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Posts Made By:
loranger
Forum:
Plugins
08-30-2013, 12:11
Replies:
14
[TF2]Dispenser Here 1.2.0
Views:
12,893
Posted By
loranger
Re: [TF2]Dispenser Here
Nice, I would add admflag_generic
Forum:
Unapproved Plugins
08-30-2013, 07:09
Replies:
789
[TF2] TF2Jail (Jailbreak for TF2)
Views:
328,144
Posted By
loranger
Re: [TF2] TF2Jail (Jailbreak for TF2)
Nice work, thanks for sharing
Forum:
Source Servers (SRCDS)
08-29-2013, 02:35
Replies:
1,188
Pinion Discussion Thread
Views:
303,042
Posted By
loranger
Re: Pinion Discussion Thread
If we all stand together and don't use pinion or Motdgd, do you really think they will force the 30 seconds??
We are the one responsible for this forced 30 seconds and I wouldn't be surprised if...
Forum:
Plugins
07-25-2013, 17:21
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
472,027
Posted By
loranger
Re: [TF2] TF2Attributes (v1.1.0, 07/20/2013)
Still working fine on Linux
Forum:
General
06-11-2013, 17:57
Replies:
6
[Solved] Mapcycle.txt = CModelLoader::Map_IsValid
Views:
10,056
Posted By
loranger
Re: Mapcycle.txt = CModelLoader::Map_IsValid
I solved my issue by deleting my mapcycle.txt and make a fresh one.
I had a windows/linux corruption bug in it.
Forum:
General
06-09-2013, 19:01
Replies:
3
[TF2] Server crashes during map changes
Views:
4,111
Posted By
loranger
Re: [TF2] Server crashes during map changes
I think you might have the same problem than me
http://forums.alliedmods.net/showthread.php?t=217970
Forum:
General
06-09-2013, 15:31
Replies:
6
[Solved] Mapcycle.txt = CModelLoader::Map_IsValid
Views:
10,056
Posted By
loranger
[Solved] Mapcycle.txt = CModelLoader::Map_IsValid
I been having a weird bug for the last several days.
Basically, it reads my map cycle as 1 line
In console, i see:
Using map cycle file cfg/cfg/mapcycle.txt. CModelLoader::Map_IsValid: No...
Forum:
General
06-09-2013, 15:26
Replies:
3
SourceMod not working on the new steam servers
Views:
1,090
Posted By
loranger
Re: SourceMod not working on the new steam servers
tf/addons/metamod/metaplugins.ini
add this inside: addons/sourcemod/bin/sourcemod_mm
Forum:
Plugins
06-03-2013, 13:26
Replies:
21
[TF2] Taunt Rate Limiter
Views:
18,537
Posted By
loranger
Re: [TF2] Taunt Rate Limiter
Good job, thanks
Forum:
Plugins
05-03-2013, 23:44
Replies:
200
[TF2] Be With Robots v1.2.6.6 (25.01.2013)
Views:
102,908
Posted By
loranger
Re: [TF2] Be With Robots v1.2.6.6 (25.01.2013)
install http://forums.alliedmods.net/showthread.php?p=1050170
Forum:
VSH / Freak Fortress
05-01-2013, 07:22
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,889,364
Posted By
loranger
Re: VS Saxton Hale Mode, main thread (current v1.42)
Tf2items extension:
"489" // Power Up Canteen
{
"quality" "6"
"level" "5"
"1" "112 ; 1"
"preserve-attributes" "1"
Forum:
General
04-27-2013, 23:06
Replies:
368
Steampipe.. speculate
Views:
120,698
Posted By
loranger
Re: Steampipe.. speculate
Anyone using nemrun+steampipe on symlinked tf2 servers setup?
I want to know if ill have to modify my startup script.
Forum:
VSH / Freak Fortress
04-27-2013, 03:07
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,889,364
Posted By
loranger
Re: VS Saxton Hale Mode, main thread (current v1.42)
I vote for #2
Forum:
General
04-21-2013, 08:56
Replies:
6
SourceMod v1.5.0-dev+3832
Views:
1,691
Posted By
loranger
Re: SourceMod v1.5.0-dev+3832
Try the metamod.vdf here
https://forums.alliedmods.net/showthread.php?t=213954
Forum:
General
04-21-2013, 08:51
Replies:
1
Metamod linux 1.10.0-hg832.tar.gz Wrong VDF inside
Views:
1,279
Posted By
loranger
Metamod linux 1.10.0-hg832.tar.gz Wrong VDF inside
I been doing test with the latest sm 1.6 dev and sourcemod wasnt starting. After several mins wasted, I rolled back to sm 1.5 3830 found out the metamod.vdf was looking like the windows .vdf with...
Forum:
VSH / Freak Fortress
04-19-2013, 01:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,889,364
Posted By
loranger
Re: VS Saxton Hale Mode, main thread (current v1.42)
Why do you use sv_pure 1 on a saxton hale server?
Imo, fun servers with a lot of custom content should use sv_pure 0
Forum:
Plugins
04-17-2013, 10:56
Replies:
450
Simple Chat Processor (Redux)
Views:
494,161
Posted By
loranger
Re: Simple Chat Processor (Redux)
Need a small update:
//// simple-chatprocessor.sp
// C:\Users\xxxxxx\Desktop\scripting\simple-chatprocessor.sp(320) : warning 234:
symbol "PbReadRepeatedString" is marked as deprecated: use...
Forum:
Plugins
04-17-2013, 03:51
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
307,873
Posted By
loranger
Re: Server Hop [v0.8.1, updated 2010-03-21]
you put the port at the wrong place
your serverhop.cfg should look like:
"24/7 Zombie Fortress"
{
"address" "64.237.36.72"
"port" "27015"
}
Forum:
Trash
04-07-2013, 12:51
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
100,043
Posted By
loranger
Re: [ANY] Traffic to Cash Advertisements
With all respect:
What the hell is the difference with Pinion?
If I put pinion on my server, doesnt I turn my community into cash cows and it's wrong to do??
Forum:
Trash
04-01-2013, 20:15
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
100,043
Posted By
loranger
Re: [ANY] Traffic to Cash Advertisements
Your profit will hop around 0.02$ to 0.04$ / day
Forum:
Plugin/Gameplay Ideas and Requests
04-01-2013, 16:39
Replies:
15
Redirect Users To new IP
Views:
3,380
Posted By
loranger
Re: Redirect Users To new IP
That kinda of plugin is forbidden here
Forum:
Trash
03-31-2013, 16:50
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
100,043
Posted By
loranger
Re: [ANY] Traffic to Cash Advertisements
Remove the plugin from your folder and reload the map
Forum:
Trash
03-26-2013, 21:51
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
100,043
Posted By
loranger
Re: [ANY] Traffic to Cash Advertisements
~doing 15$ per day with 10 popular servers
@ Horsedick
Using the plugin fixed that issue for me and using his referal link is a nice way to say thank you.
Forum:
Trash
03-26-2013, 21:12
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
100,043
Posted By
loranger
Re: [ANY] Traffic to Cash Advertisements
I been using it for 3 days and I haven't received any complain from players. Its a good way to survive without pinion and I don't mind if the OP advertise his own id.
Forum:
Plugins
03-21-2013, 20:59
Replies:
549
[ANY] Report to Forums
Views:
191,724
Posted By
loranger
Re: [ANY] Report to Forums
vbulletin eventualy?
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