convert css maps to cs 1.6
Hi
Is there any way to convert css maps to cs 1.6 No problem if map graphic not like css but css maps more fun XD Thanks i hope anyone reply fast |
Re: convert css maps to cs 1.6
there are some tutorials to convert models (search tutorial), but to convert a map... weird stuff.
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Re: convert css maps to cs 1.6
Yes you can almost do that. :)
Anyway, there are something you cant convert. I dont know how to call them but they are basically a normal face like in cs1.6 valve hammer but they have triangles inside of it and that is what makes grounds and stuff so real in css. Also texture blendings is not possible. But the basic shape of the map and all those models what come with the map is possible to convert cs1.6 All you need now is valve hammer, source sdk tools:valve hammer and source map decompiler ( not sure if that exists. Ive never had reason to decompile css maps. ) To do all those things i said you must have at least basic knowledge of mappin in counter strike |
Re: convert css maps to cs 1.6
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Incidentally, the version of Hammer you need is now shipped with the game. Strangely, you still need the Source SDK downloaded if you want the sample map files. |
Re: convert css maps to cs 1.6
As I know (don't work with Source so many), Source BSP maps decompiled better than GoldSrc BSP (CS 1.6).
But this not convert, this hard map recovery work. Quote:
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Re: convert css maps to cs 1.6
A question,is it possible creating Hammer for CS 1.6 with displacement option in it?
It will make maps looks more cool. |
Re: convert css maps to cs 1.6
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Better to create Application for creating displacement and export it to suitable VHE format (RMF). Like Terrain Generator. Also I think Jackhammer developer can add displacement generation feature for some donate. |
Re: convert css maps to cs 1.6
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I believe you will also run out things like light data or texture memory etc... before you can even compile map. |
Re: convert css maps to cs 1.6
Hello,
I got the same problem, and I cant find a solution. so I convert the (css-map) bsp to a vmf file (with Vmex). But now the problem is, how to make that vmf to a rmf file, so I can open it with my VHE. Thanks |
Re: convert css maps to cs 1.6
@Phant, terrain generator can create environments but placing them in the right way in a map is difficult.
@ .Dare Devil. , isn't there another way except using triangles? |
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