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Search: Posts Made By: Accelerator
Forum: Metamod:Source Plugins Today, 13:19
Replies: 1,848
Views: 1,294,622
Posted By Accelerator
Re: Stripper:Source (Updated 2011-04-15)

This cvar is present in the extension: https://github.com/alliedmodders/stripper-source/blob/master/gameshim/stripper_mm.cpp#L128
Forum: Metamod:Source Plugins Today, 12:26
Replies: 1,848
Views: 1,294,622
Posted By Accelerator
Re: Stripper:Source (Updated 2011-04-15)

Try:
stripper_file_lowercase 1
Forum: Metamod:Source Plugins Today, 06:42
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Use version 1.1.0.2 (https://github.com/accelerator74/l4dtoolz/releases/tag/1.1.0.2) for now. KeyValues are broken in the game, update hl2sdk-l4d2 is required.
Forum: Metamod:Source Plugins 05-07-2024, 09:36
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Versions prior to 2.0.0 used a different method to block lobby creation. It did not allow assigning a lobby ID to the server, and also did not allow it to be removed by blocking the...
Forum: Metamod:Source Plugins 05-07-2024, 08:22
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

For the lobby to work, the cvar value must be:
sv_force_unreserved 0
sv_allow_lobby_connect_only 1
Forum: Metamod:Source Plugins 05-06-2024, 05:49
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Your game hosting is using an old OS. You need to compile the extension source code yourself under an older OS.
Forum: Metamod:Source Plugins 05-06-2024, 02:41
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Forum: Metamod:Source Plugins 05-05-2024, 16:00
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

It's unlikely you'll notice a difference in performance. However, we make changes in the engine directly to the necessary functions, without applying patching, which is safer. Also, the patching of...
Forum: Metamod:Source Plugins 05-05-2024, 07:27
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

v2.0.0

The extension code has been completely rewritten.
Complete rejection of signatures in favor of using offsets.
The work of the code is comparable to the work of the code in the...
Forum: Metamod:Source Plugins 05-02-2024, 15:47
Replies: 1,572
Views: 1,734,896
Posted By Accelerator
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Try this: https://github.com/accelerator74/l4dtoolz/actions/runs/8929387250
Forum: Plugins 12-08-2023, 11:03
Replies: 10
Views: 3,402
Posted By Accelerator
Re: [ANY] Speaking List (fork)

Updated version with EMS Hud support: https://github.com/accelerator74/sp-plugins/blob/main/l4d2_SpeakingList/SpeakingList.sp
Forum: Plugins 12-04-2022, 07:20
Replies: 9
Views: 4,938
Posted By Accelerator
Re: [ANY] Timezone API

I'll probably add threading queries in the future if anyone requested it.
Forum: Plugins 12-04-2022, 06:29
Replies: 9
Views: 4,938
Posted By Accelerator
Re: [ANY] Timezone API

Updated description. Remade the plugin to use the built-in sqlite3 driver in SourceMod. MySQL is no longer required. I also refused to threading queries to the database, so you should not call a...
Forum: Metamod:Source Plugins 02-10-2022, 06:27
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

This is not a plugin for metamod. This is the Valve Source Plugin (VSP). Don't try to load it on the metamod side. To make sure everything is in order, just write the plugin_print command
Forum: Extensions 02-02-2022, 04:18
Replies: 5
Views: 4,490
Posted By Accelerator
Re: [ANY] SxGeo

They are just different bases. I would recommend using GeoIP2, it provides more options.
Forum: Metamod:Source Plugins 02-01-2022, 23:58
Replies: 49
Views: 49,631
Posted By Accelerator
Re: [L4D2] Pounce Damage Uncap

Signature updated.
Forum: Metamod:Source Plugins 02-01-2022, 11:48
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

Perhaps you have an outdated operating system or outdated libraries in the system. The extension is built on new libraries, which can cause such problems. You need to either update the system...
Forum: Metamod:Source Plugins 02-01-2022, 06:24
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

Please, provide a log of the server from its start to the entry of the first player into the game.
Forum: Metamod:Source Plugins 02-01-2022, 06:19
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

I don't see other signatures broken. Everything should work as before.
Forum: Metamod:Source Plugins 02-01-2022, 05:48
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

Provide engine.so/engine.dll from bin folder.
Forum: Metamod:Source Plugins 01-31-2022, 22:59
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

Fixed: https://github.com/Accelerator74/Tickrate-Enabler/releases/tag/build
Forum: Plugins 12-11-2021, 07:27
Replies: 50
Views: 39,595
Posted By Accelerator
Re: [L4D & L4D2] Left 4 Dead Slots

I don’t know, didn’t check it.
Forum: Metamod:Source Plugins 10-02-2021, 23:55
Replies: 331
Views: 227,847
Posted By Accelerator
Re: L4D/L4D2 Tickrate Enabler

The latest version will always be here https://github.com/Accelerator74/Tickrate-Enabler/releases
Forum: Plugins 10-02-2021, 01:00
Replies: 1,135
Views: 453,007
Posted By Accelerator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.60) [29-Sep-2021]

ACT_* ANIMATION VALUES
Maybe you should take this to a separate optionally connected #include? The way it is done now makes it difficult to browse the available natives and forwards and, in my...
Forum: Unapproved Plugins 08-31-2021, 23:22
Replies: 9
Views: 4,130
Posted By Accelerator
Re: [L4D2] Pounce Damage Uncap

Hurried a little and didn't check all the subtleties :)

Half the game breaks down with this plugin :D
Showing results 1 to 25 of 295

 
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