[L4D2] How to remove melee weapons at the start of the map and safe room
As the title says, can anyone help me remove the melee weapons at the beginning of the map and in the safe room? Specific example: Dead Center map (c1m1) in the game you will see Fireaxe & Crowbar there and I want to delete them. I hope everyone will help me
Thank everyone <3 |
Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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You also need to reset entity to -1 before doing the next while loop in plugin start. Maybe RemoveEntity is safer to use in these instances. |
Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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-prevent possible error in late load. |
Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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Re: [L4D2] How to remove melee weapons at the start of the map and safe room
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