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Posts Made By:
TooL
Forum:
GunGame
08-24-2007, 08:32
Replies:
15
HE every 20 sec ?
Views:
3,424
Posted By
TooL
Re: HE every 20 sec ?
Perhaps in teamplay but I don't see a place for them in DM mode.
Forum:
GunGame
08-08-2007, 18:15
Replies:
73
[SQL] Web based stats - [Live View :: Released Version [1.2] Current Version: 1.2]
Views:
17,991
Posted By
TooL
Re: [SQL] Web based stats - [Live View :: Released Version [1.2] Current Version: 1.2
I'd like to but when SQL is enabled the server is less stable...
Forum:
GunGame
08-06-2007, 18:26
Replies:
12
need THE largest map for gg
Views:
4,237
Posted By
TooL
Re: need THE largest map for gg
de_rock is pretty damn big :P
Forum:
GunGame
07-28-2007, 18:23
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
Not sure what is different about this version versus 1.17 but on de_rats_2001 our server shuts down when this happens:
L 07/28/2007 - 17:22:37: "driven B-Rad<738><STEAM_0:0:6680><CT>" committed...
Forum:
GunGame
07-27-2007, 23:08
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
Can you stream to a webserver somehow?
Forum:
GunGame
07-27-2007, 23:05
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
I may have.... I'll check to make sure. Either way the latest version is working fine.
Thanks
Forum:
GunGame
07-27-2007, 16:49
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
Yeah - I stripped out all the weapon ents in scoutz. Wierd thing is the very next map was scoutz2 and everything worked properly and seems to have been all day. I'll see what happens next time...
Forum:
GunGame
07-27-2007, 10:28
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
The second one: newest version: http://forums.alliedmods.net/showthr...869#post498869
BUG - on scoutzknivez players were not spawning with a knife and nobody could switch to a knife the entire...
Forum:
GunGame
07-27-2007, 09:36
Replies:
66
GunGame AMXX 2.00B2 Bugs
Views:
12,935
Posted By
TooL
Re: GunGame AMXX 2.00B2 Bugs
I couldn't get it to work with metamod 1.19p31
kept getting bad loads.... works fine with the stock metamod.dll (yes - ham sandwich was loaded)
[ 18] unknown unknown ...
Forum:
GunGame
07-17-2007, 00:03
Replies:
10
GunGame AMXX 2.00B1 preview
Views:
3,918
Posted By
TooL
Re: GunGame AMXX 2.00B1 preview
Wow - impressive list of changes there!
Forum:
GunGame
07-15-2007, 19:57
Replies:
7
Map change Hang time
Views:
2,879
Posted By
TooL
Re: Map change Hang time
How large is your stats file? Shouldn't be an issue anymore but you might want to check if you have had your server going for a while.
Fakefull? I've heard many complaints about this plugin.
Forum:
GunGame
07-15-2007, 16:14
Replies:
6
Respawn issue
Views:
2,356
Posted By
TooL
Re: Respawn issue
LOL - here I was thinking Ham Sandwich was a person.
Forum:
GunGame
07-15-2007, 10:34
Replies:
6
Respawn issue
Views:
2,356
Posted By
TooL
Re: Respawn issue
lol.... Ham Sandwich
So is it fixed only if we use the respawn module?
Forum:
GunGame
07-14-2007, 08:31
Replies:
6
Respawn issue
Views:
2,356
Posted By
TooL
Respawn issue
Has this been officially fixed?
http://forums.alliedmods.net/showthread.php?t=54724
I remember reading something about waiting for the next release of amxmodx... and since 1.76D was released...
Forum:
GunGame
07-03-2007, 21:18
Replies:
9
More progress
Views:
2,931
Posted By
TooL
Re: More progress
Nice.... I think this will work well... except for the Avalanche part :P
Forum:
GunGame
05-31-2007, 18:16
Replies:
7
Lag problem after 5minutes
Views:
2,510
Posted By
TooL
Re: Lag problem after 5minutes
Not sure what the problem could be... the stats file used to lag the server after a period of time but that issue was resolved.
How many servers are you running on this machine? Looks like 2.
Forum:
GunGame
05-25-2007, 10:34
Replies:
14
cant respawn..have to reconnect
Views:
6,132
Posted By
TooL
Re: cant respawn..have to reconnect
IMO this is exactly what is happening.... and it happens most on the smaller maps where the spawn points are a bit cramped. I just type in /retry in the console and reconnect - with current level...
Forum:
GunGame
05-21-2007, 07:25
Replies:
36
GunGame AMXX 1.17b
Views:
28,529
Posted By
TooL
Re: GunGame AMXX 1.17b
http://avalanche.epherion.com/gungame/download.php
Forum:
GunGame
05-20-2007, 07:13
Replies:
36
GunGame AMXX 1.17b
Views:
28,529
Posted By
TooL
Re: GunGame AMXX 1.17b
GunGame is very stable now.... we are seeing in excess of 10K player connections between crashes. I'm not even sure those can be attributed to GG.
Forum:
GunGame
05-20-2007, 07:11
Replies:
22
Official GunGame Fansite!
Views:
21,587
Posted By
TooL
Re: New GunGame Fansite!
Worked fine for me!
Forum:
GunGame
05-01-2007, 19:04
Replies:
12
motd.txt stats
Views:
7,855
Posted By
TooL
Re: motd.txt stats
They are most likely using the built in statsx plugin for CS. Doesn't exist for GG yet... although some SQL stats scripts are in the works - check the stickies.
Forum:
GunGame
04-27-2007, 18:48
Replies:
37
Web Stats
Views:
11,170
Posted By
TooL
Re: Web Stats
Can't wait to see it - sounds nice!
Forum:
GunGame
04-13-2007, 09:33
Replies:
7
[RESOLVED] votemaps dont appears
Views:
3,072
Posted By
TooL
Re: votemaps dont appears
My first question would be - are you even using a mapvote plugin? :P
Forum:
GunGame
04-13-2007, 09:30
Replies:
13
[RESOLVED] guns on the floor remove
Views:
4,630
Posted By
TooL
Re: guns on the floor remove
It's definitely possible.... as well as spreading out the spawn points. The only problem with the above plugin is that is does nothing for maps like scoutz or deagle5 where you are handed a weapon...
Forum:
GunGame
04-12-2007, 12:14
Replies:
13
[RESOLVED] guns on the floor remove
Views:
4,630
Posted By
TooL
Re: guns on the floor remove
http://forums.alliedmods.net/showthread.php?t=53291
Showing results 1 to 25 of 187
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