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Search: Posts Made By: c3v0r
Forum: Plugins 05-26-2011, 14:30
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

Could you change the ready up plugin cvars to not notify clients when they are changed?
The reason why I am asking for this is, I don't really see the need for that, and when you load/unload...
Forum: Plugins 04-19-2011, 08:59
Replies: 56
Views: 68,755
Posted By c3v0r
Re: [ANY] Lerp Tracker (and fixer!)

No convenient min lerp kick feature? =p

And could you add a feature to turn on only notifications about changes to lerp?
Like for example:
Forum: Plugins 04-14-2011, 22:08
Replies: 56
Views: 68,755
Posted By c3v0r
Re: [ANY] Lerp Tracker (and fixer!)

Hello, are you still planning to add a kick functionality like announced on the Todo list? Would be handy to keep certain abusive lerps off the server. :)
Forum: Metamod:Source Plugins 02-18-2011, 16:16
Replies: 419
Views: 372,183
Posted By c3v0r
Re: SRCDS Denial of Service Protect

Hm, I tried this on my L4D2 server, but the test DoS attack still worked.

I tried this version: http://forums.alliedmods.net/showthread.php?p=1230498&highlight=l4d2#post1230498
And this (I hope i...
Forum: Plugins 12-02-2010, 21:39
Replies: 58
Views: 36,980
Posted By c3v0r
Re: [L4D2] Bacteria Sounds

realism is Coop Realism, and teamrealism therefore doesn't exist.
I guess you were looking for mutation12 for Realism Versus and teammutation12 for Team Realism Versus?
Forum: Plugins 12-01-2010, 17:55
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

Sweet, works like a charm.
Forum: Plugins 11-30-2010, 20:08
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

I tried the newest version, but now l4dready.smx won't be able to load unless your modified basecomm.smx gets loaded before because the native BaseComm_IsGagged is missing...


Or server directly...
Forum: Plugins 11-29-2010, 18:43
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

Thanks for the @ fix.
Loading the gag plugin (basecomm.smx) before l4dready.smx doesn't solve the issue that gagged players can talk during pause tho. Also tried it in confogl_plugins like:
...
Forum: Plugins 11-25-2010, 08:10
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

@AtomicStryker
Writing a message in chat with an @ in the front will cause it to be send as an admin message. When the game is paused, theres an issue that it sends it both as the admin message, and...
Forum: Plugins 10-25-2010, 23:02
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

Telling people to "upgrade" the Sourcemod version to an older, now broken one lol.. that needs to be fixed obviously. Or just remove version check completely..
Forum: General 10-11-2010, 12:46
Replies: 6
Views: 1,837
Posted By c3v0r
Re: SM Broken, I am lost.

Huh? There is an autoupdate function?

Even if there was, I doubt it would update to shapshots...
Forum: General 07-13-2010, 03:19
Replies: 7
Views: 1,909
Posted By c3v0r
Re: Bans

If you don't give someone the Unban Flag (e), then they can't ban permanently iirc.
They can still ban for several days or so tho...
Forum: General 07-09-2010, 23:31
Replies: 2
Views: 1,483
Posted By c3v0r
Re: banned_ip.cfg being cleared regularly

No idea, but one side not: you know that you can normally ban people a lot more effectively via their STEAM ID?
Forum: General 05-29-2010, 00:04
Replies: 11
Views: 3,029
Posted By c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?

Obviously.. but I asked if there is a public list of all submitted bugs that anyone can view, and that I just missed then..


Ah, ok.
Forum: General 05-24-2010, 12:00
Replies: 11
Views: 3,029
Posted By c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?

So you think it has been noticed but is just not planned to be added anytime soon? (which would be ok of course).

Just wondering because... shouldn't the status at least change from UNCONFIRMED to...
Forum: General 05-14-2010, 03:07
Replies: 11
Views: 3,029
Posted By c3v0r
Forum: Plugins 05-14-2010, 03:01
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

http://code.google.com/p/confogl/source/browse/#hg?
Forum: Plugins 05-04-2010, 21:50
Replies: 407
Views: 325,802
Posted By c3v0r
Re: [L4D(2)] Ready Up! 0.17.3

Thats what I am also interested in... would be nice to have the newest version without two round restarts and the fixed forcestart interrupt bug in L4D1 as well... but the one time I tried I got some...
Forum: News 05-04-2010, 08:56
Replies: 68
Views: 49,974
Posted By c3v0r
Re: SourceMod 1.3.2, Metamod:Source 1.8.1 Released!

Good work as always.

Still no magic targets for L4D1/2 teams (https://bugs.alliedmods.net/show_bug.cgi?id=4267) tho.. :(
Forum: General 05-03-2010, 20:01
Replies: 13
Views: 5,133
Posted By c3v0r
Re: My L4D2 Versus Cvar

I know, sorry.

However it's my recommendation to you if you want to enhance L4D2 Versus gameplay. If you like Realism, it currently also got a cvar that enables all the realism settings. It also...
Forum: General 05-03-2010, 16:29
Replies: 13
Views: 5,133
Posted By c3v0r
Re: My L4D2 Versus Cvar

Just use Confogl (http://code.google.com/p/confogl/).. :p
Forum: General 04-24-2010, 04:23
Replies: 11
Views: 3,029
Posted By c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?

Can someone tell me if I added my future request correctly?

https://bugs.alliedmods.net/show_bug.cgi?id=4267

I did it long time ago, changed some something later, but there has been no reaction...
Forum: General 04-22-2010, 23:18
Replies: 61
Views: 28,174
Posted By c3v0r
Re: [L4D2] The Passing Update

My server starts up as it should... but Metamod won't load at all.
Forum: Unapproved Plugins 04-13-2010, 18:50
Replies: 57
Views: 55,614
Posted By c3v0r
Re: [L4D2] Vocalize Fatigue

Hi,

I do not want to put a general spam protection on vocalizes as I am normally fine with it, just very rarely people overdo it, so it would be cool if I could just remove their ability to use...
Forum: General 03-27-2010, 08:05
Replies: 11
Views: 10,113
Posted By c3v0r
Re: L4D2 Sm_cvar?

I would recommend to just install confogl...

http://code.google.com/p/confogl/
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