AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   TF2Items (https://forums.alliedmods.net/forumdisplay.php?f=146)
-   -   [TF2] 8/27/2014 Update Crash Issue (https://forums.alliedmods.net/showthread.php?t=247119)

Fearts 08-27-2014 19:06

[TF2] 8/27/2014 Update Crash Issue
 
I was told this might be because TF2Items needs a Gamedata update. Anyone else seeing these crashes or have any other info? I'm on Windows also.

Pythong 08-27-2014 19:09

Re: [TF2] 8/27/2014 Update Crash Issue
 
I'm getting random crashes

Oshizu 08-27-2014 19:10

Re: [TF2] 8/27/2014 Update Crash Issue
 
Same here, and i'm on 'Windows' too.

Also for TF2Items Devs, here's error log from Accelerator
PHP Code:

0     sourcemod.logic.dll!CForward::PushString(char const *) [forwardsys.cpp:624 0x11]
1     tf2items.ext.2.ep2v.dll!Hook_GiveNamedItem(char const *,int,CEconItemView *,bool) [extension.cpp:171 0xe]
2     tf2items.ext.2.ep2v.dll!fastdelegate::FastDelegate4<char const *,int,CEconItemView *,bool,CBaseEntity *>::InvokeStaticFunction(char const *,int,CEconItemView *,bool) [fastdelegate.h:1277 0x16]
3     tf2items.ext.2.ep2v.dll!__SourceHook_MFHCls_MHook_GiveNamedItem::Func(char const *,int,CEconItemView *,bool) [extension.cpp:50 0x8d]0x8d

Edit:
Here's new readable code part from another crash:
PHP Code:

0     tf2items.ext.2.ep2v.dll!__SourceHook_MFHCls_MHook_GiveNamedItem::Func(char const *,int,CEconItemView *,bool) [extension.cpp:50 0x175]
1     server.dll 0x423800
2     0x42e
3     tf2items
.ext.2.ep2v.dll!GetScriptedItemOverrideFromHandle(int,SourcePawn::IPluginContext *) [extension.cpp:981 0x27]
4     sourcepawn.jit.x86.dll!BoundNativeCallback(sp_context_s *,int (*)(SourcePawn::IPluginContext *,int const *),int *) [interpreter.cpp:176 0xe]
5     sourcemod.2.tf2.dll 0x9750
6     sourcepawn
.jit.x86.dll!JITX86::InvokeFunction(BaseRuntime *,JitFunction *,int *) [jit_x86.cpp:2045 0x13]
7     sourcepawn.jit.x86.dll!BaseContext::Execute2(SourcePawn::IPluginFunction *,int const *,unsigned int,int *) [sp_vm_basecontext.cpp:652 0x14]
8     sourcepawn.jit.x86.dll!CFunction::Execute2(SourcePawn::IPluginContext *,int *) [sp_vm_function.cpp:281 0x1a]
9     sourcepawn.jit.x86.dll!CFunction::Execute(int *) [sp_vm_function.cpp:168 0x15]
10     sourcemod.logic.dll!CForward::Execute(int *,SourceMod::IForwardFilter *) [forwardsys.cpp:384 0xe]
11     sourcemod.2.tf2.dll!EventManager::OnFireEvent_Post(IGameEvent *,bool) [eventmanager.cpp:479 0xb]
12     sourcemod.2.tf2.dll!__SourceHook_FHCls_IGameEventManager2FireEvent0::Func(IGameEvent *,bool) [eventmanager.cpp:38 0xf6


Pythong 08-27-2014 19:11

Re: [TF2] 8/27/2014 Update Crash Issue
 
I'm on linux.

Bibihotz 08-27-2014 19:12

Re: [TF2] 8/27/2014 Update Crash Issue
 
The crash is from the taunts i remove the taunts and all be good my servers dont crashed again

MasterOfTheXP 08-27-2014 19:14

Re: [TF2] 8/27/2014 Update Crash Issue
 
I'm getting random crashes when I do any taunt. Weird...

That, and GiveNamedItem crashes. :(

EDIT: I'm on Linux, even though it apparently doesn't matter :P

Oshizu 08-27-2014 19:15

Re: [TF2] 8/27/2014 Update Crash Issue
 
Quote:

Originally Posted by Bibihotz (Post 2190625)
The crash is from the taunts i remove the taunts and all be good my servers dont crashed again

It might be caused by TF2Items too,
Since it's used by [TF2] Taunts plugin aswell to give them :wink:

Sreaper 08-27-2014 19:18

Re: [TF2] 8/27/2014 Update Crash Issue
 
My server crashes with TF2Items as well. (Linux)

Horsedick 08-27-2014 19:20

Re: [TF2] 8/27/2014 Update Crash Issue
 
Yep. .. on windows and crashing.

Dr_Knuckles 08-27-2014 19:20

Re: [TF2] 8/27/2014 Update Crash Issue
 
Suddenly all my servers popped back up and aren't crashing, odd.


All times are GMT -4. The time now is 15:50.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.