[HLDM] Send player to Spectator on join
Hello, I try to send a player to spectator when he joins, however when I do so they get sent into a "limbo" state, unable to do anything. (origin 0,0,0 - camera tilted as if they were dead)
Code:
If I send them to spectator again when they are killed (assuming they spawned normally), they go to spectator without problems. Code:
Code:
What's the cause of this? EDIT: Fixed it myself by moving this operation to a task set on post |
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