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Posts Made By:
12Toastie
Forum:
Approved Plugins
07-20-2023, 04:20
Replies:
76
HLTV Autorecord
Views:
94,396
Posted By
12Toastie
Re: HLTV Autorecord
./exec_coach.run: line 255: 14090 Aborted (core dumped) $HL_CMD
BFD: warning: /servers/coach/core is truncated: expected core file size >= 120365056, found: 1064960
debug.cmds:4: Error in sourced...
Forum:
Scripting Help
07-08-2023, 16:19
Replies:
1
trying to block +attack2 with no success.. anything imd oing wrong?
Views:
448
Posted By
12Toastie
trying to block +attack2 with no success.. anything imd oing wrong?
public plugin_init(){
//register_forward( FM_CmdStart, "CmdStart" )
register_forward(FM_PlayerPreThink, "PlayerPreThink")
}
public PlayerPreThink(id){
new button = pev(id,pev_button)...
Forum:
Suggestions / Requests
06-15-2023, 20:27
Replies:
1
TFC pug mod
Views:
484
Posted By
12Toastie
Re: TFC pug mod
we just do that in discord lol
Forum:
Scripting Help
06-15-2023, 15:40
Replies:
0
TFC - Trying to replace flag sound
Views:
369
Posted By
12Toastie
TFC - Trying to replace flag sound
Right now just trying to figure out how to recognize the vox/endgame.wav so that I can manipulate it..
cant get it with emitsound... emitambientsound or playbackevent.. Anyone know how to get the...
Forum:
New Plugin Submissions
07-05-2022, 05:08
Replies:
16
[TFC] Bug Fixes v1.4
Views:
6,808
Posted By
12Toastie
Re: [TFC] Bug Fixes v1.3
but on the spy's screen your back IS there.. its a netcode thing completely....
Forum:
Metamod:Source Questions
06-03-2022, 04:12
Replies:
1
Solved
[L4D2] Need help with MM:Source
Views:
4,345
Posted By
12Toastie
Re: [L4D2] Need help with MM:Source (SOLVED)
solved.. i installed fresh and it worked.. lo siento
Forum:
Metamod:Source Questions
06-03-2022, 02:44
Replies:
1
Solved
[L4D2] Need help with MM:Source
Views:
4,345
Posted By
12Toastie
[L4D2] Need help with MM:Source
Cant get it to load! custom vdf and all... getting this error in the output..
Failed to load plugin "../left4dead2/addons/metamod/bin/server"
Failed to load plugin...
Forum:
New Plugin Submissions
05-23-2022, 02:38
Replies:
16
[TFC] Bug Fixes v1.4
Views:
6,808
Posted By
12Toastie
Re: [TFC] Bug Fixes v1.3
* - #15: Primed grenades will no longer be wrongly removed by item_tfgoal removal if the player has zero primary or secondary grenades left.
This one is happening again
Forum:
Scripting Help
03-21-2022, 02:12
Replies:
13
Damage Tracker Plugin.. need what the player got hit by..
Views:
3,216
Posted By
12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..
ive done this one.. but the problem again is if someone shot a rocket.. but switched to shotty before the rocket hits.. the damage would be registered to the shotty.
so what we want to find is......
Forum:
Scripting Help
03-19-2022, 20:52
Replies:
13
Damage Tracker Plugin.. need what the player got hit by..
Views:
3,216
Posted By
12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..
This will work great with hitscan weapons, but not projectiles like a rocket or pipebomb in TFC.
I do really appreciate the responses guys
edit: returned 0
Forum:
Scripting Help
03-19-2022, 00:26
Replies:
13
Damage Tracker Plugin.. need what the player got hit by..
Views:
3,216
Posted By
12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..
cool that was my suspicion.. but idk how to get the weapon name :(
new weaponName[40]
get_weaponname(iInflictor, weaponName, sizeof(weaponName) -1)
and i get this error..
L 03/18/2022 -...
Forum:
Scripting Help
03-17-2022, 20:39
Replies:
13
Damage Tracker Plugin.. need what the player got hit by..
Views:
3,216
Posted By
12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..
thank you for your reply! i do not have any type of plugin for rockets or any source code pertaining to rockets
i checked iInflictor and bitDamageType with %u and %d they return the same numbers...
