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-   -   DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009] (https://forums.alliedmods.net/showthread.php?t=89307)

FeuerSturm 04-04-2009 17:45

DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
DoD BasicGore







DESCRIPTION:
  • This is a Basic GoreMod for DoD: Source that adds some extra blood effects!

    Furthermore this sweet little plugin explodes players that get killed by either
    a grenade (Frag / Rifle) or by shell impact (Bazooka) with a big blood fountain
    and spawns some bones for your pleasure!
USAGE:


Plugin CVARs:
PHP Code:

// <1/0> = enable/disable displaying a big blood splash on deadly impacts
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_deathbloodsplash "1"
 
// <1/0> = enable/disable displaying blood on the screen on death
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_deathoverlay "1"
 
// <1/0> = enable/disable blood fountain while exploding
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_gibbloodfountain "1"
 
// <#> = set time in seconds bones stay on the map
// -
// Default: "30"
// Minimum: "5.000000"
// Maximum: "120.000000"
dod_basicgore_giblifetime "30"
 
// <#> = set minimum of damage to explode players
// -
// Default: "75"
// Minimum: "1.000000"
// Maximum: "100.000000"
dod_basicgore_gibmindamage "75"
 
// <1/0> = enable/disable exploding players on grenade/rocket impact
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_gibplayers "1"
 
// <1/0> = enable/disable blood particles on bullet impact
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hitblood "1"
 
// <1/0> = enable/disable bloodfountain on Headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsbloodfountain "1"
 
// <1/0> = enable/disable blood splash for headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsbloodsplash "1"
 
// <1/0> = enable/disable displaying blood on the screen on Headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsoverlay "1"
 
// <1/0> = enable/disable some additional blood effects on low health
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_lowhealthbleeding "1"
 
// <#> = amount of HP left for a player that will be considered as low health
// -
// Default: "35"
// Minimum: "1.000000"
// Maximum: "99.000000"
dod_basicgore_lowhealthhp "35"
 
// <1/0> = enable/disable displaying blood on the screen on low health
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_lowhealthoverlay "1"
 
// <1/0> = enable/disable DoD BasicGore
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_status "1" 


Screenshots







CHANGELOG:
  • 04 April 2009 - Version 1.0
    * Initial Release
PLEASE NOTE:

You do NOT need to add any of the above CVars to neither your
server.cfg nor to your sourcemod.cfg! The plugins create their
own config files on first startup in the folder
"/orangebox/dod/cfg/dod_basicgore/"
on your gameserver! Just edit those files to your needs and you're done!

+++++++++++++++++++++++++++++++++++++++++++++ ++++++


DOWNLOAD!
(according to the rules, NO registration is required and the download can be reached within a few clicks! Source and pre-compiled Plugins included!)

For extended Support please be sure to join our
Community and post your feature requests and bug reports there!

BLS 04-19-2009 03:02

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
Thanks for all your work.. we use many of your mods. :)

Were currently running your latest (BasicGore). seems to be running fine so far. only issue is no /cfg/dod_basicgore/ was created. so we cant edit the plugin. any ideas?


v1.0.0.12 (Windows, Dedicated, Protocol 15)
MetaMod:Source v1.7.1V, SourceMod v1.2.0

maybe something ive missed but just wanted to inform ya of what our results were.. thanks again!

FeuerSturm 04-19-2009 13:59

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
around 2 hours after posting the plugin i have replaced the package
as I uploaded my beta version at first that didn't include auto creation
of the config file, maybe you've been one of the few people that
already grabbed it at that point.

I'd recommend to re-download and replace it, after that it should create
the config file!

BLS 04-19-2009 15:29

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
thanks that issue is working fine now. i d/l the plugin again. 2nd time works great.


thx

King_b 05-07-2009 06:11

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
Is there a way to stop the blood smear that splashes the screen everytime you get a low hp?? i love the mod but cant stand when there is blood smear effecting sight, many players on my server would like me to get rid of it, but i dont know how cuz it doesnt seem to be one of the cvar codes.

FeuerSturm 05-07-2009 13:41

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
this is the convar used to disable the blood-on-screen effect
on low health:

PHP Code:

// <1/0> = enable/disable displaying blood on the screen on low health
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_lowhealthoverlay "1" 

Just edit the config file and set it to "0" and that part of the plugin
will be disabled :wink:

retsam 05-07-2009 15:02

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
Interesting. We currently use that blood plugin already, but perhaps this one is better.

King_b 05-08-2009 00:43

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
oh, sorry, i guess aource mod auto generated a config file for this mod so when i tried to change the cvars in the mani_server.cfg it didnt do anything cuz it was going off the generated cfg i didnt know about.

thanks for help tho :)

are all the overlay's the blood smear or are the other two something else?

u gave me one cvar to change "low health overlay" and I have the others disabled altho im not sure if there the same or what to look for when id try and test to notice what there for.

FeuerSturm 05-08-2009 11:23

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
the "overlay" is indeed the blood on the player's screen,
i've implemented 3 variations with 3 different blood overlays.

- blood overlay on low health
- blood overlay on deadly headshot
- blood overlay on "normal" death

all can be enabled/disabled seperately from each other.

You can take a look at the screenshots to get an idea:
http://www.dodsourceplugins.net/gall...php?album_id=6

Cain 05-08-2009 19:30

Re: DoD BasicGore v1.0 (Adds some blood/gore/bones to DoD:S) [04th April 2009]
 
I must be doing something wrong because all we see it purple checkerboard instead of BLOOD....


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