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Posts Made By:
flamin
Forum:
Suggestions / Requests
05-08-2010, 09:43
Replies:
14
[REQ] Simple plugin to remove bomb plant zones on de_ maps.
Views:
4,198
Posted By
flamin
Re: [REQ] Simple plugin to remove bomb plant zones on de_ maps.
@ConnorMcLeod Your code works perfect, but i want to disable and activate the c4 via cvar can?
Because i just want use this code in an instance of the game and i tested with amx_pausecfg and does...
Forum:
Approved Plugins
05-08-2010, 09:21
Replies:
103
32-bit test v2.0
Views:
90,217
Posted By
flamin
Re: 32-bit test v2.0
exolent y fysiks mamenme el guevo vale los dos son unos fastidiosos mamaguevos vallan a joder a otro lado maricones...
Forum:
Scripting Help
05-08-2010, 02:39
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
I have already understood exolent...
And thanks wrecked already solves the problem with the set_user_godmode...
But now i have this great problem q me this causing spam and occasionally...
Forum:
Off-Topic
05-08-2010, 02:12
Replies:
4
[REQ] Low recoil Detect...
Views:
1,614
Posted By
flamin
Re: [REQ] Low recoil Detect...
How could then detect? Or with what?
Forum:
Approved Plugins
05-08-2010, 02:06
Replies:
103
32-bit test v2.0
Views:
90,217
Posted By
flamin
Re: 32-bit test v2.0
no maldito hijo de puta no me siento mejor y cual es el peo? pareces maricon muchacho de mierda espero entiendas estas palabras maricon de la mierda, becerro coņo de tu madre
Forum:
Off-Topic
05-08-2010, 02:03
Replies:
4
[REQ] Low recoil Detect...
Views:
1,614
Posted By
flamin
Re: [REQ] Low recoil Detect...
Now i have mode VAC but does not detect this type of cheats...
There are some other way of power detect medianto an anti cheat? Which could be?
Forum:
Off-Topic
05-08-2010, 01:49
Replies:
4
[REQ] Low recoil Detect...
Views:
1,614
Posted By
flamin
[REQ] Low recoil Detect...
Hi! I have sought algun detector to low recoil but i have not found...
Where can I find it?
Forum:
Approved Plugins
05-08-2010, 01:27
Replies:
103
32-bit test v2.0
Views:
90,217
Posted By
flamin
Re: 32-bit test v2.0
Fysiks could leave the stupidity...
The owner of thread to verify if something wrong that i think not
mongolico, mamaguevo, maldito becerro coņo de tu madre quedate quieto fysiks de mierda
Forum:
Approved Plugins
05-07-2010, 21:42
Replies:
103
32-bit test v2.0
Views:
90,217
Posted By
flamin
Re: 32-bit test v2.0
....? I cannot provide assistance because you upset?
Forum:
Scripting Help
05-07-2010, 21:36
Replies:
14
random pick of load maps
Views:
3,365
Posted By
flamin
Re: random pick of load maps
I believe that this thread, it is not knowing who is making the comments...
It is to help the problems that have the person with its code Or i'm wrong?
fusiks,wrecked,bugsy,ect, remain they...
Forum:
Scripting Help
05-07-2010, 20:49
Replies:
14
random pick of load maps
Views:
3,365
Posted By
flamin
Re: random pick of load maps
O.O "LOL" i can assure, i dont know first time i see him in this page...
Not because it has pursued my topics may be someone who wants copied from my questions...
Forum:
Approved Plugins
05-07-2010, 20:44
Replies:
103
32-bit test v2.0
Views:
90,217
Posted By
flamin
Re: 32-bit test v2.0
Here you leave the version translated into Spanish by PsychO or flamin...
[es]
WELCOME = El modo de video 32-bits es requerido en este servidor.
WELCOME_ANS1 = Yo uso el modo 32-bit y quiero...
Forum:
Approved Plugins
05-07-2010, 20:22
Replies:
64
No Weapon Drop [+defuser support] [v0.1.2beta]
Views:
61,488
Posted By
flamin
Re: No Weapon Drop [+defuser support]
@Kratos Solved, applies what it says P4rD0nM3
Forum:
Approved Plugins
05-06-2010, 12:01
Replies:
64
No Weapon Drop [+defuser support] [v0.1.2beta]
Views:
61,488
Posted By
flamin
Re: No Weapon Drop [+defuser support] [v0.1.2beta]
I have your plugin in my server for 1 month and everything is going very well but i perceive this problem...
The weapon P90 not being removed...
in server.cfg have this command:
"nwd_allow...
Forum:
Scripting Help
05-05-2010, 20:59
Replies:
14
random pick of load maps
Views:
3,365
Posted By
flamin
Re: random pick of load maps
Your beam that should be in suggestion/request but i am wrong :(
What i need is that the load the maps are mixed, As saying a random...
What i do not want is that the maps out in the same...
Forum:
Scripting Help
05-05-2010, 20:48
Replies:
14
random pick of load maps
Views:
3,365
Posted By
flamin
Re: random pick of load maps
?
Wrecked you can help me?
Forum:
Scripting Help
05-05-2010, 20:00
Replies:
14
random pick of load maps
Views:
3,365
Posted By
flamin
Re: random pick of load maps
@Kratos i did not get the answer to this request...
With your question let us hope that someone will help us...
Forum:
Scripting Help
05-05-2010, 00:58
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
Wow had 2 plugins equal :(
Now if i am going to prove the code...
Can you help me with this post?
snip
Forum:
Scripting Help
05-05-2010, 00:51
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
I have already sent the sma this attached in my earlier comment
Forum:
Scripting Help
05-05-2010, 00:49
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
It may be a mistake in amx to say that this in the line 117?
Forum:
Scripting Help
05-05-2010, 00:47
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
I am not lying that is the complete code if you want can attach the sma file
Forum:
Scripting Help
05-05-2010, 00:42
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
Wrecked the code this bad :S
Remains the same error:
L 05/04/2010 - 23:08:24: [FUN] Invalid player 11
L 05/04/2010 - 23:08:24: [AMXX] Displaying debug trace (plugin "deathmatch.amxx")
L...
Forum:
Scripting Help
05-04-2010, 22:21
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
Ok thanks wrecked. I am going to prove the code
How could solve the problem before?
Forum:
Scripting Help
05-04-2010, 21:24
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
Bugsy although place as i dijistes continues to give these errors...
L 05/04/2010 - 19:12:25: [FUN] Invalid player 10
L 05/04/2010 - 19:12:25: [AMXX] Displaying debug trace (plugin...
Forum:
Scripting Help
05-03-2010, 21:00
Replies:
55
problem code, crash...
Views:
10,357
Posted By
flamin
Re: problem code, crash...
This is the error that is causing the vote on maps:
L 05/03/2010 - 20:26:27: Start of error session.
L 05/03/2010 - 20:26:27: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20100503.log")...
Showing results 1 to 25 of 265
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