This site is a testing version, but all data is shared with the
live forum
.
Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 19
1
2
3
11
>
Last
»
Showing results 1 to 25 of 457
Search took
0.02
seconds.
Search:
Posts Made By:
StrikerMan780
Forum:
Suggestions / Requests
12-04-2023, 10:48
Replies:
12
[REQ] Set_hudmessage Effects
Views:
4,667
Posted By
StrikerMan780
Re: [REQ] Set_hudmessage Effects
Thanks, that helps. None of this information is on the scripting reference on amxmodx.org, and it probably should be.
Forum:
General
12-03-2023, 08:03
Replies:
0
How do I reset the fade of a hud message?
Views:
620
Posted By
StrikerMan780
How do I reset the fade of a hud message?
Seems if I send a hud message to a channel, it won't reset the fade when the new message comes in. It'll show the new message contents, but if the previous message was fading, the new message will be...
Forum:
Suggestions / Requests
12-02-2023, 08:07
Replies:
12
[REQ] Set_hudmessage Effects
Views:
4,667
Posted By
StrikerMan780
Re: [REQ] Set_hudmessage Effects
Sorry to revive an old thread, but there's zero documentation as to what "effect" and "fxtime" do anymore. The links provided are dead.
(Also, apologies, came in off a google search and didn't...
Forum:
Plugins
06-15-2023, 15:41
Replies:
87
[L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.17) [28-Jan-2024]
Views:
40,528
Posted By
StrikerMan780
Re: [L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.16) [10-Mar-2023]
This has probably been asked before, but I couldn't find it: Does this plugin allow you to run VScripts on any map, rather than being restricted to a single map?
Forum:
Plugins
07-06-2018, 05:08
Replies:
52
[TF2] SMASH BROS (version 05.01.2016.stable.2)
Views:
35,658
Posted By
StrikerMan780
Re: [TF2] SMASH BROS (version 05.01.2016.stable.2)
Should add the github link to the main part of the first post, because I could only find it in the changelog part: https://github.com/War3Evo/TF2-Super-Smash-Bros
Would help make it easier for...
Forum:
Plugins
06-30-2018, 19:49
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
829,679
Posted By
StrikerMan780
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
UMC Crashes my servers. Both 3.4.5, and 3.4.6.
Forum:
Plugins
06-26-2018, 18:07
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
829,679
Posted By
StrikerMan780
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Would love to see an extension to this that allows voting for a config and/or mapcycle file before voting for the map. This way I can categorize maps like in UMC3 (which is about as unstable as...
Forum:
Plugins
06-23-2018, 23:42
Replies:
61
[ANY] Discord API (Send/Retrieve messages, list Guilds/Channels) UPDATE: 10/1/17
Views:
56,611
Posted By
StrikerMan780
Re: [ANY] Discord API (Send/Retrieve messages, list Guilds/Channels) UPDATE: 10/1/17
Doesn't seem to work. The severely lacking documentation isn't helpful either.
EDIT: OK, it seems it does get guilds and channels, but Channel.IsText is broken, and so is Channel.GetID.
EDIT2:...
Forum:
Plugins
06-21-2018, 03:50
Replies:
475
[TF2] Force Holidays - 1.10.2, Updated 2015-10-07
Views:
269,176
Posted By
StrikerMan780
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07
tfh_dontforce doesn't seem to work anymore. If 1, you never get any holiday items.
EDIT: Hmm, it seems to be random... sometimes it works, most times it doesn't. It kind of dies mid-map too after...
Forum:
Unapproved Plugins
06-18-2018, 19:18
Replies:
31
unapprove me cap'n
Views:
19,013
Posted By
StrikerMan780
Re: [TF2] Lo-Fi Beacon [2.1]
This doesn't seem to work anymore. I equipped the lo-fi longwave, and it didn't do anything.
Forum:
Plugins
06-18-2018, 17:56
Replies:
39
Double Jump
Views:
75,360
Posted By
StrikerMan780
Re: Double Jump
Here's an optimized version of the plugin that uses OnPlayerRunCMD rather than OnGameFrame, and removes an unnecessary variable.
Forum:
Plugin/Gameplay Ideas and Requests
05-27-2018, 22:42
Replies:
0
Fullbright players plugin/brightskins
Views:
581
Posted By
StrikerMan780
Fullbright players plugin/brightskins
I'd like to see if it's possible for someone to create a plugin that makes players draw in full brightness, rather than being affected by lighting... or at the very least have a glow to them.
Forum:
Plugin/Gameplay Ideas and Requests
05-25-2018, 02:22
Replies:
9
Plugin to re-enable "changeteam" command in TF2.
