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Posts Made By:
SlimeCounty
Forum:
Plugins
04-02-2013, 17:30
Replies:
166
[TF2Items] Item Designer - Advanced Give Item
Views:
218,800
Posted By
SlimeCounty
Re: [TF2Items] Item Designer - Advanced Give Item
Ha, maybe change the name of the plugin/thread to Advanced Item Tester or something similar. You're just going to get a lot of people that don't know how to use the TF2Items extension...
Will be...
Forum:
Plugins
03-26-2013, 15:39
Replies:
281
[L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Views:
181,170
Posted By
SlimeCounty
Re: [L4D,L4D2,TF2,CSGO] NativeVotes [Beta] (v0.7.6, 2013-03-20)
Wow, thank you sir!
Forum:
Plugins
03-26-2013, 04:00
Replies:
281
[L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Views:
181,170
Posted By
SlimeCounty
Re: [L4D,L4D2,TF2,CSGO] NativeVotes [Beta] (v0.7.6, 2013-03-20)
That's what I thought, which is why I installed this and UMC at the same time this morning. I must have missed something because there is no umc-nativevotes.smx in the UMC 3.4.5.zip...
Forum:
Plugins
03-25-2013, 19:11
Replies:
281
[L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Views:
181,170
Posted By
SlimeCounty
Re: [L4D,L4D2,TF2,CSGO] NativeVotes [Beta] (v0.7.6, 2013-03-20)
NativeVotes is the replacement for BuiltinVotes, so is there an option in NativeVotes to use F1-F5 for votes? That's what attracted me to BuiltinVotes in the first place. If I missed a setting or...
Forum:
Plugins
03-25-2013, 14:48
Replies:
152
[TF2] Hidden v2.11.6, 2013-2-23
Views:
100,825
Posted By
SlimeCounty
Re: [TF2] Hidden v2.11.6, 2013-2-23
Hey, installed this on my server this morning, we played for about 2 hours, was fun as all hell.
Thanks for bringing this back, it was one of the most requested plugins on our server for a long...
Forum:
Plugins
03-22-2013, 14:34
Replies:
549
[ANY] Report to Forums
Views:
192,746
Posted By
SlimeCounty
Re: [ANY] Report to Forums
Man, very useful plugin, this is great, thanks.
Just wanted to make a little report.
Forum: phpbb3
Serverhost: gameservers.com
Everything's working fine, it's perfectly functional so I'm...
Forum:
TF2Items
12-02-2012, 03:55
Replies:
30
Particle Effects on Weapons
Views:
11,165
Posted By
SlimeCounty
Re: Particle Effects on Weapons
Not sure why this isn't working for you, I have similar set up for a handful of weps on mine, but just a tip, you're going to want to add:
"preserve_attributes" "1"
so that the wep still...
Forum:
Plugin/Gameplay Ideas and Requests
11-16-2012, 17:40
Replies:
3
[TF2]-[REQ] Gift track
Views:
1,138
Posted By
SlimeCounty
Re: [TF2]-[REQ] Gift track
Copy that, thanks for the quick response.
Forum:
Plugin/Gameplay Ideas and Requests
11-16-2012, 14:59
Replies:
3
[TF2]-[REQ] Gift track
Views:
1,138
Posted By
SlimeCounty
[TF2]-[REQ] Gift track
I was wondering if there was a way to log use of The Secret Saxton and The Pile O' Gifts in a server.
I'd simply like to know who has given out random gifts and how many times.
Would be nice for...
Forum:
Plugin/Gameplay Ideas and Requests
11-06-2012, 18:18
Replies:
2
Banned by StemID*****
Views:
1,060
Posted By
SlimeCounty
Re: Banned by StemID*****
Sourcebans will tell you who banned someone in the web panel.
Forum:
Plugins
11-06-2012, 17:48
Replies:
481
TF2 Class Restrictions 0.6 (Updated 08/13/09)
Views:
319,948
Posted By
SlimeCounty
Re: TF2 Class Restrictions 0.6 (Updated 08/13/09)
I don't think it's just immune players. I run this plugin with no admin immunity to it at all, and it seems like when you die and your class is full, there is an opportunity for someone to join that...
Forum:
Plugins
11-06-2012, 17:41
Replies:
20
[TF2] Flags (1.1) / Last Updated: 01/11/10
Views:
25,099
Posted By
SlimeCounty
Re: [TF2] Flags (1.1) / Last Updated: 01/11/10
This plugin works pretty damn well, but I have an issue where the model I'm using doesn't spin like the intel, nor does it show up on the backs of those carrying it. Is there something special I have...
