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Posts Made By:
MrSmoke
Forum:
Unapproved Plugins
03-15-2015, 03:54
Replies:
165
[CS:GO] Knife Swapper 1.6.5 [Updated 2015.12.07]
Views:
76,651
Posted By
MrSmoke
Re: [CS:GO] Knife Swapper 1.3 [Updated 01-03-2015]
Can you make it so if a player isn't holding a knife !resetknife won't give them one? I have a few maps on my server that players swap without knifes, but when they use reset it gives them one.
...
Forum:
Extensions
09-11-2014, 19:32
Replies:
253
[EXTENSION] cURL & Hash
Views:
284,641
Posted By
MrSmoke
Re: [EXTENSION] cURL & Hash
When using CURLOPT_WRITEFUNCTION im getting:
* Failed writing body (0 != 715)
* Failed writing data
Forum:
Scripting
09-08-2014, 05:43
Replies:
4
cUrl and JSON examples?
Views:
926
Posted By
MrSmoke
Re: cUrl and JSON examples?
nvm
Forum:
Scripting
09-04-2014, 19:32
Replies:
4
cUrl and JSON examples?
Views:
926
Posted By
MrSmoke
Re: cUrl and JSON examples?
Yes using smjannson.
Forum:
Scripting
09-04-2014, 07:04
Replies:
4
cUrl and JSON examples?
Views:
926
Posted By
MrSmoke
cUrl and JSON examples?
Does anyone have any/know of any samples of loading in Json data via curl and reading it in SM? I m trying to parse the results of my api.
Fairly simple data structure, just an array of flat...
Forum:
Source Servers (SRCDS)
05-19-2014, 09:35
Replies:
1
SendNetMsg stream buffer overflow (maxsize = 4000)
Views:
8,486
Posted By
MrSmoke
SendNetMsg stream buffer overflow (maxsize = 4000)
Hey guys,
In the past week or so I've been getting a lot of these errors in 2 of my CSGO servers, causing them to lag. They have been fine for the past year or so. I've tried updating sourcemod to...
Forum:
Scripting
12-30-2013, 19:02
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
Re: [CS:GO/CS:S] Removing recoil
The source mod used m_vecPunchAngle which is no longer in csgo
Forum:
Scripting
12-28-2013, 23:47
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
Re: [CS:GO/CS:S] Removing recoil
Im trying to do it for everyone (think of it as an aimbot plugin for everyone). I want to have no recoil and no spread so if i run forward and shoot all the bullets will hit the same location. I also...
Forum:
Scripting
12-28-2013, 04:23
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
Re: [CS:GO/CS:S] Removing recoil
Big bump incoming but I'm working on this project again and still have nothing to control/remove recoil/spread.
I tried the above method, but if you walk you still have huge spread.
So I...
Forum:
Source Servers (SRCDS)
07-14-2013, 22:53
Replies:
653
[v3.5] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Views:
234,681
Posted By
MrSmoke
Re: [v0.9] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Just starting using this tool, hopefully all goes well cause it will save me a lot of headaches.
One thing though, there doesnt seem to be an option to restart the servers at a specific time?
Forum:
Scripting
01-13-2013, 01:43
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
Re: [CS:GO/CS:S] Removing recoil
Anyone got any info?
Forum:
Scripting
01-06-2013, 01:59
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
Re: [CS:GO/CS:S] Removing recoil
Thats where I got the 2 above commands from. m_vecPunchAngle doesnt seem to exist in csgo
EDIT: I found both:
m_viewPunchAngle
m_aimPunchAngle
but setting them to 0 doesnt work either.
Forum:
Scripting
01-05-2013, 00:48
Replies:
15
[CS:GO/CS:S] Removing recoil
Views:
33,433
Posted By
MrSmoke
[CS:GO/CS:S] Removing recoil
Im looking for a way to remove all recoil on weapons for both css and csgo.
I both of these with no luck (in csgo):
SetEntProp(client, Prop_Send, "m_iShotsFired", 0);
SetEntPropVector(client,...
Forum:
General
10-04-2012, 16:33
Replies:
14
[CS:GO] Team size limit?
Views:
338,448
Posted By
MrSmoke
Re: [CS:GO] Team size limit?
So i need 128 instead of 64?
Forum:
General
09-25-2012, 05:15
Replies:
14
[CS:GO] Team size limit?
Views:
338,448
Posted By
MrSmoke
Re: [CS:GO] Team size limit?
Any links to the spectator mod? Might give insight on how they are bypassing that limit (could apply the same logic to teams)
Forum:
General
09-24-2012, 07:57
Replies:
14
[CS:GO] Team size limit?
Views:
338,448
Posted By
MrSmoke
[CS:GO] Team size limit?
Hey all,
Currently running some minigame maps on my server which require all players to be on one team but it seems CSGO doesnt like to have more than half the total players on one team. Eg 24...
Showing results 1 to 16 of 16
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