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Posts Made By:
alexx109
Forum:
Scripting Help
07-20-2011, 23:58
Replies:
2
get_distance_f and vector_distance difference?
Views:
1,592
Posted By
alexx109
get_distance_f and vector_distance difference?
Sup guys.
I was wondering, is there any difference between the vector_distance and the get_distance_f natives? both them included in the vector.inc file...
same parameters, both with Float output...
Forum:
Approved Plugins
01-13-2011, 19:39
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,005,099
Posted By
alexx109
Re: Base Builder Zombie Mod v6.5 [01/13/2011]
ha, cmon universe ¬¬
right in the day i was gonna release my Classes for BB, a new version pop in with Classes .______.
but anyway, my classes are way better, CT Classes, custom items, way more...
Forum:
Unapproved/Old Plugins
12-29-2010, 17:41
Replies:
39
Rate Server v1.1
Views:
12,008
Posted By
alexx109
Re: Ranking Server
get_user_authid will never pass u things like ID_PENDING... the correct is STEAM_ID_PENDING (or is it STEAMID_PENDING, fogot it ;o) and STEAM_ID_LAN (STEAMID_LAN ??)...
if u prefer u could also...
Forum:
Scripting Help
10-01-2010, 22:45
Replies:
4
By-ref bidimensional arrays in dynamic natives...
Views:
2,047
Posted By
alexx109
Re: By-ref bidimensional arrays in dynamic natives...
I'm starting to think it's impossible, check this:
set_array(param, const source[], size)
set_string(param, const source[], len)
both them got a source[] param, how can i be able to simply...
Forum:
Scripting Help
10-01-2010, 22:19
Replies:
4
By-ref bidimensional arrays in dynamic natives...
Views:
2,047
Posted By
alexx109
Re: By-ref bidimensional arrays in dynamic natives...
Well i actually need to fill a dynamic part of the array...
The plugin that i'm actually working on is to retrieve the players number and each player name on a remote server through sockets...
...
Forum:
Scripting Help
10-01-2010, 19:48
Replies:
4
By-ref bidimensional arrays in dynamic natives...
Views:
2,047
Posted By
alexx109
By-ref bidimensional arrays in dynamic natives...
Kinda an impressive title. Indeed a seems-to-be-hard question...
If you have no knowledge about fake/dynamic natives ands its parameter-handling methods like set_* and get_* please do not post...
Forum:
Code Snippets/Tutorials
09-30-2010, 10:42
Replies:
28
Dynamic number of arguments in functions
Views:
16,999
Posted By
alexx109
Re: Dynamic number of arguments in functions
And what about by-reference vars? Arrays are still passed by-ref even as a dynamic argument catched by get_arg?
And about int vars as ref, in "normal" function headers we use & to flag them as...
Forum:
Scripting Help
07-29-2010, 16:32
Replies:
5
pev_frame/EV_FL_frame not updating!?
Views:
2,866
Posted By
alexx109
Re: pev_frame/EV_FL_frame not updating!?
6 days after original post, and nothing =/ any ideas guys?
Forum:
Scripting Help
07-25-2010, 03:14
Replies:
5
pev_frame/EV_FL_frame not updating!?
Views:
2,866
Posted By
alexx109
Re: pev_frame/EV_FL_frame not updating!?
more than 24h past and not even a single answer :(
please post at least an i dunno :x
Forum:
Scripting Help
07-24-2010, 10:57
Replies:
5
pev_frame/EV_FL_frame not updating!?
Views:
2,866
Posted By
alexx109
Re: pev_frame/EV_FL_frame not updating!?
Sorry for the bump but i'm still needing this >.>
any ideas?
Forum:
Scripting Help
07-23-2010, 22:43
Replies:
5
pev_frame/EV_FL_frame not updating!?
Views:
2,866
Posted By
alexx109
pev_frame/EV_FL_frame not updating!?
Hello!
I need to track the model sequence's frame so i can do some stuff (like change sequence) when it reaches frame X. But actually the frames don't seems to be updating, nor pev_frame nor...
Forum:
Scripting Help
07-23-2010, 11:13
Replies:
3
Track when a sequence ends?
Views:
1,216
Posted By
alexx109
Re: Track when a sequence ends?
Sad to say, but EV_FL_frame is still not updated...
a part of the code (this is just a test plugin):
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say...
Forum:
Scripting Help
07-23-2010, 09:33
Replies:
3
Track when a sequence ends?
Views:
1,216
Posted By
alexx109
Re: Track when a sequence ends?
Sorry for the bump but i'm really needing this and this seems to be an interesting question :x
Forum:
Scripting Help
07-22-2010, 23:18
Replies:
3
Track when a sequence ends?
Views:
1,216
Posted By
alexx109
Track when a sequence ends?
I mean, lets take this situaion by example:
I have an entity, that entity has a model, that model has sequences. I need to set that entity's sequence to 0, and after sequence 0 has ended, i must put...
Forum:
Scripting Help
07-21-2010, 22:56
Replies:
2
How to discover entity/model size?
Views:
1,630
Posted By
alexx109
Re: How to discover entity/model size?
Well i get things like this:
lots of stuff.....
...
Hitbox 1 Bone: 0
Hitbox 1 Group: 0
Hitbox 1 Bounding Box Min: -0.000016 -2.707704 -27.064304
Forum:
Scripting Help
07-21-2010, 19:39
Replies:
2
How to discover entity/model size?
Views:
1,630
Posted By
alexx109
How to discover entity/model size?
Hello!
When I spawn entities with models I always wonder what size (mins and maxs) should i set it so no one can be able to pass throught it by usual ways...
There's any way to discover the...
Showing results 1 to 16 of 16
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