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Posts Made By:
EXteRmiNaToR
Forum:
Code Snippets/Tutorials
08-27-2018, 16:01
Replies:
44
[INC] Message Stocks
Views:
29,360
Posted By
EXteRmiNaToR
Re: [INC] Message Stocks
Amazing, well organized work! Could you also add the plugin you demonstrate in the video?
Forum:
Approved Plugins
11-01-2016, 10:06
Replies:
221
[MOD] CS Halloween Mod (v6.4.1)
Views:
98,831
Posted By
EXteRmiNaToR
Re: [CS] Halloween Mod
Oh, you are right! Nice! :)
Forum:
Approved Plugins
11-01-2016, 08:27
Replies:
221
[MOD] CS Halloween Mod (v6.4.1)
Views:
98,831
Posted By
EXteRmiNaToR
Re: [CS] Halloween Mod
Very nice mod! It would be really awesome if it could be played in
any map though! :)
Forum:
Off-Topic
07-22-2015, 15:16
Replies:
28
I have open-sourced most of my plugins (including mY.RuN plugins)
Views:
33,467
Posted By
EXteRmiNaToR
Re: I have open-sourced most of my plugins (including mY.RuN plugins)
Could you add the missing ML files?
Forum:
Trash
08-03-2014, 16:24
Replies:
9
TRASH
Views:
2,419
Posted By
EXteRmiNaToR
Re: Zombie Arena 1.0
It would be very nice if all those maps/models/wads etc... weren't necessary,and this could be played in every map.
Forum:
General
05-06-2014, 12:30
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,442
Posted By
EXteRmiNaToR
Re: Lysis: An experimental .smx decompiler
I know,but i remember seeing in the changelog some small support about amxx decompiling. I'd like to see this finished and working.
Forum:
General
05-03-2014, 19:23
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,442
Posted By
EXteRmiNaToR
Re: Lysis: An experimental .smx decompiler
smx decompiling works nice,but amxx decompiling doesn't complete,and throws some errors in the process.
Forum:
Module Coding
04-23-2014, 20:20
Replies:
127
Module: Okapi
Views:
74,347
Posted By
EXteRmiNaToR
Re: Module: Okapi
This is what i found from here and there... http://www.sendspace.com/file/4bq3nn
Forum:
New Plugin Submissions
04-21-2014, 08:40
Replies:
435
JailBreak Mod
Views:
465,312
Posted By
EXteRmiNaToR
Re: JailBreak Mod
Must be some problem with 1.8.3 beta. With the Official version it compiles fine indeed.Thanks! :)
Forum:
New Plugin Submissions
04-21-2014, 07:14
Replies:
435
JailBreak Mod
Views:
465,312
Posted By
EXteRmiNaToR
Re: JailBreak Mod
I'm using the latest amxx version when compiling,and i have these errors:
Forum:
New Plugin Submissions
07-17-2013, 06:29
Replies:
56
Poll:
Bunnyhop Racers Mod (1.1.7a - 24.07.2013)
Views:
21,212
Posted By
EXteRmiNaToR
Re: Bunnyhop Racers Mod (1.1.4 - 17.07.2013)
First,i see you have already done the second one with the shield item.
Forum:
New Plugin Submissions
07-17-2013, 06:11
Replies:
56
Poll:
Bunnyhop Racers Mod (1.1.7a - 24.07.2013)
Views:
21,212
Posted By
EXteRmiNaToR
Re: Bunnyhop Racers Mod (1.0.0 - 10.07.2013)
Nice plugin!You could add multijump(x jumps that can be defined by cvar) in items system,but i don't know if this will negativelly affect the bunnyhop jump or not.You could also add invisibility(for...
