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-   -   MetamodX 1.17X3 (https://forums.alliedmods.net/showthread.php?t=457)

BAILOPAN 03-24-2004 12:54

MetamodX 1.17X3
 
I have released the third set of patches to Metamod.

Quote:

Changelog:
Added support for Counter-Strike: Condition Zero
Added support for Digital Paintball 2.1 (untested)
Fixed hostile intent support
Added compiler switches for WON builds
You can pick up the files on the downloads page at www.amxmodx.org or at Sourceforge: Click Here

Because of a bug in hlds I will no longer be supplying an i686 build, and I did not have access to an Opteron machine for an amd64 build. These builds are for Steam only.

m4st3rxy 03-24-2004 13:13

very fine ;)

EKS 03-24-2004 15:42

Good work yet again.

Asurmen 03-24-2004 20:25

Bug in HLDS....
 
Bailopan,

Is this a bug that cannot be fixed until Valve fixes it code? Please enlighten me on what kind of bug this is....just curious.

Until next time....Cheers!

BAILOPAN 03-24-2004 20:26

/\//\
 
hlds only loads binaries that end in "_i386" or "_amd64" for some reason.

ibm86 03-24-2004 21:15

fsck! I want a i686 version... damn VALVe... screwed up one more =\

devicenull 03-24-2004 21:55

Whats the difference between i386/686?

MagicShot 03-24-2004 22:09

hmm?
 
How good is Condition Zero and metamod working togather? :?:

QwertyAccess 03-25-2004 01:25

Re: hmm?
 
Quote:

Originally Posted by MagicShot
How good is Condition Zero and metamod working togather? :?:

Fine.

XAD 03-25-2004 05:30

Re: MetamodX 1.17X3
 
Quote:

Originally Posted by BAILOPAN
Because of a bug in hlds I will no longer be supplying an i686 build, and I did not have access to an Opteron machine for an amd64 build. These builds are for Steam only.

But why not make a i686 build and let people change the name to i686 or make a softlink?? It's not an issue with loading an i686 compiled file only loading a file with that name... Or have you find something new??

Also if you are doing your own version of MetaMod can I send you some small changes to it too?? I changed it report the CPU option and compile time, to make it easier to know which version I'm running on??

/X


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