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Search: Posts Made By: TnTSCS
Forum: Snippets and Tutorials 03-13-2015, 13:12
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

what is the exact problem? Do you have the SMLiB include files in your include directory?
Forum: Snippets and Tutorials 01-17-2015, 17:21
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

Thank you for the updates Peace-Maker - I'll grab a fresh copy :)
Forum: Snippets and Tutorials 01-01-2015, 14:24
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

If I use GivePlayerItem then the weapon_% acts as expected, but what I want to do is give the player the weapon, but when I give them a primary weapon, I don't want them to automatically switch to...
Forum: Snippets and Tutorials 01-01-2015, 01:18
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

I need a little guidance. I can't figure out why this is happening.

What is happening: When I use the attached sample plugin, which uses SMLib stocks, I successfully am given a weapon, but when I...
Forum: Snippets and Tutorials 07-15-2013, 10:47
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

I've found that when working with player's weapons when they spawn, I have to use a timer :( Unless there's something I missed, that's the only way I can consistently set proper values.
Forum: Snippets and Tutorials 09-08-2012, 10:20
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

done - and thank you... I thought there was a thread for it, my eyes just weren't focusing on it :(

I've even posted (https://forums.alliedmods.net/showpost.php?p=1742583&postcount=32) there...
Forum: Snippets and Tutorials 09-08-2012, 10:02
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

berni: is it possible yet to get the offsets for cs:go and put them up at your site?
Forum: Snippets and Tutorials 08-24-2012, 00:19
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

berni, sourcemodplugins needs an update for VTOs please
Forum: Snippets and Tutorials 07-03-2012, 09:51
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

berni: can you update the offsets for CS:S on your site please :) I don't know how to get the offsets and still need to update a couple of gamedata files
...
Forum: Snippets and Tutorials 05-21-2012, 09:40
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

notice he said "an" easter egg, not "the" easter egg... more to come ? :)
Forum: Snippets and Tutorials 08-07-2011, 21:30
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

Yes, thanks for pointing that out.

I love that keyhinttext thing - I use it on all of my plugins now :)
Forum: Snippets and Tutorials 08-07-2011, 18:37
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

Yep - that was it - I reverted back to normal and I can now see the keyhinttext... strange that the cevo GUI would cause issues to keyhinttext... maybe in their GUi they need to explicitly allow key...
Forum: Snippets and Tutorials 08-07-2011, 18:08
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

it's not SMLib - because on my laptop, it works fine... on my desktop it doesn't...

I think because I have the cevo screens on my desktop (custom hudlayout.res?) that's the issue...

I'll...
Forum: Snippets and Tutorials 08-06-2011, 22:16
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

when I use my laptop, the keyhinttext works fine - when I'm on my desktop, I don't see it anymore...

What could have changed on my desktop version of my client?
Forum: Snippets and Tutorials 08-02-2011, 19:45
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

I updated our servers, and upon restart, the keyhinttext is showing up...

so, the only other plugin we have that prints keyhinttext is the simple-spectate... I'll take a look at that one and see...
Forum: Snippets and Tutorials 08-02-2011, 18:51
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

will do... thanks... I have a feeling it's probably a conflicting plugin... do you have gameme installed? I'm under the impression that plugin causes other plugins to not play nice
Forum: Snippets and Tutorials 08-02-2011, 14:40
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

Sure... here's the code that I use... like I said, it works hit and miss... this is on CSS with metamod and sourcemod (and sm plugins)

Client_PrintKeyHintText(client, "[Sniper Restrict] v%s by...
Forum: Snippets and Tutorials 08-02-2011, 00:06
Replies: 458
Views: 316,787
Posted By TnTSCS
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

have you noticed any issue with client_printkeyhint feature... it doesnt work all the time for me... on some server restarts it works, on others it doesnt... works best after an actual restart of pc...
Showing results 1 to 18 of 18

 
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