Weapon Returns & Ammo Types [CS:S]
Weapon Returns For GetClientWeapon():
Heres a little list I made of proper returns for Syntex: Code:
Returns: Code:
Heres the weapon returns with there matching ammo types . Code:
weapon_p228 ammo_357sig Thought this would be usefull info for others . Hope it help someone . |
Re: [Tutorial] Weapon Returns For GetClientWeapon()
Not really a "tutorial", just useful information. This will definitely help some people out though, thanks.
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Re: [Tutorial] Weapon Returns For GetClientWeapon()
yeah true not a real tutrorial , the sub-forum says"extensions , tutorials , snippits" . didnt know how best to describe it lol . the 2nd half im workin on now is a enity index lsit for GetPlayerWeaponSlot(). thanks :wink:
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Re: [Tutorial] Weapon Returns For GetClientWeapon()
Add for CSS to the title and your thread because this is just for CSS.
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Re: [Tutorial] Weapon Returns For GetClientWeapon() [CS:S]
ooppps ;) done . thanks :wink:
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Re: Weapon Returns For GetClientWeapon() [CS:S]
Peoples Army, you can make something like this:
GetAmmoType("weapon_awp") -> ammo_magnum... GetWeapon("ammo_nato...") -> weapon_ak47 |
Re: Weapon Returns For GetClientWeapon() [CS:S]
you want me to add the ammo lsits also ?
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