Player Model 2.13c
4 Attachment(s)
Description
This is an extension of scriptyboy's plugin "Model by SteamID". Sets models to players, humans and bots. You may set custom or default models to a player - humans - set models by SteamID or by IP - bots - set models by name Installation: - Default install for the plugin - Place/create the models.ini inside amxmodx/configs CS 1.6 Users: Install custom models into cstrike/models/player/[custommodelname]/[custommodelname].mdl i.e cstrike/models/player/arab/arab.mdl CZ Users: Install custom models into czero/models/player/[custommodelname]/[custommodelname].mdl i.e czero/models/player/fbi/fbi.mdl Module Required: Cstrike models.ini[/size] Code:
;Models.ini configuration: amx_playermodel_ini Display models.ini list amx_playermodel_models Display default models and all custom models available in models/player folder. Custom models that have been precached in current game session (by playermodel plugin) are marked with a (*). amx_playermodel_set [steamid|ip|botname] [#modelindex] | [model1] [model2] | [uniquemodel] 1) Set lines the same well as described in model.ini (without quotes) Examples: amx_playermodel_set 127.0.0.1 urban gign amx_playermodel_set *BOTDEFAULT #2 amx_playetmodel_set STEAM_0:0:1234567 predator2 2) There's another way to use it so you can easily get Steamid or IP from users that are connected to your server. Suppose Chuck is playing in your server and you want him to wear the famous "chicken suit" model because he deserves the best. But you can't figure what is his steamid or ip, or maybe you don't want to type all that stuff. So you just type: amx_playermodel_set &Chuck chickenmodel this will fetch Chuck's steamid and place it correctly in models.ini. Alternatively you could set the model by Chuck's IP: amx_playermodel_set %Chuck chickenmodel Obviously this can only be made if the player you want to include is connected to the server. Chuck is a nice example, I must recognize that sometimes it's just easier to type the steamid than those odd player names. amx_playermodel_del [linenumber] delete a models.ini line. You can retrieve models.ini line numbers by typing amx_playermodel_ini or amx_playermodel_del (no args). Observations Do not abuse by using too many custom models - it wouldn't be nice for clients to download them, it may slow down your server and even crash it. Credits This is based on scriptyboy's idea and plugin "Model by SteamID". Thanks to people who's helped the previous version and consequently this one. {NM}JRBLOODMIST, Suicid3, v3x, Zenith77. Thanks to people at Scripting Help session. Log: Last Version download : 4977 |
Thanks..I know i really have no good scripting skills and i am glad that there is someone out here who liked my idea/plugin (even though it didnt work)...Thanks for the plugin.
EDIT: just wondering why u name everything MODELL |
So what's the difference between the two?
This one does bots as well? |
the other one didn't work
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- you can set different "team models" to a player - models by IP - official models with #+number - set models or default models to bots - the script is optmized - less processing. |
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Ok im sorry...i cant tell the difference between a lower case L and a 1
Code:
;"STEAM_0:0:1234567" "model1" "model2" |
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@common Okay, thanks, just wondering. |
well duh mine didnt work..lol...i didnt know very much at all about scripting and this was a fairly advanced plugin for me to take a shot at...i really didnt do any of the code except the complete basics because Suicid3 gave me a lot of it with the ini file and all...I think i will start ot learn again...asap
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ehm... you didn't even make the basics, you took that from adminmodel.
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