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Showing results 1 to 25 of 79
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Posts Made By:
Anonymous
Forum:
New Plugin Submissions
02-09-2020, 16:29
Replies:
35
Run boost
Views:
17,985
Posted By
Anonymous
Re: Run boost
This seems to be one of the most useless plugins ever made.. You do realize that running and boosting on heads has been in CS1.6 by default for its entire existence? I guess none of you people have...
Forum:
New Plugin Submissions
09-25-2018, 17:26
Replies:
13
COD Mysterybox v1.2
Views:
9,361
Posted By
Anonymous
Re: COD Mysterybox
Stolen from https://gamebanana.com/gamefiles/4180
Forum:
Module Coding
09-25-2018, 17:17
Replies:
32
StudioSetupBones Fix for CS
Views:
13,969
Posted By
Anonymous
Re: StudioSetupBones Fix for CS
Yea and i posted it so people could use it. Since Arkshine and other people claimed it was impossible to fix. This site has gone downhill since GHW and v3x left the community
Forum:
Module Coding
09-24-2018, 22:35
Replies:
32
StudioSetupBones Fix for CS
Views:
13,969
Posted By
Anonymous
Re: StudioSetupBones Fix for CS
Actually the source is available here
https://github.com/GlobalModders/EngFunc_GetAttachment-And-GetBonePosition-Fix
Forum:
Suggestions / Requests
09-20-2017, 23:55
Replies:
44
Solved
EXCEED That 512 Precache Limit
Views:
16,342
Posted By
Anonymous
Re: EXCEED That 512 Precache Limit
It will unprecache the files but if anything else requires them, they will stay precached.. It only unprecaches the files that aren't being used.
If you have any questions you should add the...
Forum:
Module Coding
04-16-2017, 09:19
Replies:
32
StudioSetupBones Fix for CS
Views:
13,969
Posted By
Anonymous
Re: StudioSetupBones Fix for CS
This was already done and better by Sneaky.amxx http://gamebanana.com/gamefiles/4938
Forum:
Unapproved/Old Plugins
04-16-2017, 09:16
Replies:
13
Mystic Death Classic Zombie Mode
Views:
10,834
Posted By
Anonymous
Re: Mystic Death Classic Zombie Mode
MD came out in early 2003 era
28 Weeks Later mod by Purple Nurple (https://forums.alliedmods.net/member.php?u=28171) 2005
Zombie Disease came shortly after that and was secretly released here...
Forum:
Unapproved/Old Plugins
10-18-2016, 19:41
Replies:
13
Mystic Death Classic Zombie Mode
Views:
10,834
Posted By
Anonymous
Re: Mystic Death Classic Zombie Mode
You are not supposed to bump your threads. This is against site rules.
About your mod. I did always enjoy the classic MD Zombie Infection. But I'm afraid nobody will play it in this time when CS...
Forum:
Scripting Help
09-11-2015, 00:36
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
So nobody has an answer to this? zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Forum:
Unapproved/Old Plugins
08-25-2015, 23:48
Replies:
28
FrozenTag Mod Beta
Views:
9,226
Posted By
Anonymous
Re: FrozenTag Mod Beta
GameMaster module is a far superior module for controlling round time and other things as well.
Forum:
Scripting Help
08-25-2015, 07:34
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
Yes i ported the models. And i've been developing a custom user interface for cs1.6 for my starwars galaxies mod
Forum:
Scripting Help
08-23-2015, 06:38
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
Because i've made an AI system, and now i'm trying to make this boss AI which his attachment moves in animations and such things.. I need to be able to get origin of attachment if it moves.. One of...
Forum:
Scripting Help
08-23-2015, 06:33
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
Engfunc_GetAttachment doesnt work properly >.< .... When entity is at angles (0, 0, 0) it gets correctly, but when entity turns to other direction -> other angles -> GetAttachment still gets the...
Forum:
Scripting Help
08-22-2015, 11:57
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
Okay so i'll explain what i'm trying to do.
See this model, the green box is the attachment. it has some animations where it grabs a person and eats them.
How can i detect origin of the attachment...
Forum:
Scripting Help
08-22-2015, 10:40
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
Re: [HELP-ASAP] EngFunc_GetAttachment
It gets origin of the attachment
problem is now it works at angles (0, 0, 0) only
so if your entity moves or does animation it still gets previous origin
It does not work properly
Forum:
Scripting Help
08-22-2015, 04:56
Replies:
12
[HELP-ASAP] EngFunc_GetAttachment
Views:
2,474
Posted By
Anonymous
[HELP-ASAP] EngFunc_GetAttachment
Anyone know why EngFunc_GetAttachment doesn't work? can anybody fix it? i desperately need someone to do this. I'm willing to pay for a module or whatever it takes to get the equivalent of...
Forum:
Scripting Help
01-31-2015, 20:56
Replies:
1
save origins broke from cs update help
Views:
531
Posted By
Anonymous
Re: save origins broke from cs update help
Problem solved. Changed g_szMapFile to wt+
Forum:
Scripting Help
01-31-2015, 20:38
Replies:
1
save origins broke from cs update help
Views:
531
Posted By
Anonymous
save origins broke from cs update help
Why does this not work anymore? Can someone help?
SaveOrigins( )
{
new iFile = fopen( g_szMapFile, "wt" );
if( !iFile )
{
return;
}
Forum:
Unapproved/Old Plugins
12-24-2014, 23:50
Replies:
66
Registration System 1.3 2019 - Fvault
Views:
48,047
Posted By
Anonymous
Re: Registration System
Already exists
https://forums.alliedmods.net/showthread.php?t=171460
Forum:
Code Snippets/Tutorials
12-22-2014, 05:15
Replies:
107
[TUT] Custom Weapon Hud Sprites + Slot Redirection
Views:
110,638
Posted By
Anonymous
Re: [TUT] Custom Weapon Hud Sprites + Slot Redirection
Anyone willing to help me make a few sprites for my custom weapons. I'll pay them
Forum:
Approved Plugins
05-08-2012, 23:11
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
714,088
Posted By
Anonymous
Re: Gun Xp Mod (Last Updated : 10-02-2011)
How come when i edit the gunxpmod.cfg in the scripting folder is doesn't change anything?
I added more levels and it still says limit is 23 when i try to set_level In-Game...
Forum:
New Plugin Submissions
04-26-2012, 01:49
Replies:
104
CSDM Style Gun Menu
Views:
84,640
Posted By
Anonymous
Re: CSDM Style Gun Menu
Idk installed it on my server and people spawn with full grenades, no secondary or primary and the gun menu doesn't work. even when you type /guns
Forum:
New Plugin Submissions
04-15-2012, 17:46
Replies:
69
SentryGun_AI
Views:
33,950
Posted By
Anonymous
Re: SentryGun_AI
Video of the rockets in action, it works perfectly. http://www.youtube.com/watch?v=WTQhajjvEnk
Forum:
Unapproved/Old Plugins
03-07-2012, 01:28
Replies:
899
Auto-Mix (Pug) - By: p1Mp
Views:
540,122
Posted By
Anonymous
Re: Auto-Mix (Pug) - By: p1Mp
Do you even know what "gaben" is and why it was put there? (in the esea mod)
Forum:
Approved Plugins
02-15-2012, 01:36
Replies:
97
Map Requests
Views:
31,399
Posted By
Anonymous
Re: Map Requests
Shit crashes my server rofl.
Showing results 1 to 25 of 79
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