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Search: Posts Made By: Shockerul
Forum: HL1 Servers (HLDS) 03-04-2010, 09:27
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

I tried to post a nonsteam patch too, but my post gets edited. Follow the More info link
Forum: HL1 Servers (HLDS) 03-04-2010, 07:59
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

Fix for Linux for 32bit Intel CPUs:
48/1.1.2.6/Stdio 4617 (http://download.freakz.ro/engine_i486_4617_patched_by_Shocker.so)
More info here...
Forum: HL1 Servers (HLDS) 03-03-2010, 18:46
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

In case if anyone is interested in a fix for SV_ParseVoiceData for LINUX, I have patched the engines to do so:

48/1.1.2.6/Stdio 4617...
Forum: HL1 Servers (HLDS) 03-03-2010, 15:00
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

What exactly does the new dproto fix? SV_ParseVoiceData or both (the newest version of exploit too, steam validation) ?

cs.rin.ru is down for the moment, cant see
Forum: HL1 Servers (HLDS) 03-03-2010, 00:02
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

You still can't get enough of the nonsteam crap...

This exploit affects only steam servers, so let's stick to the steam part.

As far as I see, the new version of the exploit now affects the...
Forum: HL1 Servers (HLDS) 03-02-2010, 11:46
Replies: 60
Views: 29,991
Posted By Shockerul
Forum: HL1 Servers (HLDS) 03-01-2010, 22:29
Replies: 60
Views: 29,991
Posted By Shockerul
Re: FATAL ERROR (shutting down): Host_Error:Sv_ParseVoiceData : Invalid Incoming Pack

Yea right, like they *not* fixed CSDoS/Born to be Pig, etc.

Anyways, I made a fix, http://www.shockingsoft.com/AntiCSDoS.html . Version 3.5 (released an hour ago) fixes this problem

Tested on:...
Showing results 1 to 7 of 7

 
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