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Posts Made By:
Grey83
Forum:
Plugins
04-19-2024, 07:44
Replies:
42
[NMRiH] Health & Armor Vampirism v1.0.5 [2021/11/21]
Views:
17,786
Posted By
Grey83
Re: [NMRiH] Health & Armor Vampirism v1.0.5 [2021/11/21]
What are the differences, other than changed formatting and a change in author?
Forum:
Plugins
04-06-2024, 06:43
Replies:
104
[CSS/CSGO] Revival 1.1.6 [2022/10/29]
Views:
43,839
Posted By
Grey83
Re: [CSS/CSGO] Revival 1.1.6 [2022/10/29]
CarlosCb22, from me in the near future - not: I'm using Win7, which this game doesn't work on. =)
Forum:
Plugins
03-11-2024, 14:54
Replies:
169
Country Nick Plugin
Views:
155,062
Posted By
Grey83
Re: Country Nick Plugin
Changes 1.2.4 ==> 1.2.5 [2024/03/11]: Added cvars: sm_countrynick_space - Whether to add a space between tag and name
(request in message #159...
Forum:
Plugins
03-10-2024, 15:46
Replies:
3,002
Sm_Skinchooser
Views:
1,507,844
Posted By
Grey83
Re: Sm_Skinchooser
The problem with reading the config file should solve.
Forum:
Plugin/Gameplay Ideas and Requests
03-10-2024, 04:24
Replies:
10
[INS] Suicide bombers
Views:
1,050
Posted By
Grey83
Re: [INS] Suicide bombers
Soon it will be 2 years since I last launched Steam.
And Insurgency was launched almost 3 years ago.
Forum:
Plugin/Gameplay Ideas and Requests
03-09-2024, 11:22
Replies:
10
[INS] Suicide bombers
Views:
1,050
Posted By
Grey83
Re: [INS] Suicide bombers
Maybe need to change DispatchKeyValue(pointHurt, "classname", "weapon_c4_ied"); to another?
weapon_rpg7
weapon_at4
weapon_m203_he
weapon_gp25_he
weapon_m203_smoke
weapon_gp25_smoke
...
Forum:
Plugin/Gameplay Ideas and Requests
03-09-2024, 07:12
Replies:
10
[INS] Suicide bombers
Views:
1,050
Posted By
Grey83
Re: [INS] Suicide bombers
ikir, may have fixed the problem. I also added a message output to the chat (on line 174) stating that the bot should explode.
Forum:
Plugins
03-09-2024, 06:58
Replies:
3,002
Sm_Skinchooser
Views:
1,507,844
Posted By
Grey83
Re: Sm_Skinchooser
In the default_skins.ini You closed the brackets for the "VIP models" block after "Team1", but should have done so after "Team2".
And there should also be empty quotes after the “Admin” key in the...
Forum:
Plugin/Gameplay Ideas and Requests
03-08-2024, 17:11
Replies:
10
[INS] Suicide bombers
Views:
1,050
Posted By
Grey83
Re: [INS] Suicide bombers
Just comment lines 150 and 154 (https://github.com/rrrfffrrr/Insurgency-server-plugins/blob/master/scripting/SuicideBomber.sp#L154C2-L154C22):
Or try this =)//// SuicideBomber 1.0.4.sp
//
//...
Forum:
Plugin/Gameplay Ideas and Requests
02-24-2024, 09:31
Replies:
1
Command hat and weapon
Views:
493
Posted By
Grey83
Re: Command hat and weapon
No. Bkz, this code was written by ChatGPT.
Forum:
Plugins
02-20-2024, 14:41
Replies:
7
[HL2DM] - Timeleft on HUD
Views:
1,446
Posted By
Grey83
Re: [HL2DM] - Timeleft on HUD
The versions of SM on the server and the one with which the plugin was copied must match.
