This site is a testing version, but all data is shared with the
live forum
.
Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 4
1
2
3
>
Last
»
Showing results 1 to 25 of 94
Search took
0.01
seconds.
Search:
Posts Made By:
Sarrus
Forum:
Scripting
12-12-2022, 09:45
Replies:
3
[CSGO] Retrieve Steam Avatar
Views:
919
Posted By
Sarrus
Re: [CSGO] Retrieve Steam Avatar
Here is an example (https://github.com/surftimer/SurfTimer-discord/blob/4f4965da5a5d18bb4f7dcfed9cba350c67f766d2/scripting/SurfTimer-discord.sp#L887-L941) using Ripext...
Forum:
Scripting
11-25-2022, 06:10
Replies:
1
Prepared insert statement doesn't work: false syntax error?
Views:
420
Posted By
Sarrus
Re: Prepared insert statement doesn't work: false syntax error?
Aren't you trying to do
insert into t_kill(c_foobar, c_asd) values('?', '?')
instead?
Forum:
Scripting
01-11-2022, 05:57
Replies:
2
Inconsistent Plug-in sending to SQL
Views:
953
Posted By
Sarrus
Re: Inconsistent Plug-in sending to SQL
You should use SQL_FastQuery instead of a SQL_Query.
To address your issue, adapt the snippet here (https://wiki.alliedmods.net/SQL_(SourceMod_Scripting)#No_Results) to your code, in order to...
Forum:
General
12-08-2021, 15:50
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [RELEASE | EDITOR] SourcePawn for Visual Studio Code
Hmm there is already a formatter bundled with the extension, what does this feature do exactly?
Forum:
Scripting
09-27-2021, 18:31
Replies:
1
[ANY] Discord Webhook API include
Views:
1,993
Posted By
Sarrus
[ANY] Discord Webhook API include
Discord Webhook API
https://img.shields.io/github/downloads/Sarrus1/DiscordWebhookAPI/total https://img.shields.io/github/last-commit/Sarrus1/DiscordWebhookAPI...
Forum:
Scripting
09-27-2021, 16:01
Replies:
2
[CSGO] Need help with rewriting to new syntax
Views:
825
Posted By
Sarrus
Re: [CSGO] Need help with rewriting to new syntax
bool voluntary = ReadPackCell(data);
You already specify the type of voluntary with the first bool. You don't need (and can't) define the type of the output of ReadPackCell with the second bool.
Forum:
Source Servers (SRCDS)
09-22-2021, 04:05
Replies:
6
Solved
[CSGO] How can I start my server remotely?
Views:
1,341
Posted By
Sarrus
Re: [CSGO] How can I start my server remotely?
If needed, I'd be willing to do paid work to implement this.
You can contact me on Discord
Sarrus#9090
Forum:
Source Servers (SRCDS)
09-21-2021, 08:39
Replies:
6
Solved
[CSGO] How can I start my server remotely?
Views:
1,341
Posted By
Sarrus
Re: [CSGO] How can I start my server remotely?
Here is my Django View to control my servers:
https://github.com/Sarrus1/Tensor/blob/0caac918a93480b3a2b76abe8415e394fb67dfb7/backend/servers/views.py#L26
You could implement this with a Python...
Forum:
General
08-24-2021, 12:00
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [RELEASE | EDITOR] SourcePawn for Visual Studio Code
Thanks you for your interest :D
1) I will be honest, I don't know what the encoding is for in the rcon options. It's used in the node.js package I use, not sure why. Link to the docs...
Forum:
General
08-21-2021, 08:22
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [RELEASE | EDITOR] SourcePawn for Visual Studio Code
Yes, there is a setting called MainPathCompilation which turns that one or off.
If set to false, the current .sp file will be compiled, ignoring the MainPath file.
