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Posts Made By:
lamdacore
Forum:
Unapproved Plugins
02-11-2008, 02:48
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: Quake Sounds
@tony2knownz
if you use sv_pure 1 you have to create a pure_server_whitelist.txt in your game dir (i.e. dod/pure_server_whitelist.txt or cstrike/pure_server_whitelist.txt)
there must be in a...
Forum:
Unapproved Plugins
08-07-2007, 03:02
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
awesome great .. thanks you :D
Forum:
Unapproved Plugins
08-02-2007, 10:58
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
thank you :)
Forum:
Unapproved Plugins
08-02-2007, 09:46
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
awesome .. thanks :D
Edit: just mentioned the cvar typo is still there "sm_quakesounds_announce"
Forum:
Unapproved Plugins
08-02-2007, 05:58
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
Sourcemod just printed some stuff in my server console:
The first one is easily solved if you changed the code in function EventPlayerDeath:
if(GetClientTeam(attackerClient) ==...
Forum:
Unapproved Plugins
08-02-2007, 02:47
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
Great! Thanks for the quick update that supports DoD:S :)
I think headshots for DoD:S isn't necessary because this would make the sound spam in the game. Headshots in DOD:S can be done in a random...
Forum:
Unapproved Plugins
08-01-2007, 04:45
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
Just found a typo in your code :)
in OnPublicStart():
cvarAnnounce = CreateConVar("sm_team_balance_announce", "1", "Announcemet preferences");
I think it should be like this:
cvarAnnounce...
Forum:
Unapproved Plugins
08-01-2007, 04:05
Replies:
680
Quake Sounds
Views:
636,810
Posted By
lamdacore
Re: SM Quake Sounds
I can you help testing with dod source :)
I don't test your new version 0.9 only 0.8 .. but i will test it if im got the time.
This is for v0.8 and dod source
It fails loading because of the...
Showing results 1 to 8 of 8
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