This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

Showing results 1 to 16 of 16
Search took 0.01 seconds.
Search: Posts Made By: alexx109
Forum: Scripting Help 07-20-2011, 23:58
Replies: 2
Views: 1,592
Posted By alexx109
get_distance_f and vector_distance difference?

Sup guys.
I was wondering, is there any difference between the vector_distance and the get_distance_f natives? both them included in the vector.inc file...

same parameters, both with Float output...
Forum: Approved Plugins 01-13-2011, 19:39
Replies: 1,141
Views: 1,005,099
Posted By alexx109
Re: Base Builder Zombie Mod v6.5 [01/13/2011]

ha, cmon universe ¬¬
right in the day i was gonna release my Classes for BB, a new version pop in with Classes .______.

but anyway, my classes are way better, CT Classes, custom items, way more...
Forum: Unapproved/Old Plugins 12-29-2010, 17:41
Replies: 39
Views: 12,008
Posted By alexx109
Re: Ranking Server

get_user_authid will never pass u things like ID_PENDING... the correct is STEAM_ID_PENDING (or is it STEAMID_PENDING, fogot it ;o) and STEAM_ID_LAN (STEAMID_LAN ??)...

if u prefer u could also...
Forum: Scripting Help 10-01-2010, 22:45
Replies: 4
Views: 2,047
Posted By alexx109
Re: By-ref bidimensional arrays in dynamic natives...

I'm starting to think it's impossible, check this:

set_array(param, const source[], size)
set_string(param, const source[], len)

both them got a source[] param, how can i be able to simply...
Forum: Scripting Help 10-01-2010, 22:19
Replies: 4
Views: 2,047
Posted By alexx109
Re: By-ref bidimensional arrays in dynamic natives...

Well i actually need to fill a dynamic part of the array...

The plugin that i'm actually working on is to retrieve the players number and each player name on a remote server through sockets...
...
Forum: Scripting Help 10-01-2010, 19:48
Replies: 4
Views: 2,047
Posted By alexx109
By-ref bidimensional arrays in dynamic natives...

Kinda an impressive title. Indeed a seems-to-be-hard question...

If you have no knowledge about fake/dynamic natives ands its parameter-handling methods like set_* and get_* please do not post...
Forum: Code Snippets/Tutorials 09-30-2010, 10:42
Replies: 28
Views: 16,999
Posted By alexx109
Re: Dynamic number of arguments in functions

And what about by-reference vars? Arrays are still passed by-ref even as a dynamic argument catched by get_arg?

And about int vars as ref, in "normal" function headers we use & to flag them as...
Forum: Scripting Help 07-29-2010, 16:32
Replies: 5
Views: 2,866
Posted By alexx109
Re: pev_frame/EV_FL_frame not updating!?

6 days after original post, and nothing =/ any ideas guys?
Forum: Scripting Help 07-25-2010, 03:14
Replies: 5
Views: 2,866
Posted By alexx109
Re: pev_frame/EV_FL_frame not updating!?

more than 24h past and not even a single answer :(

please post at least an i dunno :x
Forum: Scripting Help 07-24-2010, 10:57
Replies: 5
Views: 2,866
Posted By alexx109
Re: pev_frame/EV_FL_frame not updating!?

Sorry for the bump but i'm still needing this >.>

any ideas?
Forum: Scripting Help 07-23-2010, 22:43
Replies: 5
Views: 2,866
Posted By alexx109
pev_frame/EV_FL_frame not updating!?

Hello!

I need to track the model sequence's frame so i can do some stuff (like change sequence) when it reaches frame X. But actually the frames don't seems to be updating, nor pev_frame nor...
Forum: Scripting Help 07-23-2010, 11:13
Replies: 3
Views: 1,216
Posted By alexx109
Re: Track when a sequence ends?

Sad to say, but EV_FL_frame is still not updated...

a part of the code (this is just a test plugin):


public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say...
Forum: Scripting Help 07-23-2010, 09:33
Replies: 3
Views: 1,216
Posted By alexx109
Re: Track when a sequence ends?

Sorry for the bump but i'm really needing this and this seems to be an interesting question :x
Forum: Scripting Help 07-22-2010, 23:18
Replies: 3
Views: 1,216
Posted By alexx109
Track when a sequence ends?

I mean, lets take this situaion by example:
I have an entity, that entity has a model, that model has sequences. I need to set that entity's sequence to 0, and after sequence 0 has ended, i must put...
Forum: Scripting Help 07-21-2010, 22:56
Replies: 2
Views: 1,630
Posted By alexx109
Re: How to discover entity/model size?

Well i get things like this:


lots of stuff.....
...


Hitbox 1 Bone: 0
Hitbox 1 Group: 0
Hitbox 1 Bounding Box Min: -0.000016 -2.707704 -27.064304
Forum: Scripting Help 07-21-2010, 19:39
Replies: 2
Views: 1,630
Posted By alexx109
How to discover entity/model size?

Hello!

When I spawn entities with models I always wonder what size (mins and maxs) should i set it so no one can be able to pass throught it by usual ways...

There's any way to discover the...
Showing results 1 to 16 of 16

 
Forum Jump

All times are GMT -4. The time now is 14:51.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode