[REQ] !Tagme
can someone do a plug in that changes a players name to add a cvar (tag) to the begining of someones name if they say "!tagme" in chat? neds to accept unicode tags and all and run off a tagme.cfg as unicode in a server.cfg can cause issues.
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Re: [REQ] !Tagme
What mod?
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Re: [REQ] !Tagme
i think he is saying when a player says !tagme, server adds a tag to their name, that tag can be controlled with a cvar
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Re: [REQ] !Tagme
I think bl4nk is asking what mod he wants it for. Even though changing names should work in all mods, either with the name command (EP1) or with SetClientInfo (EP2).
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Re: [REQ] !Tagme
Quote:
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Re: [REQ] !Tagme
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Re: [REQ] !Tagme
i have the ES version i wrote but would prefer it moved over to SM for use.
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Re: [REQ] !Tagme
This should work with non-OB mods (TF2/DOD:S); I'll add them in later on.
PHP Code:
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Re: [REQ] !Tagme
This should work for TF2, DoD:S and all non-OB games. It's a slight modification of bl4nk's code.
Just a side note, my version of the plugin requires the 1.1.0 snapshots. PHP Code:
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Re: [REQ] !Tagme
thanks guys.
but theres a problem still, we cant use anything but normal characters, is there a way to use UTF-8 or something? if you set the tag in its characters into the sp file and try to compile it as utf-8 or unicode you get errors, if you try to draw on a seperate cfg from the server.cfg (which cant be utf-8 or unicode) then it gives the tag as [TAG]. there has to be a way around this somehow. |
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