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Showing results 1 to 25 of 170
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Posts Made By:
Twelve-60
Forum:
Extensions
04-29-2013, 06:44
Replies:
578
[EXTENSION] Socket (3.0.1)
Views:
660,487
Posted By
Twelve-60
Re: [EXTENSION] Socket (3.0.1)
It seems this socket suddenly broke on Windows - not sure how but I am exibiting the same problems as you @chimera, on a previously working plugin (WarMod) before a few CS:GO updates (using the same...
Forum:
News
07-06-2012, 05:50
Replies:
40
SourceMod 1.4.4 Released
Views:
40,191
Posted By
Twelve-60
Re: SourceMod 1.4.4 Released
Hooray!
Forum:
General
07-03-2012, 10:35
Replies:
133
CS:S Server Crashing (New Update)
Views:
38,519
Posted By
Twelve-60
Re: CS:S Server Crashing (New Update)
zBlock was the breaking plugin for us :)
Forum:
Scripting
05-30-2012, 12:10
Replies:
7
Grenade Thrown [CSS]
Views:
2,257
Posted By
Twelve-60
Re: Grenade Thrown [CSS]
Fair enough.
The reason is my plugin autoupdates and that will potentially break if the server does not have the extension already.
The less extension-dependent, the more portable a plugin is :)
Forum:
Scripting
05-28-2012, 10:02
Replies:
7
Grenade Thrown [CSS]
Views:
2,257
Posted By
Twelve-60
Re: Grenade Thrown [CSS]
so... requires the SDKHooks extension.
Forum:
Scripting
05-28-2012, 07:09
Replies:
7
Grenade Thrown [CSS]
Views:
2,257
Posted By
Twelve-60
Grenade Thrown [CSS]
Just wondering if it is possible to hook when a grenade is thrown, like in goldsrc.
In CSS it only has grenade_detonate which is less useful for my purposes :)
Preferably without extensions...
Forum:
General
10-04-2011, 04:47
Replies:
5
Tell me your CSProMod plugin requests
Views:
2,263
Posted By
Twelve-60
Re: Tell me your CSProMod plugin requests
As many of these as possible :)
http://wiki.alliedmods.net/Generic_Source_Events
http://wiki.alliedmods.net/Counter-Strike:_Source_Events
Forum:
General
10-03-2011, 19:21
Replies:
5
Tell me your CSProMod plugin requests
Views:
2,263
Posted By
Twelve-60
Re: Tell me your CSProMod plugin requests
I'll be PMing you later today :)
Forum:
Scripting
03-29-2011, 14:45
Replies:
4
[CSS] Pausing Freezetime/Roundtime
Views:
2,609
Posted By
Twelve-60
Re: [CSS] Pausing Freezetime/Roundtime
Alright thanks guys I'll look into it :)
Forum:
Scripting
03-27-2011, 23:34
Replies:
4
[CSS] Pausing Freezetime/Roundtime
Views:
2,609
Posted By
Twelve-60
[CSS] Pausing Freezetime/Roundtime
Anyone aware if it is possible to pause freezetime or the roundtime clock, without using the inbuilt 'pause' command? My goal is to create a custom server-side controlled pause command :)
Forum:
Plugins
02-01-2011, 10:45
Replies:
14
SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Views:
17,319
Posted By
Twelve-60
Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Unless you have magically set log_warmod_format to "1" in csp, psychonic is correct ;)
Can't see how this plugin could possibly crash the server...
Edit: just saw the .inc file, you could try...
Forum:
Snippets and Tutorials
01-18-2011, 10:43
Replies:
129
Virtual Offsets Automated Dumper
Views:
61,177
Posted By
Twelve-60
Re: Virtual Offsets Automated Dumper
Thanks Berni, got it working for CSPromod :)
Forum:
Snippets and Tutorials
01-18-2011, 09:48
Replies:
17
[SNIPPET] How to block the change notification of cvars with NOTIFY flag
Views:
15,866
Posted By
Twelve-60
Re: [SNIPPET] How to block the change notification of cvars with NOTIFY flag
I use this technique for my WarMod plugin, however I found out that as asherkin said, this does not update the rules list sent out by a server query (A2S_RULES...
Forum:
Plugin/Gameplay Ideas and Requests
01-07-2011, 10:56
Replies:
2
war plugin pls
Views:
1,105
Posted By
Twelve-60
Re: war plugin pls
http://forums.alliedmods.net/showthread.php?t=60952http://forums.alliedmods.net/showthread.php?t=60952 :D
/shamless plug
Forum:
SteamTools
12-19-2010, 23:25
Replies:
203
Sticky:
Old thread
Views:
330,563
Posted By
Twelve-60
Re: SteamTools - SteamWorks for SourceMod
Now used for GameTech WarMod @ http://forums.alliedmods.net/showthread.php?t=60952 :)
Forum:
Plugin/Gameplay Ideas and Requests
12-05-2010, 02:38
Replies:
4
Anti-Bhop
Views:
1,673
Posted By
Twelve-60
Re: Anti-Bhop
zBlock (http://zblock.mgamez.eu/) :)
Forum:
Unapproved Plugins
08-25-2010, 03:36
Replies:
113
Plugin Autoupdater
Views:
123,795
Posted By
Twelve-60
Re: Plugin Autoupdater
I guess not :P Still have no idea why it only works for some servers :(
Forum:
Trash
07-05-2010, 14:37
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
I'll have a look :)
Forum:
Trash
07-04-2010, 23:33
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
Thanks :D
Hmm, this is not a feature. Is this because 1.6 does? The source engine has never used the hostname in rcon messages...
Is there any errors? Are you running Linux or Windows, I...
Forum:
Trash
07-01-2010, 12:41
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
I have never heard of this issue before, I think you must have set it up wrong somehow... did you upload directly?
I have attached the source to the original post if you wish to recompile :)
...
Forum:
Trash
06-30-2010, 12:32
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
Updated to 3.0.2, very small patch regarding the admin menu.
That is odd... as it doesn't do it for me :D
Also, sv_nomvp just removes the middle part in the 'end-of-round-box', which is why...
Forum:
Unapproved Plugins
06-30-2010, 12:11
Replies:
113
Plugin Autoupdater
Views:
123,795
Posted By
Twelve-60
Re: Plugin Autoupdater
WarMod 3.0.0 is now using this http://forums.alliedmods.net/showthread.php?t=60952 :)
Apparently some users and experiencing problems (it just doesn't download, no errors), but some work just...
Forum:
Trash
06-29-2010, 18:57
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
Updated to fix both issues :)
http://www.gametech.com.au/community/showthread.php?16
- Twelve-60
Forum:
Trash
06-29-2010, 11:09
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
Great to hear! Appreciated :)
- Twelve-60
Forum:
Trash
06-29-2010, 11:08
Replies:
347
GameTech WarMod
Views:
333,195
Posted By
Twelve-60
Re: GameTech WarMod
That sounds quite strange, I'd have to look at the server to debug a bit. Is it linux or windows?
- Twelve-60
Showing results 1 to 25 of 170
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