This site is a testing version, but all data is shared with the
live forum
.
Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 4
1
2
3
>
Last
»
Showing results 1 to 25 of 88
Search took
0.01
seconds.
Search:
Posts Made By:
maningrey
Forum:
Plugins
04-15-2019, 08:06
Replies:
55
[CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Views:
48,775
Posted By
maningrey
Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Ah yeah I see. My confusion on the matter of versions. Thanks!
Forum:
Plugins
04-14-2019, 07:16
Replies:
55
[CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Views:
48,775
Posted By
maningrey
Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
SourceMod Version: 1.9.0.6276
SourcePawn Engine: 1.9.0.6276
Forum:
Plugins
04-13-2019, 19:05
Replies:
55
[CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Views:
48,775
Posted By
maningrey
Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Also getting the same error...
Forum:
Plugins
09-10-2018, 06:24
Replies:
13
[CS:GO] GOKZ (v2.2.0, 2019/9/4)
Views:
17,713
Posted By
maningrey
Re: [CS:GO] GOKZ (v1.2.0, 2018/09/09)
public void Zone_OnClientLeave(int client, const char[] zone)
{
if(StrContains(zone, "[zone name_1]", false) == 0)
{
GOKZ_StartTimer(client, 0);
}
}
Forum:
Scripting
06-27-2015, 16:39
Replies:
8
Fix command sm_psay
Views:
1,304
Posted By
maningrey
Re: Fix command sm_psay
!psay maningrey this is a rubbish workaround
use numlock, alt+255 to do spaces
Forum:
Scripting
06-09-2015, 11:20
Replies:
7
CS:GO No Drown DMG
Views:
2,202
Posted By
maningrey
Re: CS:GO No Drown DMG
Oh sorry thats amx, always gets me.
#include <sourcemod>
#include <sdkhooks>
public OnClientPutInServer(client)
{
SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
}
Forum:
Scripting
06-09-2015, 11:06
Replies:
7
CS:GO No Drown DMG
Views:
2,202
Posted By
maningrey
Re: CS:GO No Drown DMG
Heres a thread that answers your question
https://forums.alliedmods.net/showthread.php?t=70545
Forum:
Scripting
06-09-2015, 10:38
Replies:
6
[SLVD] CSGO Unlimited bpammo ?
Views:
1,021
Posted By
maningrey
Re: CSGO Unlimited bpammo ?
https://forums.alliedmods.net/showthread.php?t=233167
Forum:
Scripting
06-09-2015, 10:25
Replies:
3
kztimer with umc 4.5.6
Views:
1,743
Posted By
maningrey
Re: kztimer with umc 4.5.6
Really shouldn't be accepting random smx'es from people on alliedmodders but I'd be happy to do it for you. I'll include the sourcecode as thats the rules. I'll edit in a sec
edit: upload
Forum:
Plugins
06-09-2015, 10:18
Replies:
240
[CS:GO] Retakes (v0.3.2, 2016-4-6)
Views:
155,956
Posted By
maningrey
Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Why no replies? I'm using the other retakes plugin atm but I'm wondering what this one has over that and if I should think about switching. Pictures of the UI would also be cool :D
Thanks
Forum:
Plugins
06-08-2015, 02:56
Replies:
878
[CS:GO] KZTimer (climb timer plugin)
Views:
462,022
Posted By
maningrey
Re: [CS:GO] KZTimer Final
It's telling you the problem... Unable to connect to database (Configuration "kztimer" not found)
Look in sourcemod/configs/databases.cfg
Forum:
Plugins
06-07-2015, 01:15
Replies:
878
[CS:GO] KZTimer (climb timer plugin)
Views:
462,022
Posted By
maningrey
Re: [CS:GO] KZTimer Final
inside da scripting/kztimer/hooks.sp line 619 - 703 put this instead
/*
//left right script check
if (!IsFakeClient(client))
{
if ((buttons & IN_LEFT) || (buttons & IN_RIGHT))
{
Forum:
Unapproved Plugins
06-05-2015, 00:53
Replies:
1,249
[CSS/CSGO] Timer 2.5.0.0 (unsupported)
Views:
466,152
Posted By
maningrey
Re: [CSS/CSGO] Timer 2.x
Works fine on 1.7 when you compile with the 1.6 files.
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2015, 07:47
Replies:
2
Auto add flags
Views:
958
Posted By
maningrey
Re: Auto add flags
Thank you
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2015, 12:09
Replies:
2
Auto add flags
Views:
958
Posted By
maningrey
Auto add flags
Hey
I have a tone of plugins that require a single flag R for VIP, but I've grown tired of the system and just want to give it to every player on join. Is there a plugin that will set a players...
Forum:
News
03-26-2015, 14:20
Replies:
108
SourceMod 1.7 released!
Views:
80,451
Posted By
maningrey
Re: SourceMod 1.7 released!
I'm asking what if they did upgrade CSGO to source 2, not if it's going to happen or not ;) Do you guys have a plan? or will sourcemod be incompatible for a number of months whilst you frantically...
Forum:
News
03-26-2015, 12:08
Replies:
108
SourceMod 1.7 released!
Views:
80,451
Posted By
maningrey
Re: SourceMod 1.7 released!
But in all seriousness, this is more likely to happen ;)
Forum:
News
03-25-2015, 19:57
Replies:
108
SourceMod 1.7 released!
Views:
80,451
Posted By
maningrey
Re: SourceMod 1.7 released!
So what if CSGO gets updated to Source 2? Whats the plan there
Forum:
Scripting
03-21-2015, 23:56
Replies:
4
Hook convar change
Views:
2,315
Posted By
maningrey
Re: Hook convar change
GetConVarInt! very cool, thank you!
Edit: Yep, I see what I did wrong, fail logic ;p thank you :)
Forum:
Scripting
03-21-2015, 23:46
Replies:
4
Hook convar change
Views:
2,315
Posted By
maningrey
Re: Hook convar change
This was my bad attempt at getting it to check the old value against the new one, so if a plugin changes it from 0 to 1 it changes it back to 0, ect...
Forum:
Scripting
03-21-2015, 23:27
Replies:
4
Hook convar change
Views:
2,315
Posted By
maningrey
Hook convar change
Hello, I've just made this and the first part of the code works, it detects the first command, yet, the second not so much. I'm not sure why?
new Handle:g_Cvar_EndRestart = INVALID_HANDLE;
new...
Forum:
Plugins
03-21-2015, 22:20
Replies:
300
[CS:GO] Retakes 1.5
Views:
237,396
Posted By
maningrey
Re: [CS:GO] Retakes 1.2.1
Really nice plugin man! it's fully working except for one small problem and that is every few maps it fails to change the map at the end of maxrounds, no errors, nothing, just restarts the current...
Forum:
Source Servers (SRCDS)
03-21-2015, 18:01
Replies:
3
Strange DDoS attack effect
Views:
788
Posted By
maningrey
Re: Strange DDoS attack effect
we would only be guessing, can you capture traffic?
Forum:
Source Servers (SRCDS)
03-21-2015, 17:57
Replies:
4
Having a hard time with CSGO server [Pls halp]
Views:
871
Posted By
maningrey
Re: Having a hard time with CSGO server [Pls halp]
You could put them in sourcemod.cfg inside cfg/sourcemod
Forum:
Source Servers (SRCDS)
03-21-2015, 17:55
Replies:
4
My server ddos other servers
Views:
1,325
Posted By
maningrey
Re: My server ddos other servers
"entity.smx" entity.smx <---- curious
Showing results 1 to 25 of 88
Page 1 of 4
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:07
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode