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Costin83 05-05-2010 09:41

Models models models...
 
Well I didn't found any specific forum/thread for this (or at least I wasn't able to if there is any...) so I guess I will post here.

The topic will be: Who cares to share HL1/CS custom models, packs...

I think there is a reason why I didn't find a main topic for this... (hope I'm wrong... ) There are illegal. If that is the case please delete the topic.

So, if I'm wrong, I will start posting here some custom/misc/packed models.

Anybody that's willing to share something must know some basic "rules"

- The models must be HL1 engine supported models though their extension must be ".mdl" You can however post different types of files as there are HL1 engine supported like sprites ".spr" extension, TGA's ".tga" extension, etc. as long as you specify what kind of files you are posting.

- Give credits/links to the original authors if the model you are posting is not made by yourself (just edited or not at all)

- If you post custom game content (custom models sprites that replaces default ones) you should specify their location and if the downloader must backup his/her default files.

- The models don't need to be useful or for a specific game etc... There can be any kind of content. Maybe someone will find that useful for a mod or something.

I will leave just this first post for now, without any attachments, just to see if it's "aprooved" or not.


Note: For all those who can't extract the archives - Use 7-Zip (I'm too lazy to re-upload every model in my posts... )
Note: All attachments on this thread - Click!

Costin83 05-05-2010 11:14

Re: Models models models...
 
10 Attachment(s)
Ok, so here are some models from RECB - Resident Evil Cold Blood:

The plants are edited by me to look better.

Costin83 05-05-2010 11:20

Re: Models models models...
 
10 Attachment(s)
Sorry for multiple posts but I can't attach more then 10 files.. :|

I didn't post the First Aid spray yet because it's a little ugly and needs a little editing.

More to come...

Edit: F. Aid Spray added. I know it's not exactly the RE series spray but it looks pretty good :D
Added another F. Aid Spray with a more "default" texture
And the good ol' chest...

joaquimandrade 05-05-2010 11:24

Re: Models models models...
 
  1. Good idea
  2. Thanks for sharing
  3. Love that thing in Resident Evil of mixing stuff to produce new stuff.

Costin83 05-05-2010 14:05

Re: Models models models...
 
10 Attachment(s)
Quote:

Originally Posted by joaquimandrade (Post 1171488)
  1. Good idea
  2. Thanks for sharing
  3. Love that thing in Resident Evil of mixing stuff to produce new stuff.

About the "mixing stuff to produce new stuff" I've just realized now that in RE3 was implemented the gunpowder mixing to get all kinds of ammunition. I think I might got something to get onto... :D Thx for popping out that in my blind eyes :shock:

Edit: New model by me :D Lab Key or Power room key - from RE1
Also Spray models updated; there were little bugs that I've forgot... (models were incorrectly mirrored and the hitboxes didn't corresponded to the models; Added top covers aswell :D )

I think I will start now to model some GunPowder bottles - A B & C

Edit2:Another Security Key from RECBThe gun powder bottles are still in project stage... :| I can't find textures.. and I don't want to make them cause it will look lame...

Edit3: Added Gun Powders A, B & C, though in RE3 (only game from the main series that uses gun powders) you can only find Gun Powder A and B; The Gun Powder C can only be obtained by mixing the previous two: A + B = C

Edit4: Updated Lab Key model (little improvements here and there) The archive now contains both models (old model and the new one)

Costin83 05-08-2010 07:47

Re: Models models models...
 
10 Attachment(s)
Added Icons of all gun powder combination possible to obtain by mixing A and B GunPowders

Edit: Resident Evil 2 Desert Eagle ( Deagle model - CS:S Valve v/w/p models ported to CS 1.6 and modded grip by me; also small fixes on hitboxes and muzzle attachment for p_model + new clip model for v_model)
I hope I can manage to add a 10 Inch barrel version of it soon... :D

Edit2: Added my custom "CS:S transformation pack" http://www.multiupload.com/OAE6EBYA2J

I know that there are a few "CS 1.6 to CS:S Transformation Packs" on the internet but there are all incomplete and not supported by there authors, So I thought that is a good thing to have this pack here so people can get support for it. Also I am opened to improve this pack as long as people request it.

My goal is to make a quality transf-pack, compatible, bug-less, optimized for CS 1.6 and to look as good as it can. Maybe someday it would be considered as a "reference" in customization of CS 1.6 :D

Features:

All CS:S weapon models (v_models, w_models, p_models + Added unsilenced models for "NoSil" plugin http://forums.alliedmods.net/showthread.php?p=183118 and of course shield version "enhanced" by me http://forums.alliedmods.net/showpos...7&postcount=23)
Lots of little fixes to models: joint assignments, custom p_ & w_ models textures to resemble as much as possible with the v_ models (thx to modderfreak from FPSB) fixed lots of p_ models muzzleflash attachments, resized couple of p_ & w_ models to a more realistic size, the w_ and p_ model relatives are the exact same models (size textures etc... besides the grenades - their w_ models are bigger to be easier to recognize)
Few enhancements to models to look a little better in my opinion.
All CS:S HUD Sprites (Weapons and HUD Text)
All CS:S VGUI BuyMenu Icons (weapons only + custom CT/TE rand icons)
Most CS:S Sounds
Multiplayer Advanced options 32bpp video mode Lock !
Custom Background, ClientScheme, etc...
Custom Decals

Note that This pack is Beta1 and could be future updates...
I can make updates by request if someone asks.

Credits:
CSS transformation Pack 1.4 Author
Modderfreak http://www.fpsbanana.com/members/49955 http://www.fpsbanana.com/skins/16109
FPSB http://www.fpsbanana.com
And Me :D for doing lots of editing and gathering a bunch of stuff to make this pack.

Screens in the archive below:

Edit 3: Added barricades from RE (also taken from RECB)

Edit 4 [Sep./16/'11] : Fixed v_deagle back sights (now correctly assigned to the slide bone...) Redownload

Costin83 07-15-2010 22:14

Re: Models models models...
 
8 Attachment(s)
Some Coins pile that someone requested me....

BTW... If someone has some models to share... plese post them here :D

Edit: Added some kinda blackboards... panels... (also from RECB)
And a bottle of wine... (with 3 sub-models... )
And some Cones...

meTaLiCroSS 07-15-2010 23:19

Re: Models models models...
 
Nice RE stuff :crab:

DruGzOG 07-15-2010 23:25

Re: Models models models...
 
Those models inspire my team to code something :D

aaarnas 07-16-2010 14:26

Re: Models models models...
 
Wow. Amazing quality. Will try to use this somewhere :)


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