error 017: undefined symbol
Hello, i cannot compile this code, i get the following message, please help
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Re: error 017: undefined symbol
https://www.diffchecker.com/g8mRSQO2/
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Re: error 017: undefined symbol
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Re: error 017: undefined symbol
This appears when entering debug, the error is on line 20, help please.
L 05/07/2024 - 19:03:36: Start of error session. L 05/07/2024 - 19:03:36: Info (map "rush") (file "addons/amxmodx/logs/error_20240507.log") L 05/07/2024 - 19:03:36: Invalid event (name "player_connect") (plugin "warmup_speed.amxx") L 05/07/2024 - 19:03:36: [AMXX] Run time error 10 (plugin "warmup_speed.amxx") (native "register_event") - debug not enabled! L 05/07/2024 - 19:03:36: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 05/07/2024 - 19:23:19: Start of error session. register_event("player_connect", "Event_PlayerConnect", "b"); |
Re: error 017: undefined symbol
seems generated by ai :comply:
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Re: error 017: undefined symbol
You're probably right, AI is terrible.
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Re: error 017: undefined symbol
well i feel embarrassed lol this is horrible
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Re: error 017: undefined symbol
how not to notice such a thing lol
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Re: error 017: undefined symbol
Could you at least try and explain what you're trying to achieve? This way people don't have to read the code in order to understand what you actually want. There might be someone who could just create this for you as it doesn't seem that big of a job.
Besides that, bigdaddy424 provided you with a code that's only compatible with AMXX 1.10 (fmt()). https://forums.alliedmods.net/showthread.php?t=323270 Retrieving players using get_maxplayers() should be avoided, use get_players() instead. |
Re: error 017: undefined symbol
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