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Posts Made By:
BHaType
Forum:
Extensions
04-23-2024, 16:22
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Updated
- Fixed memory leak for sub-overridden actions
- Added vector memory property functions
- Added vector/string userdata support
- Added missing contextual handlers (thanks to...
Forum:
Extensions
04-23-2024, 16:20
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
I forgot to add them, fixed in the latest update.
edit:
This callback is game depended because in l4d2 and tf2 it seems to act different
but according to the source code...
Forum:
Extensions
01-18-2024, 15:21
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Yes, if you don't change it then plugin will call wrong function which most likely cause a crash.
There is a special keyword in C++ to store function in an array with other functions with same...
Forum:
Extensions
11-03-2023, 16:02
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Updated
- Fixed crash caused by prior update
Forum:
Extensions
11-02-2023, 21:44
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Updated
- Renamed 3rd param of InitialContainedAction to more appropriate name
- Simplified InitialContainedAction child param routine (before you had to wait 1 frame to use it)
Forum:
Extensions
11-02-2023, 21:41
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Action calls InitialContainedAction to create optional child action and invoked before OnStart of calle action also child action always gets updates first.
That's was include issue, I just...
Forum:
Extensions
10-04-2023, 07:36
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
You are trying to load 2 'actions' extensions. That's illegal.
Forum:
Extensions
10-01-2023, 19:42
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Thanks for report
Updated
- Fixed Left 4 Dead linux crash
Forum:
Extensions
09-30-2023, 07:21
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
There is always will be constructor but it can be inlined and unfortuantely in that case you can't do much except some hard memory patching and thunk memory blocks.
On the other hand TF2 SDK has...
Forum:
Extensions
09-25-2023, 21:07
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Sorry for this inconvenience. There was a regression that caused linux build to crash server. Should be fixed now.
Forum:
Extensions
09-24-2023, 03:43
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Updated
- Bumped Team Fortress to match latest branch
- Bumped Left 4 Dead to match latest branch
Forum:
Extensions
09-19-2023, 00:13
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Yeah I know. Latest TF2 released version is hard-outdated but I almost finished work for new version with features matching with L4D2 branch.
I attached my latest TF2 build. Basically it's the same...
Forum:
Extensions
07-23-2023, 22:04
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
I'll update topic later with Left 4 Dead 1 update to 3.0 version.
As Dragokas said, it has to be compiled against older ubuntu like this one...
Forum:
Extensions
07-05-2023, 00:01
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Yeah you can create your own action with custom logic or use game action and change to it.
I created a simple example with some explanation.
https://pastebin.com/NCE0491B
You can control action...
Forum:
Extensions
06-19-2023, 02:21
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
This extension doesn't do anything heavy-weighted on it's own. It's either plugin or something.
Forum:
Extensions
05-30-2023, 18:29
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
This is my fault. I used ubuntu 20 and thought the most lowest glibc for dedicated servers was GLIBC_3.XX.
Try attached version. It was compiled on ubuntu 18 and should resolve your issue.
...
Forum:
Extensions
05-29-2023, 18:40
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Sorry for this confusion. Latest versions are always attached in first post of this thread.
GitHub is for those who need to see source code or compile extension locally for whatever reason.
Forum:
Extensions
05-27-2023, 18:15
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Thanks for report. I somehow forgot about my local server was "bundled" with newer glibc.
Forum:
Extensions
05-20-2023, 03:42
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Well, here is simple example to make her always be at 100% rage.
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#include <actions>
Forum:
Extensions
05-19-2023, 04:24
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Fixed with latest update i guess. This specific bug is not related only to this extension specifically.
I had same issue without extension and even managed to find the cause of it but I was not...
Forum:
Extensions
11-23-2022, 01:11
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
It's possible but it really depends on what you want to achieve.
sm_approach_crosshair - Makes every survivor bot go to crosshair position
sm_approach_me - Makes every survivor bot go to approach...
Forum:
Extensions
11-19-2022, 18:22
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Updated
- Fix for latest game update
Forum:
Extensions
11-07-2022, 02:06
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Extension isn't supported on listen servers until steam game and dedicated server contents will match.
In order to fix this I need to make two gamedata's for listen and dedicated servers which...
Forum:
Extensions
09-12-2022, 18:53
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
Recent update broke this extension on listen servers. I will fix it later.
If you host dedicated server then try example below. Example that provided in first post has bad black and white...
Forum:
Extensions
08-28-2022, 04:42
Replies:
118
[TF2 & L4D & L4D2] Actions
Views:
49,904
Posted By
BHaType
Re: [TF2 & L4D & L4D2] Actions
For now I don't plan to add support for INS or DOI, maybe someday. As for crash, it could be anything. I suggest to debug Intention interface to be sure you are hooking right function.
Showing results 1 to 25 of 49
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