Forum:
Off-Topic
05-06-2013, 07:14
Replies:
48
cs-editor: ingame map editing mod
Views:
16,418
Posted By
EXteRmiNaToR
Re: cs-editor: ingame map editing mod
Wow,this looks like an awesome work!Keep working on it,looks promising!:up:
Forum:
Unapproved/Old Plugins
05-06-2013, 07:13
Replies:
129
[CSO] Emotion v2.3 (NEW Updated: 21/4/2013)
Views:
84,323
Posted By
EXteRmiNaToR
Re: [CSO] Emotion (Version: 2.0)
Hahahah,very nice and creative.Good job!:)
Forum:
New Plugin Submissions
05-06-2013, 07:11
Replies:
28
Crash ballistix (v2.0)
Views:
11,777
Posted By
EXteRmiNaToR
Re: [Minimod] Crash Ball
Nice job Xalus!Beautiful memories from childhood came into my mind when i saw your plugin! :)
About the ball getting stuck when you drive over it,is it a model issue?
Forum:
New Plugin Submissions
05-06-2013, 07:09
Replies:
140
[CSO] Hidden Mod(Update v3.5-3/10/13)
Views:
68,136
Posted By
EXteRmiNaToR
Re: [CSO] Hidden-Mod(Update v2.6-6/5/13) - By OxYgEn
Good job!Nice to see you updating/working on it!:)
Forum:
AMX Super
11-28-2012, 10:31
Replies:
51
[Read before posting] 5.0 Beta Updates
Views:
21,892
Posted By
EXteRmiNaToR
Re: [Read before posting] 5.0 Beta Updates
Line you're gonna get any help...This "project" is going to be in "beta test" for another 8 years at least... -_-
Forum:
Suggestions / Requests
07-15-2012, 04:15
Replies:
30
Shop Requests - What do you want?
Views:
11,883
Posted By
EXteRmiNaToR
Re: Shop Requests - What do you want?
@CS-A-Roland
I didn't request anything!I just gave some item ideas.But fuck,did you even read my post?Amount and duraction aren't necessary,and description...i think the word inside parenthesis...
Forum:
Suggestions / Requests
07-14-2012, 13:04
Replies:
30
Shop Requests - What do you want?
Views:
11,883
Posted By
EXteRmiNaToR
Re: Shop Requests - What do you want?
Some more ideas of items:
1)Cheetah legs (Speed boost)
2)Super Mario (Multijump)
3)Flying like a boss (Parachute)
4)Teleportation (Teleport)
5)Unstoppable gunner (Unlimited Clip)
6)Wound healer...
Forum:
New Plugin Submissions
01-05-2012, 13:38
Replies:
122
Weapon Modifier v1.56 (Damage, Recoil, Speed and more...)
Views:
94,488
Posted By
EXteRmiNaToR
Re: Weapon Modifier v1.53 (Damage, Recoil, Speed and more...)
Nice!What about adding weapons zoom support?
Forum:
Approved Plugins
11-16-2011, 12:33
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,346,553
Posted By
EXteRmiNaToR
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Are you going to incorporate the other pokemon seasons in v2.0 too?
Forum:
Approved Plugins
02-09-2011, 13:51
Replies:
42
Build Dispenser
Views:
47,279
Posted By
EXteRmiNaToR
Re: Build Dispenser
Nice idea,good job!
Forum:
Trash
01-05-2011, 14:34
Replies:
83
How joaquimandrade should have handled the plugin release
Views:
14,234
Posted By
EXteRmiNaToR
Re: How joaquimandrade should have handled the plugin release
I'll start and end the conversation with you with this comment.First of all,you don't have the right to judge someone about something out of your business.You'd better leave the guy who bought the...
Forum:
Trash
01-05-2011, 14:13
Replies:
83
How joaquimandrade should have handled the plugin release
Views:
14,234
Posted By
EXteRmiNaToR
Re: How joaquimandrade should have handled the plugin release
@joaquimandrade:In cases like this one,ignorance is bliss...
@0x00:Get a life.
Forum:
Approved Plugins
12-19-2010, 15:18
Replies:
32
[KZ/HNS] EdgeBug Stats
Views:
23,650
Posted By
EXteRmiNaToR
Re: [KZ] EdgeBug Stats
I really can't understand what your problem is...
Nice plugin xPaw!Tested it and works nice!:up:
Showing results 1 to 25 of 227
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