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-   -   Mapgroup / Config Problem PLS HELP (https://forums.alliedmods.net/showthread.php?t=344606)

jinni 11-19-2023 14:42

Mapgroup / Config Problem PLS HELP
 
5 Attachment(s)
When I restart my server it doesn't recognize my mapgroup (console command: print_mapgroup see screenshot), as soon as the match is over the match voting starts and it shows the maps with "undefined". You can still select a map and it will then be loaded. After this map has loaded and you enter mapgroup, it suddenly recognizes the mapgroup mg_costum in my gamemode_server.txt and at the end of the match the maps are no longer displayed as "undefined".
I assume that it doesn't load the mapgroup when booting up, it only loads the correct mapgroup when changing the map. What can i do that the server instantly load my mapgroup mg_costum ?

Austin 11-20-2023 02:02

Re: Mapgroup / Config Problem PLS HELP
 
You need to set mapgroup on the servers start up command line.
Or have it in your servers config file
(but without the + if it is in the config file).

Add this exactly to your server start up line

+mapgroup mg_custom

Here is my servers start up.

"C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\cs2.exe" -dedicated -usercon -dev -condebug -insecure +game_type 0 +game_mode 0 +mapgroup mg_custom +map de_vertigo


If you define more map groups in gamemode_server.txt
you can use the mapgroup command in the server console to set to it.
I have for example
mg_all
mg_de
mg_cs
mg_best
etc.
and its a nice feature to say hey let's do all cs_ maps for a while
and then just give the server a
mapgoup mg_cs
command to then have only cs_ maps load and have only cs_ maps show up in the end match voting.

jinni 11-20-2023 07:58

Re: Mapgroup / Config Problem PLS HELP
 
Quote:

Originally Posted by Austin (Post 2813253)
You need to set mapgroup on the servers start up command line.
Or have it in your servers config file
(but without the + if it is in the config file).

Add this exactly to your server start up line

+mapgroup mg_custom

Here is my servers start up.

"C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\cs2.exe" -dedicated -usercon -dev -condebug -insecure +game_type 0 +game_mode 0 +mapgroup mg_custom +map de_vertigo


If you define more map groups in gamemode_server.txt
you can use the mapgroup command in the server console to set to it.
I have for example
mg_all
mg_de
mg_cs
mg_best
etc.
and its a nice feature to say hey let's do all cs_ maps for a while
and then just give the server a
mapgoup mg_cs
command to then have only cs_ maps load and have only cs_ maps show up in the end match voting.

its in my server.cfg look :

sv_full_alltalk "1"
sv_auto_full_alltalk_during_warmup_half_end "1"
sv_damage_print_enable "1"
sv_ignoregrenaderadio "0"
cl_versus_intro "0"
sv_infinite_ammo "0"
mapgroup "mg_custom"

the server does not load the server.cfg when starting up. Even if I place an echo I don't see an echo in the console that has loaded the config. That's why the first map doesn't have the mapgroup.
I don't understand where i can put something in my servers start up line. I hostet a server. i got this one not: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\cs2.exe" i hostet a server from a site and i got only this /game/csgo/bin/linuxsteamrt64 but i cant place there anything.

CryWolf 11-20-2023 08:02

Re: Mapgroup / Config Problem PLS HELP
 
print_mapgroup isn't a server-side command ? cuz it does nothing when i access it :(

I also didn't succeded in setting server side map grup on CS2

jinni 11-20-2023 08:07

Re: Mapgroup / Config Problem PLS HELP
 
Quote:

Originally Posted by CryWolf (Post 2813266)
print_mapgroup isn't a server-side command ? cuz it does nothing when i access it :(


It is a command when you are on the server to display the map group
Even if I enter print_mapgroup_sv in the server console (that's the correct console command) it doesn't show me a mapgroup on the first map, only after the 1st match is over does it load the config and show me the mapgroup. see screenshots!

Austin 11-20-2023 19:35

Re: Mapgroup / Config Problem PLS HELP
 
Guys,

The command to print the current mapgroup (and its contents) is
print_mapgroup_sv


Use the find command when you trying to figure out commands.

enter this
find mapgroup

name value default flags help text
________________________ ______ ________ ______ _____________________________________________ _____
host_workshop_collection game Host a workshop map collection as a mapgroup
mapgroup game Specify a map group
print_mapgroup_sv game Prints the current mapgroup and the contained maps


I just ddid some testing with mapgroup in gamemode_xxx.cfg file
and the server reports that it loaded it but then on map vote you get the undefined errors.

Thus you have to put mapgroup in your servers start up parms.

And server.cfg is definitely getting execuited but I don't use it.
Why complicate things. Just put everything in the one gamemode file.

SV: CGameRulesGameSystem::GameInit installed game rules
CSceneManager::AddCaptionFile( resource/subtitles/closecaption_english.dat )
LoadResponseSystem scripts/talker/response_rules.vrr - StartCResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - FinishEntry player was not found in surfaceproperties_footsteps.txt
exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_casual.cfg
exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
============================================= =============================================
============ Start server.cfg ============================================= ===========================
============================================= =============================================
============ End server.cfg ============================================= ===========================
============================================= =============================================

============================================= =============================================
============ Start gamemode_casual.cfg ============================================= ================
============================================= =============================================

LOOK the server IS setting the mapgroup and telling us right here
Setting mapgroup to 'mg_custom' <======== mapgroup command IS working in gamemodes file.
BUT you will get undefined on map vote.....

--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Unknown command 'mp_molotovusedelay'!
Unknown command 'spec_freeze_panel_extended_time'!
Unknown command 'sv_occlude_players'!
Unknown command 'occlusion_test_async'!
Unknown command 'sv_gameinstructor_enable'!
NumAliveTerrorist( rnd 0 ) = 0
NumAliveCT( rnd 0 ) = 0
============================================= =============================================
============ End gamemode_casual.cfg ============================================= =============================================
============================================= =============================================
Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPE


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