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Search: Posts Made By: Agent3554
Forum: Approved Plugins 05-29-2021, 09:58
Replies: 26
Views: 28,367
Posted By Agent3554
Re: Satellite Rain

This could be a good alternative to C4 planting, just throw it in B Site, let the satellite blow it up lol
Forum: New Plugin Submissions 05-29-2021, 09:29
Replies: 16
Views: 12,417
Posted By Agent3554
Re: Realistic Fire Selector (burst options)

When I tried decreasing the Glock's full auto to Famas firerate (which I prefered to), the burst firing animation becomes noticeable (especially when you decrease it more to AK47 firerate), it...
Forum: New Plugin Submissions 05-29-2021, 09:17
Replies: 74
Views: 27,550
Posted By Agent3554
Re: Realistic Bullet: Real-Life Bullet physics to CS

Eh? This doesn't show up when I'm looking for bullet whiz with snap/cracks, the only other Bullet Whiz appeared

I didn't realized it's also a feature in this plugin too, now that I've discovered...
Forum: Unapproved/Old Plugins 05-29-2021, 09:08
Replies: 14
Views: 12,430
Posted By Agent3554
Re: Gun Drop Effect

The only downside of this was with 'Drop All Items/Weapons On Death', the effect won't be applied to dropped guns upon killing an enemy, unless they drop it themselves, still had no idea how to apply...
Forum: New Plugin Submissions 05-29-2021, 08:59
Replies: 56
Views: 25,983
Posted By Agent3554
Re: Aim Realism v1.0

Will they be compatible with [Accuracy Fix] and [Weapon Balance]? Or will it end up conflicting each other? Kinda curious
Forum: Approved Plugins 05-28-2021, 23:24
Replies: 129
Views: 118,394
Posted By Agent3554
Re: Bullet Whizz

Finally managed to turn it the way I wanted: Replicate the distant gunshot sound effects

I modified the Bullet Whiz script (the one optimized by Connor), and added two new features such as snap...
Forum: Scripting Help 05-28-2021, 09:42
Replies: 3
Views: 790
Posted By Agent3554
Forum: Scripting Help 05-28-2021, 09:11
Replies: 12
Views: 1,253
Posted By Agent3554
Re: When I try to test the plugin, it crashes the game

EH!? That also exists!? I thought it was only a thing in Roblox Lua, that'll save me some time in the future to check the players, thanks!
Forum: Scripting Help 05-28-2021, 09:09
Replies: 4
Views: 639
Posted By Agent3554
Re: [Help] Adding Minimum Distance

I realized that this was also possible

amx_bulletwhizz_dis = register_cvar("amx_bulletwhizz_maxdis", "3000")
amx_bulletwhizz_dis = register_cvar("amx_bulletwhizz_mindis", "300")

if(...
Forum: Scripting Help 05-28-2021, 09:00
Replies: 3
Views: 790
Posted By Agent3554
How do I use client_cmd(spk) properly?

I want to play random sound in each different conditions, but it constantly calls for new RandomSound[64], I don't know if that was a proper way to call each of them

Making each audio groups for...
Forum: Suggestions / Requests 05-27-2021, 21:26
Replies: 0
Views: 468
Posted By Agent3554
Gun clunking noises while firing when almost out of ammo

Like similar to CS:GO and other FPS games, is there any plugin that plays a metallic-clunking noise when you're rapid-firing a gun, to indicate that it's going to run out of ammo?

I think the...
Forum: Scripting Help 05-26-2021, 21:22
Replies: 4
Views: 639
Posted By Agent3554
Re: [Help] Adding Minimum Distance

It works, thank you very much!
Forum: Scripting Help 05-26-2021, 21:01
Replies: 4
Views: 639
Posted By Agent3554
[Help] Adding Minimum Distance

How do I include minimum distance as well?

amx_bulletwhizz_dis = register_cvar("amx_bulletwhizz_maxdis", "3000")
amx_bulletwhizz_dis = register_cvar("amx_bulletwhizz_mindis", "300")

//This...
Forum: Suggestions / Requests 05-25-2021, 06:53
Replies: 2
Views: 766
Posted By Agent3554
Re: Play custom sounds from distance

This was suggested by Hellmonja:

//Checks players around you
find_sphere_class(weapon, "player", DIST_DISTSND * 2.0, players, 32, src_origin);

and

//Play sound when a distant gunshots were...
Forum: Approved Plugins 05-25-2021, 03:26
Replies: 129
Views: 118,394
Posted By Agent3554
Re: Bullet Whizz

Is this possible? Can someone tell me how to do this with this script?
https://i.imgur.com/KQ5OGwQ.png

I tried testing it, but it the whizzing sound only occurs when the bullet passes too close...
Forum: Suggestions / Requests 05-21-2021, 21:05
Replies: 2
Views: 766
Posted By Agent3554
Re: Play custom sounds from distance

Here is my technical explanation when it comes with the code, I don't know how to code in C#, only in lua, sorry


#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <xs>
...
Forum: Suggestions / Requests 05-21-2021, 19:33
Replies: 2
Views: 766
Posted By Agent3554
Play custom sounds from distance

Do anyone know how to make one similar to Bullet Whizz (https://forums.alliedmods.net/showthread.php?p=255370), except there are some changes like this:


Each custom (.wav) audio plays to...
Forum: New Plugin Submissions 08-07-2020, 11:43
Replies: 834
Views: 340,078
Posted By Agent3554
Re: CS Pug Mod (3.1.1) [11/06/2020]

Found the download link for Version 1.10 (https://www.amxmodx.org/amxxdrop/1.10/amxmodx-1.10.0-git5406-cstrike-windows.zip)!
Currently located at here...
Forum: New Plugin Submissions 08-07-2020, 11:23
Replies: 834
Views: 340,078
Posted By Agent3554
Re: CS Pug Mod (3.1.1) [11/06/2020]

Hi! I would like to know where I could get the said "Version 1.10" of AMXX?
Based on official website (Amxmodx.org), the current latest version they've uploaded is 1.9 - build 5271 as of today...
Showing results 1 to 19 of 19

 
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