // Compilation Time: 0.7 sec // -------------------------------------- |
Re: [L4D2] Mob Spawn Timer v1.0【2024-04-25】
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