Forum:
Scripting
02-19-2024, 07:50
Replies:
3
Load from ini-file
Views:
444
Posted By
Grey83
Re: Load from ini-file
#pragma semicolon 1
#pragma newdecls required
ArrayList hModels;
public void OnPluginStart()
{
hModels = new ArrayList(ByteCountToCells(PLATFORM_MAX_PATH));
}
Forum:
Scripting
02-10-2024, 13:52
Replies:
2
Plugin Code & Compile Help
Views:
686
Posted By
Grey83
Re: Plugin Code & Compile Help
Translated into the SourcePawn programming language from the ChatGPT dialect:#pragma semicolon 1
#pragma newdecls required
#include <cstrike>
ConVar
hQuota;
int
iAdd,
iRemove;
Forum:
Scripting
02-08-2024, 11:00
Replies:
6
Solved
Check if a weapon have fireburst
Views:
743
Posted By
Grey83
Re: Check if a weapon have fireburst
can be shortened to this:bool isOn2ndMode(int weapon)
{
static char cls[16];
return weapon > MaxClients && GetEntityClassname(weapon, cls, sizeof(cls)) && !strcmp(cls[7], "glock")
&&...
Forum:
Plugin/Gameplay Ideas and Requests
01-24-2024, 07:07
Replies:
16
Plugin not compile [ZPS]
Views:
1,220
Posted By
Grey83
Re: Plugin not compile [ZPS]
I forgot to add a closing parenthesis at the end of line 30
Forum:
Plugin/Gameplay Ideas and Requests
01-23-2024, 15:20
Replies:
16
Plugin not compile [ZPS]
Views:
1,220
Posted By
Grey83
Re: Plugin not compile [ZPS]
#pragma semicolon 1
#pragma newdecls required
#include <sdktools_functions>
bool bShow;
public void OnMapStart()
{
CreateTimer(1.0, Timer_HP, _, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
Forum:
Plugin/Gameplay Ideas and Requests
01-23-2024, 12:29
Replies:
16
Plugin not compile [ZPS]
Views:
1,220
Posted By
Grey83
Re: Plugin not compile [ZPS]
I think this would be a better option#pragma semicolon 1
#pragma newdecls required
#include <sdktools_functions>
bool bShow;
public void OnMapStart()
{
CreateTimer(1.0, Timer_HP, _,...
Forum:
Plugin/Gameplay Ideas and Requests
01-23-2024, 12:09
Replies:
16
Plugin not compile [ZPS]
Views:
1,220
Posted By
Grey83
Re: Plugin not compile [ZPS]
ChatGPT is still very bad at writing plugins on SourcePawn
Forum:
Plugins
01-06-2024, 11:43
Replies:
15
Server WH 1.0.3 [2023/10/03]
Views:
8,160
Posted By
Grey83
Re: Server WH 1.0.3 [2023/10/03]
make a cvar that we can see both alive allies and alive enemies
Forum:
Plugins
12-23-2023, 15:54
Replies:
7
[L4D2] Additional Death Messages on HUD
Views:
2,558
Posted By
Grey83
[L4D2] Additional Death Messages on HUD v1.1.0 [2023/12/23]
Changes in v1.1.0 [2023/12/23]: Added translation support (only server-side language will still be used). Code optimization. Now the SM version will be checked before compiling the plugin (requires...
Forum:
Plugins
12-22-2023, 10:53
Replies:
169
[CS:S/CS:GO] StickyNades Lite
Views:
83,749
Posted By
Grey83
Re: [CS:S/CS:GO] StickyNades Lite
it doesn't compile.
Forum:
Scripting
12-22-2023, 07:09
Replies:
8
Solved
CSS Knife can't be equipped with Command ?
Views:
1,271
Posted By
Grey83
Re: CSS Knife can't be equipped with Command ?
Then maybe this will help?
ClientCommand(client, "slot3");
Forum:
Scripting
12-21-2023, 06:42
Replies:
8
Solved
CSS Knife can't be equipped with Command ?
Views:
1,271
Posted By
Grey83
Re: CSS Knife can't be equipped with Command ?
What if replace EquipPlayerWeapon(client, knife); with AcceptEntityInput(knife, "Use", client, client);?
Forum:
Plugins
12-20-2023, 12:38
Replies:
25
[NMRiH] Equipment 1.0.1 [2021/09/04]
Views:
9,516
Posted By
Grey83
Re: [NMRiH] Equipment 1.0.1 [2021/09/04]
You can set any value at line 9.
Change from 8 to 9 or a slightly higher value.
https://forums.alliedmods.net/showpost.php?p=2797948&postcount=15
Is SourceTV running on the server?
Forum:
Scripting
12-17-2023, 08:53
Replies:
13
[L4D] Help needed with a panel menu
Views:
3,486
Posted By
Grey83
Re: [L4D] Help needed with a panel menu
should work now
Showing results 1 to 25 of 500
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