This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 97
Search took 0.02 seconds.
Search: Posts Made By: ChaosPriest
Forum: Scripting Help 07-21-2007, 22:34
Replies: 0
Views: 1,741
Posted By ChaosPriest
pev_fuser1

just needing to know what it is and how to implement it into a plugin, as far as what needs to come after it?


and if anyone is familiar with ecx(RC2) its an esf addon. trying to make a plugin...
Forum: General 07-05-2007, 16:15
Replies: 3
Views: 1,047
Posted By ChaosPriest
Re: failed to open ...amxx

just double checked and i have it in the right spot and in my plugins.ini
Forum: General 07-04-2007, 20:46
Replies: 3
Views: 1,047
Posted By ChaosPriest
failed to open ...amxx

i made a plugin(of course it wont work) but im getting a message in my console saying it had an error trying to open it. jsut wondering what would cause that problem?
Forum: Scripting Help 07-01-2007, 05:55
Replies: 1
Views: 221,475
Posted By ChaosPriest
adding a swoop speed for esf(ecx RC2)

ok first of all ive been reading tutorials on scripting for only a week now.
i am trying to make a plugin that will increase the swooping speed for each level of character (higher transformation...
Forum: Suggestions / Requests 07-01-2007, 03:03
Replies: 10
Views: 3,305
Posted By ChaosPriest
Re: adding a partial effect from another .amxx file

is there anyone out there that is familiar with esf or ecx that might be able to give some insight or be able to create this plugin just for the swoopspeed?
Forum: Suggestions / Requests 06-30-2007, 03:36
Replies: 10
Views: 3,305
Posted By ChaosPriest
Re: adding a partial effect from another .amxx file

yea im going to start the tutorial on the basics of scripting. also maybe there is someone out there who does know how to piece an sma out of that dissasembled .amxx i have. all we want is the swoop...
Forum: Suggestions / Requests 06-29-2007, 19:49
Replies: 10
Views: 3,305
Posted By ChaosPriest
Re: adding a partial effect from another .amxx file

i have it decompiled right here. only takes a couple seconds. its just trying to understand it is the part i cant do.

http://rapidshare.com/files/40136632/kaioken_with_swoop.txt.html

they can...
Forum: Suggestions / Requests 06-29-2007, 15:38
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

they didnt give a reason but im assuming if they did then everyone would be ble to change it around. but i know its still possible. the creator told me so.
here is the conversation on that.
...
Forum: Suggestions / Requests 06-26-2007, 20:26
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

good luck with that. i talked to the makers of the game and they say they wont release an sdk.
Forum: Suggestions / Requests 06-24-2007, 18:46
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

no problem, just let me know if you come up with something or an update on the plugin. also are you trying this out for the ecx RC2 version? cause i notice something on regular esf and evm that after...
Forum: Suggestions / Requests 06-24-2007, 16:03
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

ok added new plugin. started up the game and the characters normal movements(normal fly foward sides and up animations) dont work. all the other animations do work. swoop speed is still the same, so...
Forum: Suggestions / Requests 06-24-2007, 15:31
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

ok i tried the new plugin and went into the game. the swoop is still the same speed. so, i changed it and changed maps and it was still the same. it registers as a cvar in the console but doesnt seem...
Forum: Suggestions / Requests 06-24-2007, 03:18
Replies: 18
Views: 8,749
Posted By ChaosPriest
Re: esf (ecx RC2)

how did you get it to compile. i get the message saying undefined symbol "get_pcvar_float"
and symbol is assigned a value that is never used "pSwoop"

i also tried out the .amxx file and went into...
Forum: Suggestions / Requests 06-23-2007, 12:46
Replies: 18
Views: 8,749
Posted By ChaosPriest
esf (ecx RC2)

just wondering if there is anyone familiar with esf and could make a plugin that increases the swooping speed of the characters.
swooping is when someone pushes a direction button twice and it flys...
Forum: Scripting Help 06-20-2007, 08:14
Replies: 5
Views: 2,003
Posted By ChaosPriest
Re: scripting questions

i dont have one. i think it is compiling a cxi file plus 5 core files. mod.sound/mod.charge/fx/mod.weapon/.classextension.
Forum: Scripting Help 06-20-2007, 08:08
Replies: 5
Views: 2,003
Posted By ChaosPriest
Re: scripting questions

no we create the plugin. and im still learning this. also, how would i determine what the source code?
Forum: Scripting Help 06-20-2007, 01:30
Replies: 5
Views: 2,003
Posted By ChaosPriest
scripting questions

pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum: Trash 06-20-2007, 01:28
Replies: 1
Views: 953
Posted By ChaosPriest
scripting questions

pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum: General 06-19-2007, 20:39
Replies: 1
Views: 890
Posted By ChaosPriest
decompiling.

pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum: General 05-27-2007, 22:55
Replies: 20
Views: 3,993
Posted By ChaosPriest
Re: adding admin

yes i completely uninstalled and deleted esf and reinstalled esf and ecx again

i am wondering if amx is set up properly with this new game as far as correct commands are in the right files to make...
Forum: General 05-27-2007, 21:58
Replies: 20
Views: 3,993
Posted By ChaosPriest
Re: adding admin

in the plugins.ini and i just put them into the plugins-core.ini as well with no luck
Forum: General 05-27-2007, 21:41
Replies: 20
Views: 3,993
Posted By ChaosPriest
Re: adding admin

these are all the plugins the game came with and dont really need an admin to run them. they are part of plugins-core. but the ones i have installed get an error when it tries to load them and i...
Forum: General 05-27-2007, 21:21
Replies: 20
Views: 3,993
Posted By ChaosPriest
Re: adding admin

no change
Forum: General 05-27-2007, 20:29
Replies: 20
Views: 3,993
Posted By ChaosPriest
Re: adding admin

didnt work. im also getting a error opening plugin message from all my plugins.
they are all compiled and in my plugins.ini
Forum: Trash 05-27-2007, 19:59
Replies: 3
Views: 1,591
Posted By ChaosPriest
Re: Help me plzz...

first you need to tell me what ecx u have installed
Showing results 1 to 25 of 97

 
Forum Jump

All times are GMT -4. The time now is 13:56.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode