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Posts Made By:
Iciaria
Forum:
Snippets and Tutorials
03-26-2023, 11:11
Replies:
6
[L4D2] About "IsClientInGame()"
Views:
3,647
Posted By
Iciaria
Re: [L4D2] About "IsClientInGame()"
that should be right
public void OnPluginStart()
{
#if DEBUG
HookEvent("weapon_fire", Event_Weapon_Fire);
#endif
}
void Event_Weapon_Fire(Event event, const char[] name,...
Forum:
Snippets and Tutorials
03-25-2023, 09:44
Replies:
6
[L4D2] About "IsClientInGame()"
Views:
3,647
Posted By
Iciaria
Re: [L4D2] About "IsClientInGame()"
Thanks a lot, everything is clear now.my stupid mistakexD
PS.I only see this error in the log, so I didn't paste the other lines because they are the same.
Forum:
Snippets and Tutorials
03-25-2023, 08:27
Replies:
6
[L4D2] About "IsClientInGame()"
Views:
3,647
Posted By
Iciaria
[L4D2] About "IsClientInGame()"
I'm having some problems writing a plugin.
The code snippet looks like this
public void OnPluginStart()
{
#if DEBUG
HookEvent("weapon_fire", Event_Weapon_Fire,...
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