Views:
1,419
Posted By
StrikerMan780
Re: Plugin to re-enable "changeteam" command in TF2.
It's blocked even with stock plugins.
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2018, 23:01
Replies:
9
Plugin to re-enable "changeteam" command in TF2.
Views:
1,419
Posted By
StrikerMan780
Re: Plugin to re-enable "changeteam" command in TF2.
Then you must be very lucky, because my server isn't letting me switch teams whatsoever.
If you (or anyone else) has a list of cvars that should be set / not set, please post them.
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2018, 21:48
Replies:
9
Plugin to re-enable "changeteam" command in TF2.
Views:
1,419
Posted By
StrikerMan780
Re: Plugin to re-enable "changeteam" command in TF2.
Many, many thanks!
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2018, 21:35
Replies:
9
Plugin to re-enable "changeteam" command in TF2.
Views:
1,419
Posted By
StrikerMan780
Re: Plugin to re-enable "changeteam" command in TF2.
I'll give it a shot. If you (or someone else) could extend that so the "changeteam" command pops up a radio menu allowing you to pick a team, that'd be great too.
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2018, 21:02
Replies:
9
Plugin to re-enable "changeteam" command in TF2.
Views:
1,419
Posted By
StrikerMan780
Plugin to re-enable "changeteam" command in TF2.
For some reason, Valve, in their infinite fucking stupidity, decided it would be a JUST ABSOLUTELY WONDERFUL FUCKING IDEA to disable team switching all the way around the board, without any option to...
Forum:
TF2Items
05-22-2018, 05:29
Replies:
3
What am I doing wrong? (Crash, code snippet included)
Views:
3,669
Posted By
StrikerMan780
Re: What am I doing wrong? (Crash, code snippet included)
I've got it figured out a short while ago, but thanks. That was it.
Forum:
TF2Items
05-22-2018, 01:31
Replies:
3
What am I doing wrong? (Crash, code snippet included)
Views:
3,669
Posted By
StrikerMan780
Re: What am I doing wrong? (Crash, code snippet included)
Ok, I've narrowed it down to the railgun code specifically. Removed the block that's fine from the first post.
I've tried to make tweaks to the railgun code, but this is what I end up with:
L...
Forum:
TF2Items
05-22-2018, 00:18
Replies:
3
What am I doing wrong? (Crash, code snippet included)
Views:
3,669
Posted By
StrikerMan780
What am I doing wrong? (Crash, code snippet included)
For some reason, at some point, this code started crashing TF2 (on the TF2Items_GiveNamedItem calls), but not always. Any ideas?
These functions are called at player spawn.
public...
Forum:
Unapproved Plugins
05-18-2018, 10:23
Replies:
102
[ANY] Advanced Voice Channel Manager V2.4 (Last Updated 16-Apr-2012)
Views:
47,276
Posted By
StrikerMan780
Re: [ANY] Advanced Voice Channel Manager V2.4 (Last Updated 16-Apr-2012)
Here's the compiled SMX of my "fixed" version of the plugin, along with the missing voicemgr.phrases.txt file people were asking for. I can't guarantee it'll work, but hopefully it will.
...
Forum:
Extensions
06-01-2017, 07:22
Replies:
578
[EXTENSION] Socket (3.0.1)
Views:
660,637
Posted By
StrikerMan780
Re: [EXTENSION] Socket (3.0.1)
I really hope someday someone makes a new socket plugin or updates this one. This is extremely prone to hangs/thread stalls.
Forum:
Plugins
04-25-2017, 04:50
Replies:
3,002
Sm_Skinchooser
Views:
1,516,670
Posted By
StrikerMan780
Re: Sm_Skinchooser
Just quoting so the OP notices.
https://forums.alliedmods.net/showpost.php?p=2511695&postcount=2542
Forum:
Plugins
04-19-2017, 03:09
Replies:
106
Healthkit from dead
Views:
68,399
Posted By
StrikerMan780
Re: Healthkit from dead
For some reason, the health kits don't always de-spawn reliably. Sometimes they stay permanently and accumulate until a No Free Edicts crash occurs. Seems to happen after a few maps or when a map has...
Forum:
Plugin/Gameplay Ideas and Requests
04-18-2017, 00:38
Replies:
2
[Extension Request] Dump Edict List on No Free Edicts Crash
Views:
991
Posted By
StrikerMan780
Re: [Extension Request] Dump Edict List on No Free Edicts Crash
CounterStrike: Source
Linux.
Sorry, forgot to mention that in my frustration.
Showing results 1 to 25 of 457
Page 1 of 19
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
04:12
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode