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Posts Made By:
Etanol
Forum:
Approved Plugins
08-30-2011, 08:40
Replies:
62
No Shield
Views:
57,812
Posted By
Etanol
Re: No Shield
Hello. my server crashed with this plugin
http://i.piccy.info/i7/0df8aaeab748a0a14f2d6da6779929d5/1-2-9/43648178/1_240.jpg (http://piccy.info/view3/1920153/6c897edb2a447bb4ba59b76c9d3f1eb1/)
:?:
Forum:
Approved Plugins
08-30-2011, 04:42
Replies:
331
Advanced Team Attack Control v3.0.1
Views:
288,142
Posted By
Etanol
Re: Advanced Team Attack Control v3.0.1
somebody can help me?
Forum:
Approved Plugins
08-26-2011, 00:57
Replies:
694
Infinite Round (v2.1.2)
Views:
480,344
Posted By
Etanol
Re: Infinite Round
hi.
How to make that no round end whatever the situation like only when the objectives has been completed?
ths.
Forum:
Approved Plugins
06-25-2011, 04:06
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.32b
I use this maps:
- de_nuke (de_nuked, de_nuke_rarea... etc.) - very good for 4x4 and more
- de_aztec3 - good for 3x3 and more
- de acropol - good for 2x2 - 5x5
- fy_extrapool - good for 2x2 - 4x4...
Forum:
Approved Plugins
06-24-2011, 08:23
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.32b
del
Forum:
Approved Plugins
06-24-2011, 08:19
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.32b
If to capture a flag you receive +3 frags. How to make, that these frags were considered in statistics. (In a file csstats.dat)...
Forum:
Approved Plugins
06-23-2011, 09:05
Replies:
1,241
AimBot Detection
Views:
752,152
Posted By
Etanol
Re: AimBot Detection
Bugsy, please add the menu (amx_aimwatchmenu) next version.
great plugin :up:
Forum:
Off-Topic
05-30-2011, 07:22
Replies:
0
map for mod CTF
Views:
644
Posted By
Etanol
map for mod CTF
hello.
Who uses this mod (http://forums.alliedmods.net/showthread.php?t=132115), what maps as much as possible approach for the maximum balanced game?
The most suitable to me:
de_nuke (de_nuked,...
Forum:
Unapproved/Old Plugins
05-30-2011, 02:52
Replies:
28
Advanced Map Rules
Views:
11,597
Posted By
Etanol
Re: Advanced Map Rules
Hasn't understood.:shock:
i asked
You have answered
but when i delete standard MOTD (motd.txt) start MOTD isn't displayed when the player is connected to the server.
It is necessary for...
Forum:
Unapproved/Old Plugins
05-30-2011, 01:52
Replies:
28
Advanced Map Rules
Views:
11,597
Posted By
Etanol
Re: Advanced Map Rules
If I delete motd.txt that it isn't present at a connection to the server (At once suggests to select a team)
Forum:
Approved Plugins
05-29-2011, 15:46
Replies:
478
Chickenmod: Rebirth (by T(+)rget)
Views:
363,315
Posted By
Etanol
Re: Chickenmod: Rebirth (by T(+)rget)
I didn't ask as to lose the rights of the administrator
я не спрашивал, как лишить себя прав админа. :nono:
Forum:
Approved Plugins
05-29-2011, 15:45
Replies:
331
Advanced Team Attack Control v3.0.1
Views:
288,142
Posted By
Etanol
Re: Advanced Team Attack Control v3.0.1
How to disisable protection to admins for punishment of transformation into a chicken?
ATAC 3.0.1 + Chickenmod: Rebirth (by T(+)rget)
Forum:
Unapproved/Old Plugins
05-27-2011, 01:44
Replies:
28
Advanced Map Rules
Views:
11,597
Posted By
Etanol
Re: Advanced Map Rules
If I am connected to the server shows standard MOTD-window and if I will write "/rules" then shows MOTD mapname.txt
How to make, that at connection to the server showed not standard MOTD?
Forum:
Approved Plugins
05-24-2011, 12:33
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.31
:up: great
Forum:
Approved Plugins
05-24-2011, 08:28
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.3
yes.
cvars:
badcamper_limit 22
ctf_flagendround 1
When there is an end of a round and begins new round, campmeter works faster in 2 times
for example:
In the first round - 100% campmeter =...
Forum:
Approved Plugins
05-23-2011, 08:53
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.3
when ctf_flagendround 0 everything works fine.
but when ctf_flagendround 1 plugin Bad Camper 1.4.239 (https://forums.alliedmods.net/showthread.php?t=18452) almost instantly punishes all players as...
Forum:
Approved Plugins
05-11-2011, 16:24
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.28b
My English is very bad, but I will try to explain better.
#define FEATURE_INFROUND true
mp_timelimit 60
ctf_respawntime 5
The round doesn't come to an end, if the minimum one player from a...
Forum:
Approved Plugins
05-11-2011, 08:06
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.28b
bug:
When all players of one command are dead and weren't in time will revive, and their flag is captured, the opponent with a flag revives on the base and brings to the command +1
It is...
Forum:
Suggestions / Requests
04-30-2011, 18:10
Replies:
18
Search this Plugin WITH PICTURE!!
Views:
2,659
Posted By
Etanol
Re: Search this Plugin WITH PICTURE!!
sorry
del
Forum:
Suggestions / Requests
04-30-2011, 18:08
Replies:
18
Search this Plugin WITH PICTURE!!
Views:
2,659
Posted By
Etanol
Re: Search this Plugin WITH PICTURE!!
iThere is this plugin on other site
It is a plugin - a speedometer
:)
Forum:
Approved Plugins
04-29-2011, 09:11
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
469,936
Posted By
Etanol
Re: Just Capture the Flag (CTF) v1.28
when compile jctf.sma ( 1.28 ver) - compiled successfully
when i modify true to false (in line FEATURE_ADRENALINE ) - compile failed
jctf.sma(3871 -- 3883) error 001: expected token: ",", but found...
Forum:
Off-Topic
04-28-2011, 08:40
Replies:
5
replace models in mp.dll
Views:
2,104
Posted By
Etanol
Re: replace models in mp.dll
thx, but I need the help on change mp.dll :nono:
p.s. Has understood
The subject can be closed
Forum:
Off-Topic
04-28-2011, 08:08
Replies:
5
replace models in mp.dll
Views:
2,104
Posted By
Etanol
Re: replace models in mp.dll
Changeover of models of the weapon works...
I now use this plugin, but at changeover of models of players this plugin clashes with "ATAC 3.0.1 + chickenmod_reborn_2.2c"
Forum:
Off-Topic
04-28-2011, 05:13
Replies:
26
How to replace Player Skins?
Views:
14,060
Posted By
Etanol
Re: How to replace Player Skins?
http://forums.alliedmods.net/showthread.php?p=181877
Forum:
Off-Topic
04-28-2011, 05:08
Replies:
5
replace models in mp.dll
Views:
2,104
Posted By
Etanol
replace models in mp.dll
please help me.
I want to replace models of players in mp.dll
I open in НЕХ-editor mp.dll and change there 8 models for the new
(example: models\player\urban\urban.mdl >...
Showing results 1 to 25 of 44
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