Forum:
Scripting Help
03-17-2022, 02:19
Replies:
13
Damage Tracker Plugin.. need what the player got hit by..
Views:
3,216
Posted By
12Toastie
Damage Tracker Plugin.. need what the player got hit by..
so I am using this
public CBasePlayer_TakeDamage_Post(id, iInflictor, iAttacker, Float:flDamage, bitsDamageType){
new weapon[40]
get_weaponname(get_user_weapon(iAttacker), weapon,...
Forum:
Approved Plugins
01-22-2022, 12:56
Replies:
200
Bunny Hop Abilities v0.5.2 ( dec 13 2008 )
Views:
374,210
Posted By
12Toastie
Re: Bunny Hop Abilities v0.5.2 ( dec 13 2008 )
apologies.. does this plugin work with the latest AMX? I installed it.. the variables are there.. but cant autobhop or remove speed cap.. Trying to use it for TFC
Forum:
Scripting Help
10-16-2021, 18:50
Replies:
1
TFC Stopwatch Plugin
Views:
767
Posted By
12Toastie
TFC Stopwatch Plugin
Doing a stop watch plugin.. basically you start at one part and say !start, and itll do a stopwatch until you get to the next part and do !time
problem is coming when I am doing a 1/0 switch on...
Forum:
Scripting Help
05-05-2021, 20:32
Replies:
7
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Views:
987
Posted By
12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Thank you!
Forum:
Scripting Help
05-05-2021, 18:47
Replies:
7
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Views:
987
Posted By
12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Thank you!
Forum:
Scripting Help
05-05-2021, 18:45
Replies:
7
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Views:
987
Posted By
12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Thank you for your reply! :D
For tfc simply setting the user maxspeed wont cut it because users of chophop are not effected by it. I will need to actually alter their velocity as their maxspeed...
Forum:
Scripting Help
05-05-2021, 11:25
Replies:
7
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Views:
987
Posted By
12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Hey thank you for your reply! Ya i have been trying to use that. I am a rather novice programmer so I am not sure if there is something I need to do differently, but I am getting an effect of sorts...
Forum:
Scripting Help
05-05-2021, 01:52
Replies:
7
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Views:
987
Posted By
12Toastie
Looking for a function thatll set the players current velocity.. NOT MAXSPEED
Allow me to explain.. this is for TFC..
In TFC each class has their own maxspeed, and are allowed to bunnyhop up to 170% of their maxspeed. If they try to bhop over that 170%, itll reset their...
Forum:
Approved Plugins
03-13-2021, 02:56
Replies:
76
HLTV Autorecord
Views:
94,396
Posted By
12Toastie
Re: HLTV Autorecord
is there any support for this by chance? not getting any demos recorded :/
Forum:
Scripting Help
02-27-2021, 21:19
Replies:
0
Help with TFC.. detecting end of Prematch
Views:
325
Posted By
12Toastie
Help with TFC.. detecting end of Prematch
Hello, I am trying to develop a plugin for a league. It is a 1v1 league where I am counting the players kill count so they dont have to refer to their scoreboard and itll tell them when they hit a...
Forum:
Scripting Help
10-12-2020, 19:48
Replies:
1
How to carry over values from a previous round/game in TFC
Views:
520
Posted By
12Toastie
How to carry over values from a previous round/game in TFC
#include <amxmodx>
#pragma semicolon 1
#pragma ctrlchar '\'
new SCORE_BLUE;
new g_TeamScore[2];
new currentScore;
public show_timer()
{
Forum:
Scripting Help
10-12-2020, 19:43
Replies:
1
Team Score in Team Fortress Classic
Views:
464
Posted By
12Toastie
Re: Team Score in Team Fortress Classic
figured it out.. its "Blue" lol..
Forum:
Scripting Help
10-12-2020, 17:29
Replies:
1
Team Score in Team Fortress Classic
Views:
464
Posted By
12Toastie
Team Score in Team Fortress Classic
So far this is what im trying..
#include <amxmodx>
#pragma semicolon 1
#pragma ctrlchar '\'
new SCORE_BLUE;
new g_TeamScore[2];
new currentScore = 0;
public show_timer()
Showing results 1 to 25 of 27
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