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2012, 19:01
Replies:
2
[TF2 Request] Zone commands, Error model remover
Views:
1,319
Posted By
SlimeCounty
Re: [TF2 Request] Zone commands, Error model remover
Can be done in Hammer if you're willing to make a custom map for it specifically.
Create a point_servercommand (https://developer.valvesoftware.com/wiki/Point_servercommand) or point_clientcommand...
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2012, 18:00
Replies:
23
[REQ]-[TF2] BetheZombie
Views:
9,044
Posted By
SlimeCounty
[REQ]-[TF2] BetheZombie
OK, well this one is an obvious request, but I'm hoping a plugin can get pieced together
that would allow either an individual, a team, or all who join to become zombies.
I know now that...
Forum:
TF2Items
10-28-2012, 07:58
Replies:
1
Attrib. 448 & 450
Views:
1,314
Posted By
SlimeCounty
Attrib. 448 & 450
448 player_skin_override
450 zombiezombiezombiezombie
Has anyone had the chance to test these attributes out?
They work mostly as expected, tho for some reason my player model is missing the...
Forum:
TF2Items
10-28-2012, 07:47
Replies:
8
New gamadata.txt offset soon?
Views:
3,504
Posted By
SlimeCounty
Re: New gamadata.txt offset soon?
Ha, yes, that was it!
You're beautiful.
Forum:
TF2Items
10-28-2012, 07:37
Replies:
8
New gamadata.txt offset soon?
Views:
3,504
Posted By
SlimeCounty
Re: New gamadata.txt offset soon?
For one reason or another I couldn't get the tf2items extension running right on my linux server at first.
I got the latest dev builds (http://vphysics.limetech.org/?project=tf2items), and that...
Forum:
Source Servers (SRCDS)
09-27-2012, 16:52
Replies:
1
Dual cicle maps?
Views:
1,137
Posted By
SlimeCounty
Re: Dual cicle maps?
I'm not entirely sure what you're asking, but I'm guessing your asking if you can make multiple map cycle files. Yes you can. And you can call them at different times or have them lead into each...
Forum:
General
09-23-2012, 20:03
Replies:
6
Lag on player connect
Views:
2,013
Posted By
SlimeCounty
Lag on player connect
Have been having these issues lately on our TF2 server and I'm afraid I can't ignore it anymore. All players seem to experience a full second of lag any time someone joins the server. As you could...
Forum:
TF2Items
09-22-2012, 17:07
Replies:
7
Can You Assign Weapons Attributes from the Mann Vs. Machine Upgrade Station?
Views:
3,138
Posted By
SlimeCounty
Re: Can You Assign Weapons Attributes from the Mann Vs. Machine Upgrade Station?
Value is additive not percentage, try 1 instead of 100.
Forum:
Plugins
08-27-2012, 05:23
Replies:
16
[Any] Explosive Oildrum Spawner [v1.2]
Views:
14,883
Posted By
SlimeCounty
Re: [Any] Explosive Oildrum Spawner
Very cool plugin, tested it out in TF2, worked wonderfully thanks!
Only issue we ran into is that the barrels rarely spawn upright, and if a player touches a barrel that's rolling they get stuck...
Forum:
General
08-24-2012, 21:25
Replies:
6
I need help with my admins.cfg
Views:
4,034
Posted By
SlimeCounty
Re: I need help with my admins.cfg
OK, well, let's try this...
In admin_groups.cfg:
"Groups"
{
"boss"
{
"flags" "z"
Forum:
Plugins
08-24-2012, 16:37
Replies:
86
[TF2] Set Cash(Mann vs Machine mode)
Views:
102,816
Posted By
SlimeCounty
Re: [TF2] Set Cash(Mann vs Machine mode)
What you're trying to do is run metamod and sourcemod on a listen server. I've heard conflicting reports on whether or not that actually works, but the fastest search I could do turned up this post...
Forum:
Plugin/Gameplay Ideas and Requests
08-20-2012, 03:15
Replies:
0
Alter bot killer weps
Views:
609
Posted By
SlimeCounty
Alter bot killer weps
I'd like to be able to change the skin of the normal botkiller weps to the gold versions using a server side plugin.
If we take 792 - Botkiller Sniper Rifle and 801 - Gold Botkiller Sniper Rifle...
Forum:
Off-Topic
08-20-2012, 02:23
Replies:
22
Use Rcon via software
Views:
5,225
Posted By
SlimeCounty
Re: Use Rcon via software
HLSW is a very reliable piece of software. I've used it for years and they even have an android app so you can admin your server from your phone. I'd consider it a must have for any server op.
Showing results 1 to 25 of 126
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