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Posts Made By:
ChaosPriest
Forum:
Scripting Help
07-21-2007, 22:34
Replies:
0
pev_fuser1
Views:
1,741
Posted By
ChaosPriest
pev_fuser1
just needing to know what it is and how to implement it into a plugin, as far as what needs to come after it?
and if anyone is familiar with ecx(RC2) its an esf addon. trying to make a plugin...
Forum:
General
07-05-2007, 16:15
Replies:
3
failed to open ...amxx
Views:
1,047
Posted By
ChaosPriest
Re: failed to open ...amxx
just double checked and i have it in the right spot and in my plugins.ini
Forum:
General
07-04-2007, 20:46
Replies:
3
failed to open ...amxx
Views:
1,047
Posted By
ChaosPriest
failed to open ...amxx
i made a plugin(of course it wont work) but im getting a message in my console saying it had an error trying to open it. jsut wondering what would cause that problem?
Forum:
Scripting Help
07-01-2007, 05:55
Replies:
1
adding a swoop speed for esf(ecx RC2)
Views:
221,475
Posted By
ChaosPriest
adding a swoop speed for esf(ecx RC2)
ok first of all ive been reading tutorials on scripting for only a week now.
i am trying to make a plugin that will increase the swooping speed for each level of character (higher transformation...
Forum:
Suggestions / Requests
07-01-2007, 03:03
Replies:
10
adding a partial effect from another .amxx file
Views:
3,305
Posted By
ChaosPriest
Re: adding a partial effect from another .amxx file
is there anyone out there that is familiar with esf or ecx that might be able to give some insight or be able to create this plugin just for the swoopspeed?
Forum:
Suggestions / Requests
06-30-2007, 03:36
Replies:
10
adding a partial effect from another .amxx file
Views:
3,305
Posted By
ChaosPriest
Re: adding a partial effect from another .amxx file
yea im going to start the tutorial on the basics of scripting. also maybe there is someone out there who does know how to piece an sma out of that dissasembled .amxx i have. all we want is the swoop...
Forum:
Suggestions / Requests
06-29-2007, 19:49
Replies:
10
adding a partial effect from another .amxx file
Views:
3,305
Posted By
ChaosPriest
Re: adding a partial effect from another .amxx file
i have it decompiled right here. only takes a couple seconds. its just trying to understand it is the part i cant do.
http://rapidshare.com/files/40136632/kaioken_with_swoop.txt.html
they can...
Forum:
Suggestions / Requests
06-29-2007, 15:38
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
they didnt give a reason but im assuming if they did then everyone would be ble to change it around. but i know its still possible. the creator told me so.
here is the conversation on that.
...
Forum:
Suggestions / Requests
06-26-2007, 20:26
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
good luck with that. i talked to the makers of the game and they say they wont release an sdk.
Forum:
Suggestions / Requests
06-24-2007, 18:46
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
no problem, just let me know if you come up with something or an update on the plugin. also are you trying this out for the ecx RC2 version? cause i notice something on regular esf and evm that after...
Forum:
Suggestions / Requests
06-24-2007, 16:03
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
ok added new plugin. started up the game and the characters normal movements(normal fly foward sides and up animations) dont work. all the other animations do work. swoop speed is still the same, so...
Forum:
Suggestions / Requests
06-24-2007, 15:31
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
ok i tried the new plugin and went into the game. the swoop is still the same speed. so, i changed it and changed maps and it was still the same. it registers as a cvar in the console but doesnt seem...
Forum:
Suggestions / Requests
06-24-2007, 03:18
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
Re: esf (ecx RC2)
how did you get it to compile. i get the message saying undefined symbol "get_pcvar_float"
and symbol is assigned a value that is never used "pSwoop"
i also tried out the .amxx file and went into...
Forum:
Suggestions / Requests
06-23-2007, 12:46
Replies:
18
esf (ecx RC2)
Views:
8,749
Posted By
ChaosPriest
esf (ecx RC2)
just wondering if there is anyone familiar with esf and could make a plugin that increases the swooping speed of the characters.
swooping is when someone pushes a direction button twice and it flys...
Forum:
Scripting Help
06-20-2007, 08:14
Replies:
5
scripting questions
Views:
2,003
Posted By
ChaosPriest
Re: scripting questions
i dont have one. i think it is compiling a cxi file plus 5 core files. mod.sound/mod.charge/fx/mod.weapon/.classextension.
Forum:
Scripting Help
06-20-2007, 08:08
Replies:
5
scripting questions
Views:
2,003
Posted By
ChaosPriest
Re: scripting questions
no we create the plugin. and im still learning this. also, how would i determine what the source code?
Forum:
Scripting Help
06-20-2007, 01:30
Replies:
5
scripting questions
Views:
2,003
Posted By
ChaosPriest
scripting questions
pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum:
Trash
06-20-2007, 01:28
Replies:
1
scripting questions
Views:
953
Posted By
ChaosPriest
scripting questions
pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum:
General
06-19-2007, 20:39
Replies:
1
decompiling.
Views:
890
Posted By
ChaosPriest
decompiling.
pretty much self explanatory. i need to decompile an amxx file to be able to understand a certain sprite and its vaules in the game.
this is for esf (ecx RC2) and its a character plugin for it. ...
Forum:
General
05-27-2007, 22:55
Replies:
20
adding admin
Views:
3,993
Posted By
ChaosPriest
Re: adding admin
yes i completely uninstalled and deleted esf and reinstalled esf and ecx again
i am wondering if amx is set up properly with this new game as far as correct commands are in the right files to make...
Forum:
General
05-27-2007, 21:58
Replies:
20
adding admin
Views:
3,993
Posted By
ChaosPriest
Re: adding admin
in the plugins.ini and i just put them into the plugins-core.ini as well with no luck
Forum:
General
05-27-2007, 21:41
Replies:
20
adding admin
Views:
3,993
Posted By
ChaosPriest
Re: adding admin
these are all the plugins the game came with and dont really need an admin to run them. they are part of plugins-core. but the ones i have installed get an error when it tries to load them and i...
Forum:
General
05-27-2007, 21:21
Replies:
20
adding admin
Views:
3,993
Posted By
ChaosPriest
Re: adding admin
no change
Forum:
General
05-27-2007, 20:29
Replies:
20
adding admin
Views:
3,993
Posted By
ChaosPriest
Re: adding admin
didnt work. im also getting a error opening plugin message from all my plugins.
they are all compiled and in my plugins.ini
Forum:
Trash
05-27-2007, 19:59
Replies:
3
Help me plzz...
Views:
1,591
Posted By
ChaosPriest
Re: Help me plzz...
first you need to tell me what ecx u have installed
Showing results 1 to 25 of 97
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