Forum:
Plugins
08-09-2021, 09:59
Replies:
21
[CS:GO] Custom Votes [Panorama] (v2.0 | 9 August 2021)
Views:
9,301
Posted By
Sarrus
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)
Looks really good! :bacon!::bacon!:
Forum:
Unapproved Plugins
07-02-2021, 19:23
Replies:
12
[CS:GO] FaceitLevels for kento RankMe & Level Rank
Views:
15,993
Posted By
Sarrus
Re: [CS:GO] FaceitLevels for kento RankMe
Yes exactly
Forum:
Unapproved Plugins
06-22-2021, 11:11
Replies:
12
[CS:GO] FaceitLevels for kento RankMe & Level Rank
Views:
15,993
Posted By
Sarrus
Re: [CS:GO] FaceitLevels for kento RankMe
There is not such a feature yet.
If you want to add it, you can add a ConVar corresponding to the level you want to add, then add it to the array here...
Forum:
General
06-16-2021, 04:34
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [RELEASE | EDITOR] SourcePawn for Visual Studio Code
This was a bug, sorry about that. It has now been fixed. Next time you open VSCode, a new version of the extension should download and you'll be able to install Sourcemod as intended.
P.S: The new...
Forum:
General
06-14-2021, 19:02
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [RELEASE | EDITOR] SourcePawn for Visual Studio Code
Version 1.12.4
This version provides many changes on top of the previous versions. The full changelog can be found here (https://github.com/Sarrus1/sourcepawn-vscode/blob/dev/CHANGELOG.md). There...
Forum:
General
04-28-2021, 12:02
Replies:
1
SQL Admins on multiple servers
Views:
600
Posted By
Sarrus
Re: SQL Admins on multiple servers
I don't know anything about SQL Admins, but I know that sourcebans allows you to do what you want.
Forum:
General
04-21-2021, 15:14
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Version 1.11.0
Performance improvements and new features
CHANGELOG:
Added automatic documentation generation for functions.
Added a command to refresh plugins on a Source server.
Added...
Forum:
General
04-19-2021, 18:29
Replies:
5
Interactive Menu Builder
Views:
3,002
Posted By
Sarrus
Re: Interactive Menu Builder
Very cool! Thanks you for this!
Forum:
General
04-11-2021, 10:23
Replies:
3
Some beginner's questions
Views:
829
Posted By
Sarrus
Re: Some beginner's questions
Workshop collections, which I are a category of map collections, allow you to use maps directly from the steam workshop, without having to install and host them on your server with a FastDL. It also...
Forum:
General
04-08-2021, 04:35
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Glad you like it!
You can right click on the output file and click on "Reveal in explorer" I believe.
Forum:
General
04-01-2021, 18:26
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Version 1.10.0
More features
CHANGELOG:
Added Hover description and help for functions.
Added a formatter based on clang-format, which the user can (almost) fully customize.
Added a...
Forum:
Plugins
03-28-2021, 13:30
Replies:
5
[ANY] Simple Discord Link
Views:
3,205
Posted By
Sarrus
Re: [ANY] Simple Discord Link
Hey, this already exists : https://github.com/Sarrus1/discord_ad.
You should add color to the plugin and a Cvar to make it easier/more interresting.
Forum:
General
03-25-2021, 19:48
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Version 1.9.1
HotFix
CHANGELOG:
Hotfix for relative includes not working if they are .sp files(Pointed out by Bara (https://github.com/Bara)).
MarketPlace Download Link...
Forum:
General
03-25-2021, 17:29
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Version 1.9.0
Performance improvements and Go To Definition
CHANGELOG:
Added Go-To-Definition for functions and for global variables (in the same file).
Added forward parsing.
Added...
Forum:
General
03-25-2021, 10:39
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
11,283
Posted By
Sarrus
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Version 1.8.4
Performance improvements and new features
CHANGELOG:
Switched to a client-based extension, removing support for LSP.
Switched to an iterative parser, instead of a recursive...
Showing results 1 to 25 of 94
Page 1 of 4
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
16:38
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode