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Posts Made By:
Thrawn2
Forum:
Extensions
07-22-2014, 12:13
Replies:
19
[EXTENSION] TinyXml Wrapper
Views:
16,242
Posted By
Thrawn2
Re: [EXTENSION] TinyXml Wrapper
It should work, but I don't really support it anymore. Haven't touched it in, basically, ever.
If you run into issues, you might have to compile it on a sane (read as modern) system.
Forum:
Extensions
07-22-2014, 11:51
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
155,031
Posted By
Thrawn2
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
There is no reason to do that. This extension does nothing without a plugin actually using it. And if there a plugin that is using it, it will get loaded automatically.
Forum:
Scripting
07-20-2014, 00:47
Replies:
921
New API and Syntax
Views:
336,814
Posted By
Thrawn2
Re: New API and Syntax
I see. It crashes the compiler though.
Forum:
Scripting
07-19-2014, 16:31
Replies:
921
New API and Syntax
Views:
336,814
Posted By
Thrawn2
Re: New API and Syntax
Nice, thanks for the fixes.
Found another bug regarding null passed as an any parameter though:
Foo(any foo) {}
public Bar() {
Foo(null);
}
Edit:
A rather cosmetic issue: combining getters...
Forum:
Extensions
07-17-2014, 13:06
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
155,031
Posted By
Thrawn2
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
You are probably not running any plugins that actually require SMJansson.
If you do, post the error messages you are getting.
:bacon!:
Forum:
Scripting
07-17-2014, 12:54
Replies:
921
New API and Syntax
Views:
336,814
Posted By
Thrawn2
Re: New API and Syntax
Neat.
Using INVALID_HANDLE does work if I cast the methodmap to a Handle first, null on the other hand does only work if i cast it to the corresponding object type.
E.g. this does not work...
Forum:
Scripting
07-16-2014, 12:32
Replies:
921
New API and Syntax
Views:
336,814
Posted By
Thrawn2
Re: New API and Syntax
I've adapted the smjansson includes and test plugin to the new syntax to see how it feels. Here (https://forums.alliedmods.net/showpost.php?p=2168754&postcount=37)
This was quite easy and i'm really...
Forum:
Extensions
07-16-2014, 12:29
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
155,031
Posted By
Thrawn2
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Experimental SourceMod 1.7 style includes.
The test library and plugin is also adapted and shows 106 of 106 passed tests.
Have fun.
:bacon!:
Forum:
Plugins
06-01-2014, 12:01
Replies:
39
[TF2] tETF2LDivision v0.1.2 (2014-06-01)
Views:
35,705
Posted By
Thrawn2
Re: [TF2] tETF2LDivision v0.1.2 (2014-06-01)
Bumped to v0.1.2
New convar sm_tetf2ldivision_seasonsonly
:bacon!:
Forum:
Plugins
05-29-2014, 09:55
Replies:
104
[TF2] tHeadshotOnly v2.0.1 (2014.05.30)
Views:
59,727
Posted By
Thrawn2
Re: [TF2] tHeadshotOnly v2.0.0 (2014.05.29)
Updated to v2.0.0
More or less a complete rewrite.
No more hardcoded item ids, rifles are being read from items_game.txt
Added a configuration file tHeadshotOnly.cfg. This will get generated...
Forum:
Extensions
05-24-2014, 19:20
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
155,031
Posted By
Thrawn2
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Try these. They are built against the latest version of Jansson (2.6).
I did not even try running the linux version, but i suppose it works.
:bacon!:
Forum:
Plugins
04-28-2014, 12:47
Replies:
39
[TF2] tETF2LDivision v0.1.2 (2014-06-01)
Views:
35,705
Posted By
Thrawn2
Re: [TF2] tETF2LDivision v0.1.1 (2014-04-28)
Bumped to v0.1.1
Fixed keyvalues parsing, removed kvizzle dependency
Removed sm_tetf2ldivision_highlander, but
Added new cvar sm_tetf2ldivision_teamtype. Expects a String with the team type...
Forum:
Plugins
04-19-2014, 11:21
Replies:
39
[TF2] tETF2LDivision v0.1.2 (2014-06-01)
Views:
35,705
Posted By
Thrawn2
Re: [TF2] tETF2LDivision v0.1.0 (2014-04-19)
Bumped to v0.1.0
Use the new ETF2L API.
TinyXML is not needed anymore.
New build dependency kvizzle (https://forums.alliedmods.net/showthread.php?t=233432)
Changing...
Forum:
Plugins
05-14-2013, 11:37
Replies:
21
tInstagib v0.0.1 (2011-12-03)
Views:
16,464
Posted By
Thrawn2
Re: tInstagib v0.0.1 (2011-12-03)
a) well, thanks. no one is using it though.
b) update with what?
c) i couldn't reproduce any of the issues mentioned above.
d) spamming me about this does not make me do things, quite the opposite.
Forum:
Plugin/Gameplay Ideas and Requests
05-12-2013, 13:31
Replies:
6
[TF2] Remove all Weapons but Strange
Views:
1,949
Posted By
Thrawn2
Re: [TF2] Remove all Weapons but Strange
http://forums.alliedmods.net/showpost.php?p=1707040&postcount=216
this also blocks cosmetics though. but with a bit tweaking this could be resolved as well.
Forum:
Extensions
05-05-2013, 04:43
Replies:
79
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
155,031
Posted By
Thrawn2
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
$ git clone https://github.com/alongubkin/store.git
Cloning into 'store'...
remote: Counting objects: 1044, done.
remote: Compressing objects: 100% (354/354), done.
remote: Total 1044 (delta...
Forum:
Plugins
03-19-2013, 09:26
Replies:
21
[TF2] LogUploader (v1.4, 2013-05-05)
Views:
21,138
Posted By
Thrawn2
Re: [TF2] LogUploader (v1.3, 2013-03-16)
Yes, but it won't load. Or in other words: no.
Like every other extension, that's why there are no instructions on the extensions page itself.
I suggest reading this...
Forum:
Snippets and Tutorials
03-16-2013, 11:27
Replies:
10
[INC] JSON in pure SP - Port from AMXX pawn
Views:
13,754
Posted By
Thrawn2
Re: [INC] JSON in pure SP - Port from AMXX pawn
Huhm, error or on purpose?
JSON_FUNC bool:json_get_string(JSON:object, const String:key[], output[], len)
should be
JSON_FUNC bool:json_get_string(JSON:object, const String:key[],...
Forum:
General
03-15-2013, 18:28
Replies:
2
Learning Plugin Basics
Views:
985
Posted By
Thrawn2
Re: Learning Plugin Basics
http://wiki.alliedmods.net/Managing_your_Sourcemod_installation#Installing_Plugins
Forum:
Plugins
03-14-2013, 20:35
Replies:
21
[TF2] LogUploader (v1.4, 2013-05-05)
Views:
21,138
Posted By
Thrawn2
Re: [TF2] LogUploader (v1.2, 2013-03-13)
You'll need to fix a few things:
get rid of the global variables
You don't need to tag integers
Remove the sm_log command. What's its use?
use PLATFORM_MAX_PATH for your path variables
...
Forum:
Plugins
03-14-2013, 08:35
Replies:
104
[TF2] tHeadshotOnly v2.0.1 (2014.05.30)
Views:
59,727
Posted By
Thrawn2
Re: [TF2] tHeadshotOnly v1.1.5 (2012.10.17)
Updated to 1.1.5
* Added the Mk.II Botkiller rifles
* Added the festive Ambassador and festive Huntsman
Forum:
Plugins
02-20-2013, 03:25
Replies:
13
[TF2] tWhitelistUpdater v0.1.12 (2012-02-19)
Views:
14,720
Posted By
Thrawn2
Re: [TF2] tWhitelistUpdater v0.1.12 (2012-02-19)
Updated to 0.1.12
Fixed long item names breaking the generated whitelist
Your whitelists will be broken without this update! :cry:
Forum:
Plugins
02-10-2013, 07:35
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
156,635
Posted By
Thrawn2
Re: [TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Updated to 0.4.8:
Fixed values being overwritten by prefabs
Fixing spy revolver/sapper slots (Thanks spumer and powerlord)
Forum:
Plugins
02-04-2013, 12:16
Replies:
29
[TF2] tDetailWinPanel v0.0.3 (2012-06-10)
Views:
27,383
Posted By
Thrawn2
Re: [TF2] tDetailWinPanel v0.0.3 (2012-06-10)
not possible.
iirc, setting mp_bonusroundtime should do the trick.
Forum:
Plugins
01-29-2013, 13:30
Replies:
39
[TF2] tETF2LDivision v0.1.2 (2014-06-01)
Views:
35,705
Posted By
Thrawn2
Re: [TF2] tETF2LDivision v0.0.3 (2012-09-01)
This has been resolved for some time.
redownload the plugin.
Showing results 1 to 25 of 500
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