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Search: Posts Made By: Garufa
Forum: Module Coding 03-29-2012, 15:13
Replies: 1,508
Views: 930,028
Posted By Garufa
Re: Module: Orpheu2.3a

Hi, I found a possible bug in the line 373 on `function.cpp'. This looks like this:

long Function::addHook(AMX* amx,char* functionName,OrpheuHookPhase phase)
{
doPatch();

long hookID =...
Forum: Module Coding 09-18-2011, 14:34
Replies: 6
Views: 3,370
Posted By Garufa
Re: Director HUD Message

I knew the problem was in the format of the data. Thanks Jim, your explanation I unlock a great mystery, at least for me ;)
Forum: Module Coding 09-17-2011, 11:41
Replies: 1,508
Views: 930,028
Posted By Garufa
Re: Module: Orpheu2.3a

Yes, KB. MB was very crazy!. I guess it isn't a big waste of memory. I'm sorry :D.
Forum: Module Coding 09-17-2011, 10:37
Replies: 1,508
Views: 930,028
Posted By Garufa
Re: Module: Orpheu2.3a

In `function.cpp' is defined the following array of pointers to chars:

unsigned char *PreJumps[0xFFFF];

... and then stores the result of `malloc' here:

void Function::preparePatch()
{...
Forum: Module Coding 09-09-2011, 19:11
Replies: 6
Views: 3,370
Posted By Garufa
Re: Director HUD Message

It just does not show the message. I suspect the data types I'm using.

Also, I don't understand several things:

WRITE_BYTE( strlen( message ) + 31 );

This should be the size of the message,...
Forum: Module Coding 09-08-2011, 18:43
Replies: 6
Views: 3,370
Posted By Garufa
Director HUD Message

Hi, I'm trying to show these messages (https://forums.alliedmods.net/showthread.php?t=149210) through modules, but I can't. Can anyone help me?

Here is the code:


void Show_dHudMessage(...
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