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Search: Posts Made By: kobri
Forum: Unapproved/Old Plugins 10-16-2008, 00:09
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

It is the models for sure, got the same problems with other model-changing plugins, massive player droppage :(

And another two things:

1. Can you please add a cvar for "not all pellets explode...
Forum: Unapproved/Old Plugins 10-15-2008, 13:48
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

Rul4, tested it with increased velocities, and sv_maxvelocity 10000, no problems so far, paintball starts becoming more and more like delta force gameplay - less random and more tactical !

Please...
Forum: Unapproved/Old Plugins 10-14-2008, 05:53
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

Is it compulsory to use entities? I mean the bullets don't have to be visible, only tracers maybe.
Forum: Unapproved/Old Plugins 10-13-2008, 10:05
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

The original Delta Force's gameplay is mostly about sniping on maps which cover vast distances, however bullets aren't instant hit like in CS, but have a realistic travel time and trajectories.
...
Forum: Unapproved/Old Plugins 10-11-2008, 12:48
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

Can you make the trajectory parameters controllable via cvars ?

I think it will be cool to make a Delta Force CS mod, if you know what I mean ;)
Forum: Unapproved/Old Plugins 10-09-2008, 10:46
Replies: 575
Views: 436,727
Posted By kobri
Forum: Unapproved/Old Plugins 10-09-2008, 05:46
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

It is set however still no effect :(

Btw how can ppl get the nade launcher besides random weapons ?
Forum: Unapproved/Old Plugins 10-08-2008, 18:35
Replies: 575
Views: 436,727
Posted By kobri
Re: Realism for Paintball Gun & Mod

Where has the glow gone ?
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