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Posts Made By:
c3v0r
Forum:
Plugins
05-26-2011, 14:30
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
Could you change the ready up plugin cvars to not notify clients when they are changed?
The reason why I am asking for this is, I don't really see the need for that, and when you load/unload...
Forum:
Plugins
04-19-2011, 08:59
Replies:
56
[ANY] Lerp Tracker (and fixer!)
Views:
68,751
Posted By
c3v0r
Re: [ANY] Lerp Tracker (and fixer!)
No convenient min lerp kick feature? =p
And could you add a feature to turn on only notifications about changes to lerp?
Like for example:
Forum:
Plugins
04-14-2011, 22:08
Replies:
56
[ANY] Lerp Tracker (and fixer!)
Views:
68,751
Posted By
c3v0r
Re: [ANY] Lerp Tracker (and fixer!)
Hello, are you still planning to add a kick functionality like announced on the Todo list? Would be handy to keep certain abusive lerps off the server. :)
Forum:
Metamod:Source Plugins
02-18-2011, 16:16
Replies:
419
SRCDS Denial of Service Protect
Views:
372,154
Posted By
c3v0r
Re: SRCDS Denial of Service Protect
Hm, I tried this on my L4D2 server, but the test DoS attack still worked.
I tried this version: http://forums.alliedmods.net/showthread.php?p=1230498&highlight=l4d2#post1230498
And this (I hope i...
Forum:
Plugins
12-02-2010, 21:39
Replies:
58
[L4D2] Bacteria Sounds
Views:
36,980
Posted By
c3v0r
Re: [L4D2] Bacteria Sounds
realism is Coop Realism, and teamrealism therefore doesn't exist.
I guess you were looking for mutation12 for Realism Versus and teammutation12 for Team Realism Versus?
Forum:
Plugins
12-01-2010, 17:55
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
Sweet, works like a charm.
Forum:
Plugins
11-30-2010, 20:08
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
I tried the newest version, but now l4dready.smx won't be able to load unless your modified basecomm.smx gets loaded before because the native BaseComm_IsGagged is missing...
Or server directly...
Forum:
Plugins
11-29-2010, 18:43
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
Thanks for the @ fix.
Loading the gag plugin (basecomm.smx) before l4dready.smx doesn't solve the issue that gagged players can talk during pause tho. Also tried it in confogl_plugins like:
...
Forum:
Plugins
11-25-2010, 08:10
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
@AtomicStryker
Writing a message in chat with an @ in the front will cause it to be send as an admin message. When the game is paused, theres an issue that it sends it both as the admin message, and...
Forum:
Plugins
10-25-2010, 23:02
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
Telling people to "upgrade" the Sourcemod version to an older, now broken one lol.. that needs to be fixed obviously. Or just remove version check completely..
Forum:
General
10-11-2010, 12:46
Replies:
6
SM Broken, I am lost.
Views:
1,837
Posted By
c3v0r
Re: SM Broken, I am lost.
Huh? There is an autoupdate function?
Even if there was, I doubt it would update to shapshots...
Forum:
General
07-13-2010, 03:19
Replies:
7
Bans
Views:
1,909
Posted By
c3v0r
Re: Bans
If you don't give someone the Unban Flag (e), then they can't ban permanently iirc.
They can still ban for several days or so tho...
Forum:
General
07-09-2010, 23:31
Replies:
2
banned_ip.cfg being cleared regularly
Views:
1,483
Posted By
c3v0r
Re: banned_ip.cfg being cleared regularly
No idea, but one side not: you know that you can normally ban people a lot more effectively via their STEAM ID?
Forum:
General
05-29-2010, 00:04
Replies:
11
@surv @inf or similar, to target people in L4D(2)?
Views:
3,029
Posted By
c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?
Obviously.. but I asked if there is a public list of all submitted bugs that anyone can view, and that I just missed then..
Ah, ok.
Forum:
General
05-24-2010, 12:00
Replies:
11
@surv @inf or similar, to target people in L4D(2)?
Views:
3,029
Posted By
c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?
So you think it has been noticed but is just not planned to be added anytime soon? (which would be ok of course).
Just wondering because... shouldn't the status at least change from UNCONFIRMED to...
Forum:
General
05-14-2010, 03:07
Replies:
11
@surv @inf or similar, to target people in L4D(2)?
Views:
3,029
Posted By
c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?
Anyone?
:|
Forum:
Plugins
05-14-2010, 03:01
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
http://code.google.com/p/confogl/source/browse/#hg?
Forum:
Plugins
05-04-2010, 21:50
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
325,780
Posted By
c3v0r
Re: [L4D(2)] Ready Up! 0.17.3
Thats what I am also interested in... would be nice to have the newest version without two round restarts and the fixed forcestart interrupt bug in L4D1 as well... but the one time I tried I got some...
Forum:
News
05-04-2010, 08:56
Replies:
68
SourceMod 1.3.2, Metamod:Source 1.8.1 Released!
Views:
49,966
Posted By
c3v0r
Re: SourceMod 1.3.2, Metamod:Source 1.8.1 Released!
Good work as always.
Still no magic targets for L4D1/2 teams (https://bugs.alliedmods.net/show_bug.cgi?id=4267) tho.. :(
Forum:
General
05-03-2010, 20:01
Replies:
13
My L4D2 Versus Cvar
Views:
5,133
Posted By
c3v0r
Re: My L4D2 Versus Cvar
I know, sorry.
However it's my recommendation to you if you want to enhance L4D2 Versus gameplay. If you like Realism, it currently also got a cvar that enables all the realism settings. It also...
Forum:
General
05-03-2010, 16:29
Replies:
13
My L4D2 Versus Cvar
Views:
5,133
Posted By
c3v0r
Re: My L4D2 Versus Cvar
Just use Confogl (http://code.google.com/p/confogl/).. :p
Forum:
General
04-24-2010, 04:23
Replies:
11
@surv @inf or similar, to target people in L4D(2)?
Views:
3,029
Posted By
c3v0r
Re: @surv @inf or similar, to target people in L4D(2)?
Can someone tell me if I added my future request correctly?
https://bugs.alliedmods.net/show_bug.cgi?id=4267
I did it long time ago, changed some something later, but there has been no reaction...
Forum:
General
04-22-2010, 23:18
Replies:
61
[L4D2] The Passing Update
Views:
28,174
Posted By
c3v0r
Re: [L4D2] The Passing Update
My server starts up as it should... but Metamod won't load at all.
Forum:
Unapproved Plugins
04-13-2010, 18:50
Replies:
57
[L4D2] Vocalize Fatigue
Views:
55,613
Posted By
c3v0r
Re: [L4D2] Vocalize Fatigue
Hi,
I do not want to put a general spam protection on vocalizes as I am normally fine with it, just very rarely people overdo it, so it would be cool if I could just remove their ability to use...
Forum:
General
03-27-2010, 08:05
Replies:
11
L4D2 Sm_cvar?
Views:
10,113
Posted By
c3v0r
Re: L4D2 Sm_cvar?
I would recommend to just install confogl...
http://code.google.com/p/confogl/
Showing results 1 to 25 of 59
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