TF2Items - Items with custom attributes.
This extension allows the attributes, level and quality of items to be modified per player as they are given by the server.
Download & Source: Download Builds The tf2items_manager plugin does not come compiled in these builds, you will need to compile it yourself if you want to use it. Source Code Instructions:
Notes:
Quality Colours:
Spoiler
Atributions & Thanks:
:3 |
Re: [EXTENSION] TF2Items
Nice job, looks well written as well.
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Re: [EXTENSION] TF2Items
holy cow
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Re: [EXTENSION] TF2Items
link in first line of notes is broken
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Re: [EXTENSION] TF2Items
Great work,
Few questions though. What do these relate to? PHP Code:
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Re: [EXTENSION] TF2Items
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Also, a SourcePawn interface is also being worked on, thanks Damizean :) |
Re: [EXTENSION] TF2Items
Nice work mate !
Just a question : If you want to custom ALL weapons for a client, do you need to put a block for every weapons one by one ? |
Re: [EXTENSION] TF2Items
At the moment, yes. In the next version I plan to add wildcarding and admin flag checks, bear in mind though that you can only currently edit the attributes of the base weapons, not the unlockables. The quality and level are fine however.
Edit: Turns out you can edit the unlockable's attributes, bear in mind that it completely overwrites existing ones though. |
Re: [EXTENSION] TF2Items
Concerning the attribute "134" ( Attach Particle effect ),
where should i find which number corresponds to which effect ? |
Re: [EXTENSION] TF2Items
I copied everything to my server, changed the default id to mine and added another admin (lets call him admin(2)), leaving everything else as default.
I rebooted the server then ran the command, waited for admin(2) to join. I killed them and no weapon showed, they killed me and no weapon showed. Running mm1.8 sm 1.3, windows. |
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