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Posts Made By:
Shake
Forum:
Scripting
07-04-2009, 12:03
Replies:
4
[L4D] Is changing player's model possible?
Views:
3,625
Posted By
Shake
Re: [L4D] Is changing player's model possible?
thank you! it worked great!
I'll try it with custom models. :)
Forum:
Scripting
07-04-2009, 11:12
Replies:
4
[L4D] Is changing player's model possible?
Views:
3,625
Posted By
Shake
Re: [L4D] Is changing player's model possible?
Damizean, thank you!
I will try your code. :D
Forum:
Scripting
07-04-2009, 04:06
Replies:
4
[L4D] Is changing player's model possible?
Views:
3,625
Posted By
Shake
[L4D] Is changing player's model possible?
When I change tank_rock model to louis model, there is louis mode inside tank model,
but I failed to change model just call SetEntityModel..
And I thought if changing player's model is possible..
...
Forum:
Plugin/Gameplay Ideas and Requests
07-02-2009, 12:12
Replies:
5
[L4D] Spawn All Weapons on spawn
Views:
1,793
Posted By
Shake
Re: [L4D] Spawn All Weapons on spawn
compile this code..
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <sdktools_functions>
#define L4D_TEAM_UNASSIGNED 0
#define L4D_TEAM_SPECTATOR 1
#define...
Forum:
Plugin/Gameplay Ideas and Requests
07-02-2009, 11:56
Replies:
9
[L4D] AlwaysAlive (Simple plugin)
Views:
2,352
Posted By
Shake
Re: [L4D] AlwaysAlive (Simple plugin)
I made this plugin but I'm not using it.:up:
Forum:
Metamod:Source Plugins
06-24-2009, 11:16
Replies:
1,602
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,757,601
Posted By
Shake
Re: L4DToolZ Metamod plugin
I'm using L4DToolZ+Realfake clients and it works fine.:)
maxplayers 32
rf_clients 12
http://forums.alliedmods.net/showthread.php?t=74304&highlight=rf_clients
Forum:
Extensions
05-28-2009, 08:23
Replies:
388
[EXTENSION] Dukehacks
Views:
198,581
Posted By
Shake
Re: [EXTENSION] Dukehacks
I'm using dukehacks on my l4d server.:mrgreen:
but I could not find the signature of TakeDamage..
Forum:
Extensions
05-28-2009, 08:03
Replies:
90
[EXTENSION] L4DToolZ
Views:
96,200
Posted By
Shake
Re: [EXTENSION] L4DToolZ
:mrgreen:
find_base("engine.dll");
//I need more players :)
const unsigned char maxplayer[] = {32
, 0x56, 0x8B, 0xF1, 0x8B, 0x86, 0x20, 0x02, 0x00, 0x00, 0x8B, 0x4C, 0x24, 0x08, 0x3B,...
Forum:
Extensions
05-17-2009, 08:02
Replies:
90
[EXTENSION] L4DToolZ
Views:
96,200
Posted By
Shake
Re: [EXTENSION] L4DToolZ
Does this work with the latest server.dll?
Forum:
Snippets and Tutorials
05-08-2009, 12:15
Replies:
47
[FRAMEWORK] CEntity
Views:
48,951
Posted By
Shake
Re: [FRAMEWORK] CEntity
I modified centity.txt and it works now. :)
Forum:
Snippets and Tutorials
05-07-2009, 10:27
Replies:
47
[FRAMEWORK] CEntity
Views:
48,951
Posted By
Shake
Re: [FRAMEWORK] CEntity
Does this work with Left4dead?
Showing results 1 to 11 of 11
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